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Re: Mission 7: BBQ for Lupper!

Posted: Wed Jan 22, 2020 9:18 pm
by GreyWolfVT

Re: Mission 7: BBQ for Lupper!

Posted: Thu Jan 23, 2020 2:09 am
by Scott308
Lionel "Freight Train" Williams

Mother-pusbucket!
Urson wrote:Joker
Beş gece... Cyborg?
Cypork!

Joking, Lionel is able to easily sidestep the raging mechanihog, firing the proton wand at it after the hog rushes past.

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 24, 2020 12:02 am
by Taaz

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 24, 2020 12:50 am
by Bluehorse
Taaz wrote:
Still need one more roll and it will be hard so you will need to spend some Bps to get to 20.

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 24, 2020 3:22 am
by Taaz

Re: Mission 7: BBQ for Lupper!

Posted: Mon Jan 27, 2020 3:40 am
by Bluehorse
Roy sorry, I need that other moves roll. Should have noticed it sooner. My Bad.

Re: Mission 7: BBQ for Lupper!

Posted: Mon Jan 27, 2020 1:54 pm
by GreyWolfVT

Re: Mission 7: BBQ for Lupper!

Posted: Mon Jan 27, 2020 6:29 pm
by Bluehorse
Mission 7:  BBQ for Lupper!
Ralph's Pink Flamingo
Nice Hog!
August 23, 2018, 3:06pm
Hot and Windy but smells like BBQ and exhaust?


Mac just manages to stay on his feet from the floor shaking due to the impact of the Cypork  Now his official name! :)  as he hits the ground and "revs up".  Mac feels his bones and teeth shaking, but remembers to keep his knees bent otherwise and stays in place.  He feels something come loose though... and in a moment of panic, he realizes what it is...

Rolling to see what you drop!  Good luck!
[1d10] = 6
1 - Proton Wand comes Loose.
2-5 - Trap
6-9 - Phone
10 - Pack

He sees his phone... that poor phone he has already dropped before back in the snakepit behind the church at the Mound Site, which was dropped by Jacob at least once before it was turned in.  But there is no time to pick it up as next, the Cypork squalls as does his legs in a blur of motion before he comes barreling down on the Ghostbusters from across the room in full speed!  Mac is able to get out of the way of what looks like could be certain death, just in time to see his phone smashed into a million tiny pieces before his eyes!

Joker and Roy also manage to stay on their feet and get out of the Cypork's way with not consequences beyond the effort they put into getting out of the way and are good to go the next round.

Lionel falls back once more to his college football training and easily stays on his feet with his usual stance, feet shoulder-width apart and bent, ready for action!  He also easily anticipates the charge from Cypork and sidesteps gracefully, lining himself up perfectly for the shot!  He gets a beam on Cypork as he turns his bulk around to look at them and squall loudly, once more kickstarting himself to prepare for another charge!  He barely seems to notice the beam other than being annoyed by it.

It is actually Jason who falls to the ground from the impact of the big potbellied pork-a-tron, but despite finding himself on the ground and still feeling some of the residual after-effects from the snake venom Seriously, if this would have been 1 day later, you would have been normal.  The dice are cruel. but despite the early setback, something instinctual kicks in and his new shot of adrenaline narrowly gets him out of the way, no worse for wear.

Wow! That was an interesting round!  I am allowing Lionel to take this shot because he rolled so ridiculously high on both the rolls for keeping his footing as well as dodging.  I felt like it justified squeezing in the extra motion of taking a shot since it was also successful.

Everyone else feel free to move as you need to in order to get a shot in.  I am trying to represent the big holes he made, so consider your line of fire either now or on the upcoming action of the ghost.  If you can get a shot now at a reasonable angle, it is a mod moves, but if you are going to try to set up a shot on the moving target you know is coming, make it a hard one, but consider as with regular firearms, you need to consider not just what you are aiming at, but what is behind it in case you miss!  

The Ghost Dice chuckles a little.

Map: 
FloorMap6.jpg
FloorMap6.jpg (28.29 KiB) Viewed 1293 times
Actions?

Inventory
Dr. Jason O'Roarke:  Phone + Proton Pack
Dr. Vanette Conklin: 
Lionel 'Freight Train' Williams: Phone + Proton Pack
Roy O'Dowd: Phone + Proton Pack + Trap
David "Mac" McAuslan:  Phone + Proton Pack
Dzjokar "Joker" Jelal: Phone + Proton Pack + Trapx2

1 Trap in the Ecto Holding Hot Hog Ghost
Brownie Point Count:
Mac -2 Bps to Rolls.
Joker -4 to Rolls.
Jason -4 to Rolls.

Brownie Point Pool:
Dr. Jason O'Roarke:  97/105 (**)@
Lionel 'Freight Train' Williams: 96/96 @
Roy O'Dowd: 41/49 (*)@
David "Mac" McAuslan 73/139 (*)@
Dzjokar "Joker" Jelal 97/102 (***)@


Effects in place:
@ - Action Point - ReRoll without a Ghost Die - Merry Xmas 2019!

* - Recovering from Proton Flashback.

** - Jason has -1d6 on every roll until Aug 24th as he recovers from Snake Venom.

*** - Joker's inbox and searches spammed with advertisements for cedar chips for landscaping, which means a -1d6 to the difficulty of all research rolls until the end of next month. Until Sept 11th.

**** - +1d6 on any one roll. (Last Xmas)
  

Re: Mission 7: BBQ for Lupper!

Posted: Tue Jan 28, 2020 5:27 am
by Scott308
Lionel "Freight Train" Williams

Lionel will keep the beam trained on Cypork.TM If you've got a clear shot, take it!

Re: Mission 7: BBQ for Lupper!

Posted: Tue Jan 28, 2020 6:16 am
by Rex
Mac

Mac will move just enough to get a clear shot, then takes it.

Moves, Fire Weapon Talent +1 Brownie Points [7d6] = 26 Ghost [1d6] = 5

Re: Mission 7: BBQ for Lupper!

Posted: Tue Jan 28, 2020 3:57 pm
by Urson
Joker
Joker tears his eyes away from the fascinating fusion of boar and motorcycle, tossing a trap and activating it.

Throw stuff [6d6] = 28 Ghost [1d6] = 5

Tuzak ready!

Re: Mission 7: BBQ for Lupper!

Posted: Tue Jan 28, 2020 6:15 pm
by GreyWolfVT
Roy if he can get a clear shot at the ghost pig will do so unless he will cross streams then he avoids and and reaches for the trap he grabbed instead.

Re: Mission 7: BBQ for Lupper!

Posted: Thu Jan 30, 2020 2:51 am
by Taaz
Jason stumbles backward and tries to find his footing. Looking up he can see the Cypork after it barreled past.
Sooooo-ieeee, whoo pig Jason yells as he lets loose a proton stream.

Re: Mission 7: BBQ for Lupper!

Posted: Thu Jan 30, 2020 3:10 am
by Bluehorse
Mission 7:  BBQ for Lupper!
Ralph's Pink Flamingo
Nice Hog!
August 23, 2018, 3:06pm
Hot and Windy but smells like BBQ and exhaust?


Lionel holds his shot and calls for the others to do the same. He can REALLY feel the Cypork working against his beam, and it is obvious that it is only managing to tick him off. The good news is that Cypork doesn't seem able to kickstart himself again with the beam holding him and instead starts charging the old fashioned way in long lumbering strides as the 6 arms reach for him menacingly.

Luckily he is slow now, so you know you get this round to make something happen even though he will be on top of you at the beginning of the next round.

Mac and Jason each easily get a beam on Cypork, and he slows some more. They can really tell how strong he is as he still manages to push back against their wands and move towards them.

Joker tosses a trap directly in the ghost's path and it is ready to deploy!

Roy seems unsure what to do and delays a bit too long.

Those with a beam on Cypork are unsure if they will be able to drag him into the trap! Lionel hears the early alert for the auto shutoff begin to sound!

Map: 
FloorMap7.jpg
FloorMap7.jpg (28.27 KiB) Viewed 1255 times
Actions?

Inventory
Dr. Jason O'Roarke:  Phone + Proton Pack
Dr. Vanette Conklin: 
Lionel 'Freight Train' Williams: Phone + Proton Pack
Roy O'Dowd: Phone + Proton Pack + Trap
David "Mac" McAuslan:  Phone + Proton Pack
Dzjokar "Joker" Jelal: Phone + Proton Pack + Trapx1

1 Trap in the Ecto Holding Hot Hog Ghost

1 Trap ready to take in Cypork
Brownie Point Count:
Mac -1 Bps to Rolls.

Brownie Point Pool:
Dr. Jason O'Roarke:  97/105 (**)@
Lionel 'Freight Train' Williams: 96/96 @
Roy O'Dowd: 41/49 (*)@
David "Mac" McAuslan 72/139 (*)@
Dzjokar "Joker" Jelal 97/102 (***)@


Effects in place:
@ - Action Point - ReRoll without a Ghost Die - Merry Xmas 2019!

* - Recovering from Proton Flashback.

** - Jason has -1d6 on every roll until Aug 24th as he recovers from Snake Venom.

*** - Joker's inbox and searches spammed with advertisements for cedar chips for landscaping, which means a -1d6 to the difficulty of all research rolls until the end of next month. Until Sept 11th.

**** - +1d6 on any one roll. (Last Xmas)

Re: Mission 7: BBQ for Lupper!

Posted: Thu Jan 30, 2020 5:36 am
by Rex
Mac

"Get another beam on him now!"

Mac will try and drag him into the trap with everything he has.

Muscle +3 Brownie Points [7d6] = 33 Ghost [1d6] = 6

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 31, 2020 1:32 am
by GreyWolfVT
Roy fires the proton pack at the ghost just for good measure....

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 31, 2020 5:58 am
by Scott308
Lionel "Freight Train" Williams

Lionel keeps the beam trained on the hog. We gotta get him in the trap quick, or these'll need to shut down and it'll be game over, man!

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 31, 2020 2:51 pm
by Bluehorse
Roll from roy for easy moves. He is close range now

Re: Mission 7: BBQ for Lupper!

Posted: Fri Jan 31, 2020 11:36 pm
by GreyWolfVT

Re: Mission 7: BBQ for Lupper!

Posted: Sat Feb 01, 2020 3:51 pm
by Urson
Joker
Joker scowls and says something in gutter Turkish, then activates the trap.