CHAPTER 8: Back to the Gam'A Zone

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Urson
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Re: CHAPTER 8: Back to the Gam'A Zone

#61 Post by Urson »

Belial

init. [1d20+1] = 12+1 = 13

Belial, still airborne, flies to the attack. When he's close enough, he throws his concussion grenade at the middle of the charge.
att [1d20+1] = 9+1 = 10
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Re: CHAPTER 8: Back to the Gam'A Zone

#62 Post by Scythius Equinus »

You had me at blood and semen - Peter Lefluer


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Re: CHAPTER 8: Back to the Gam'A Zone

#63 Post by Ardak2000 »

Bruce Lee Mark VII

Quickly analyzes the onrushing Pigmon group and readies his Wrist Rocket for another volley before they close to melee range.

Init. [1d20+4] = 14+4 = 18+Zen Die:[1d3] = 3 Total Initiative <<21>>

What's their range this round?
- Ardak2000
__________________________________________________________
Tales from the Gam'A Zone Bruce Lee Mark VII Front Back
DCC 0-Level Funnel Gang
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"Hey
The old ones speak of winter
The young ones praise the sun
And time just slips away

Oh
Running into nowhere
Turning like a wheel
And a year becomes a day

Whenever we dream, that's when we fly
So here is a dream for just you and I

We'll find the Sacred Heart
Somewhere bleeding in the night
Look for the light
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Re: CHAPTER 8: Back to the Gam'A Zone

#64 Post by Mimdalf »

Blixx

Initiative [1d20+1] = 11+1 = 12

Shock [1d3+2] = 3+2 = 5

Using the dead Dredtooth as cover Blixx begins firing into the Pigman

Pigman Rifle [1d20+3] = 5+3 = 8 -2 for daylight so 6
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

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greyarea
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Re: CHAPTER 8: Back to the Gam'A Zone

#65 Post by greyarea »

Denslow

Denslow Initiative [1d20+3] = 11+3 = 14

Denslow will wait and throw exploding fruit (can I still use earlier rolls?) if the pigmon get in range.

Sorry for the holdup
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Re: CHAPTER 8: Back to the Gam'A Zone

#66 Post by Zhym »

Kurot runs toward the danger again, retrieves all the arrows he can find before the Pigmon get close enough to attack him, then zooms back to the others.
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Re: CHAPTER 8: Back to the Gam'A Zone

#67 Post by Norjax »

...

Pigmonn Attack, Day 95

Combat, Round 1

Silvestri and Blixx take up positions and fire into a group of advancing pigmonn. Both miss their targets and the orqs continue.

Ron Spartan joins Blixx behind the cover of a dead dreadtooth. The cybershark waits with his autoblaster until the swine mutants come in range.

Bruce Lee readies his wrist rocket for the attack.

The Pigmonn advance in four groups, lead by a chieftain. They move ahead 25 yards.

The orqs are just below Belial and he chucks a concussion grenade into the group. The bomb bounces against a rock and explodes harmlessly in the distance.

Frank stands in the cart observing the oncoming targets.

Denslow holds his deadly fruit at the ready.

Kurot zips into action, retrieves 6 of his arrows and returns to the proximity of the carts.
OOC: Please roll for each arrow to see if its usable, 50% chance,

Rifle shots ring out from a distance, two pigmonn gunners have taken a prone position around 200 yards away. One of the aimed shots misses, but the other strikes Silvestri center of mass as he stands to fire his bow! (12 dmg.)

Combat Details:



MAP:
OOC: Belial is the green dot by the pigmonn groups. Ron and Blixx are by the nearest corpse. All others are at the bottom, by the carts.
Image


Initiative and Actions!

OOC: Frank & Bruce can still take their actions for Round 1

Cumulative Ammo spent:

Frank: 15
Blixx: 8
Belial: 1
Kurot: 39
Silvestri: 9
BruceLee: 12

Frank has one bullet left in the magazine before he needs to reload.
Blixx needs to reload.

Hit Points:

Belial – 49/57
Bruce – 50/50
Blixx – 44/44
Denslow – 42/42
Frank – 63/63
Kurot – 50/50
Ron – 69/69
Silvestri – 48/60


...
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shaidar
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Re: CHAPTER 8: Back to the Gam'A Zone

#68 Post by shaidar »

Silvestri staggers back from the shot, fighting the pain he takes a shot at the chieftain

Long Bow (medium range): to-hit = [1d20+1] = 18+1 = 19, damage = [1d6] = 1

:roll:

"Someone with a gun, or better range, needs to take out the snipers!"
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Re: CHAPTER 8: Back to the Gam'A Zone

#69 Post by Zhym »

Kurot finds two usable arrows among those retrieved from the battlefield.

Usable arrows: [6d6s4] = 2

He shoots a beam of light right into the eyes of one of the snipers.

Light beams: [1d20+2] = 12+2 = 14

Then he fires his bow at the other sniper.

Bow and arrow (Long range): [1d16+1] = 7+1 = 8 [1d6] = 6
Bow and arrow (Long range): [1d16+1] = 5+1 = 6 [1d6] = 4
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Re: CHAPTER 8: Back to the Gam'A Zone

#70 Post by Ardak2000 »

- Ardak2000
__________________________________________________________
Tales from the Gam'A Zone Bruce Lee Mark VII Front Back
DCC 0-Level Funnel Gang
__________________________________________________________
"Hey
The old ones speak of winter
The young ones praise the sun
And time just slips away

Oh
Running into nowhere
Turning like a wheel
And a year becomes a day

Whenever we dream, that's when we fly
So here is a dream for just you and I

We'll find the Sacred Heart
Somewhere bleeding in the night
Look for the light
And find the Sacred Heart"

-RJD, Dio, Sacred Heart
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Re: CHAPTER 8: Back to the Gam'A Zone

#71 Post by quozl »

Ron will charge the Pigmonn fighting Belial while his autogun fires at the closest enemies.

(How many shots should I fire?)
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Norjax
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Re: CHAPTER 8: Back to the Gam'A Zone

#72 Post by Norjax »

...

Pigmonn Attack, Day 95

Combat, Round 1, addendum…

Bruce launches two bullets from his sling, but cannot connect with the distant targets.

Frank Aims and fires at one of the Pigmonn snipers, skillfully striking the prone target! Frank must spend an action next round to reload his rifle.

Combat Details:

Frank fires after aiming (MR, hit at 21, 9 dmg.)

[1d20+4] = 17+4 = 21
[1d12+1] = 4+1 = 5

Rifle dmg. = [1d12] = 4

Initiative and Actions for Round 2.

OOC: Silvestri, Kurot and Ron have declared their Round 2 actions.

Cumulative Ammo spent:

Frank: 16 (Must reload rifle)
Blixx: 8
Belial: 1
Kurot: 39
Silvestri: 9
BruceLee: 14

Hit Points:

Belial – 49/57
Bruce – 50/50
Blixx – 44/44
Denslow – 42/42
Frank – 63/63
Kurot – 50/50
Ron – 69/69
Silvestri – 48/60


Edit: Used Scythius' rolls for Frank.

...
Last edited by Norjax on Sun Oct 07, 2018 1:40 pm, edited 1 time in total.
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Re: CHAPTER 8: Back to the Gam'A Zone

#73 Post by quozl »

Ron's autoblaster at long range: [1d12] = 9+2
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Re: CHAPTER 8: Back to the Gam'A Zone

#74 Post by Scythius Equinus »

Frank Rock

The sounds of the rifles firing snaps frank back into motion, dropping to one knee and taking aim, Frank fires at one of the Pigmon who are long range sniping us.

[1d20+4] = 17+4 = 21


[1d12+1] = 4+1 = 5
You had me at blood and semen - Peter Lefluer


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Urson
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Re: CHAPTER 8: Back to the Gam'A Zone

#75 Post by Urson »

Belial

Fug, dude! Belial snarls as his only grenade bounces away. He flaps up to 'short range' for his crossbow, and fires at the last of the stragglers.

att [1d20+1] = 1+1 = 2

Or not.....
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Re: CHAPTER 8: Back to the Gam'A Zone

#76 Post by Ardak2000 »

- Ardak2000
__________________________________________________________
Tales from the Gam'A Zone Bruce Lee Mark VII Front Back
DCC 0-Level Funnel Gang
__________________________________________________________
"Hey
The old ones speak of winter
The young ones praise the sun
And time just slips away

Oh
Running into nowhere
Turning like a wheel
And a year becomes a day

Whenever we dream, that's when we fly
So here is a dream for just you and I

We'll find the Sacred Heart
Somewhere bleeding in the night
Look for the light
And find the Sacred Heart"

-RJD, Dio, Sacred Heart
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Re: CHAPTER 8: Back to the Gam'A Zone

#77 Post by Mimdalf »

Blixx

Initiative [1d20+1] = 5+1 = 6

Was I unable to reload as I moved up to cover on Sept. 19th? If not that is what Blixx will do :)

Pigman Rifle [1d20+3] = 7+3 = 10 -2 for Daylight? so 8.

Blixx sneezes from the dust and the glaring sunlight. But tries desperately to keep up a rate of fire into the largest group of Pigmen.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

"Little surprises around every corner, but nothing dangerous!" WW

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Norjax
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Re: CHAPTER 8: Back to the Gam'A Zone

#78 Post by Norjax »

...

Pigmonn Attack, Day 95

Combat, Round 2 (Both Groups Advance Simultaneously)

Silvestri launches an arrow into the Pigmonn Chieftain, but just grazes him. (1 pt. dmg.)

Kurot blasts a burst of light at one of the snipers. He drops his rifle and attempts to ‘clean’ his eyes out. (Temporary Blindness)
The android fires two arrows at the other sniper, but they sail past wide and to the left.

Ron charges forward into the Pigmonn fray, his autoblaster firing into the group and striking one in the middle of his chest! (5 pt. dmg.)

Belial attempts to hit with his crossbow, but the bolt cannot hit its mark.

Blixx fires into the group of orks, but the bright sun causes him to miss the target.

Bruce slings two bullets into the Pigmonn front, making a clean strike on one! (5 pt. dmg.)

Denslow waits for the swine to come within range. (30-20ft)

Frank reloads his rifle and prepares for the next round.

The Pigmonn Front moves forward and surrounds Ron as he advances. Four warriors attack him with swords and Svetlegk. (Pigmonn melee weapon. Think Klingon bat’leth)
Two hit the cybershark and draw blood.(6 dmg.)

The second sniper continues to target Silvestri, hitting him again! (5 dmg.)

Combat Details:

MAP:
The Pigmonn snipers (13 & 14) are off the map, 200 yards from Denslow, Frank and company.
Image

Initiative and Actions for Round 3.

Cumulative Ammo spent:

Frank: 16
Blixx: 9
Belial: 2
Kurot: 42 (Out of Arrows)
Silvestri: 11
BruceLee: 16

Hit Points:

Belial – 49/57
Bruce – 50/50
Blixx – 44/44
Denslow – 42/42
Frank – 63/63
Kurot – 50/50
Ron – 63/69
Silvestri – 43/60


...
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shaidar
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Re: CHAPTER 8: Back to the Gam'A Zone

#79 Post by shaidar »

Silvestri bites back a gasp, wishing his powers worked at a longer range.

He shifts his bow and takes aim at the sniper:

Initiative: [1d20] = 1


Long Bow (long range): to-hit = [1d16+1] = 14+1 = 15, damage = [1d6] = 5


if I am close to hitting can I burn some luck?
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Re: CHAPTER 8: Back to the Gam'A Zone

#80 Post by quozl »

Ron will charge toward Pigmonn#4 and attempt to tackle him while his autoblaster fires at the wounded pigmonn.

Tackle Attack: [1d20] = 18-1
Autoblaster Attack: [1d14] = 8+2
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