Day Four
Village of Briarsgate
Early evening. Wednesday, October 19th, 576 CY
Chilly, misty, threatening rain
The investigators of the strange rumors of Briarsgate split up upon entering the village.
Long Bo the Druid converses with Magistrate Ruskadel, Chief Constable Allard and Constable Hulbar Onfre at the
Constables' Quarters (
2).
Bo looks down his nose at the three unfriendly, untrusting lawmen.
"Not only will my stay be quiet, if the welcome I get elsewhere is anything like this, I assure you that it will be short as well. Good evening... gentlemen."
"Good evening," smiles Magistrate Ruskadel.
Bo exits the small building, resisting the urge to attack an officer of the law. Instead, he has Sephus fly up to the rooftop of the Constable's quarters to keep a watch on the three suspicious men.
"CAW!" the crow cries as he ascends in a flutter of ebon wings.
The Druid heads due north, looking for anything suspicious on his sunset walk around the village pond before heading to the inn.
The map:
Long Bo follows the town's muddy paths and roads, crossing
An Old Covered Bridge (
between 4 and 25).

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The short autumn day passes away and the sun sets behind dark, heavy clouds as you walk by:
- A Ramshackle Cottage (27), barely discernible in the dark, set back deep among a stand of tall elm trees, its dirty windows yellow with candlelight.
The Inn of the Slumbering Serpent (25), a small, old building with a colorful sign of a contentedly sleeping dragon. Flower beds brighten the front, and a fat, middle-aged woman sweeping the front porch greets you with a friendly wave.
An Abandoned Farm (24), a well built house with all its windows and doors boarded up. Behind it, the barn's door swings freely in the evening breeze.

You linger there, within that desolate, mournful tableau, as the light leaves the evening sky. Night falls. You continue on, seeing:
- An Abandoned Windmill (northwest of 24) behind the barn, beyond untended fields.

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A Prosperous Farmhouse and Barn (23) where two young girls playing in the yard are called in for supper. One sticks her tongue out at you as she runs in. This house looks solidly constructed and recently whitewashed. Several goats and an immense pig are penned near the barn.
A Millhouse, Waterwheel and Pond (26), around which are scattered children’s toys, tools and farm implements.

Continuing on, you see the serene pond at the center of the village. Reflecting the dark sky, its still surface is now as black as mourning clothes for a dead child. On its other shore, you notice:
- The Mayor’s Residence (10) overlooking the water. This is by far the most imposing house in the village.
You walk on, passing:
- A Rundown Farmhouse and Barn (22) in need of upkeep. Chickens readying to roost. A vineyard visible out back. A scarecrow guarding the fields.

Ahead of you, atop a hill, is:
- The Village Church (21). A stone temple to Merikka, benevolent goddess of agriculture, fertility and the harvest (chaotic good), surrounded by a wall and a line of majestic elm trees. The gates have shut with the setting sun, and the stately steeple bell tolls.
In your journey so far, you've seen no villagers walking this road. Following it around the pond, you see ahead of you:
- A Small Cottage, (20) that can barely be discerned between the elm trees that surround it and the gathering darkness. There is a light inside it.
A Farmhouse and Hog Farm (19) that is dark.
Actions/Response to any and all of the above? Just because I move the narrative along doesn’t mean you can’t react to any of this.
Grothnak, Pelais and Telkis stand in the darkened
Farmhouse (
19) of Killian and Felicity Gade with curtains drawn.
Killian Gade says,
“In truth, we fear for our lives. And the lives of our babies. For many months now… we cannot explain the forces at work in Briarsgate. As my wife said, we cannot trust anyone here any longer. Perhaps… we can trust in outsiders."
Felicity sobs uncontrollably,
"Please, Merikka! Please, merciful goddess! I beg you. At long last, let our prayers be answered!"
Pelias seems uncomfortable with the crying, though he tries his best not to show it.
"Mortal fear. When gripped by such a force, it infects your every though, casts doubt on every action, and renders every sleep restless. It is no way to live."
Felicity's gasping sobs become unrestrained tears of relief that someone might finally understand the nightmarish hell that their lives have become.
Pelias continues,
"Perhaps you can tell us something precise of these happenings. How many are acting strangely? And what manner of action leads you to call them strange? And, with apologies in advance for offending you two - how is it that you are one of the few, if not only, that remain untainted by whatever foul force has imbued this town?"
Grothnak casts a sidelong glance at Pelias as the paladin practically interrogates the poor villagers.
"You can trust us," he says to Felicity and Killian.
"Please, tell us anything you know of what has happened here."
Pelias subtly uses his holy powers to detect evil while others in his party speak. The young paladin senses no
great evil here.
"Yes, yes, my dear... please don't cry. There's a dear. Who or what is bothering you? We'll take care of it. If it can be defeated by bludgeoning, I'll do it personally..." Telkis adds, waiting expectantly for the young lady's explanation.
Felicity Gade struggles to regain her composure, reassured by Telkis and her loving husband. She wipes her eyes and then looks into yours. She continues with a fragile, quavering voice,
"Good sirs, please believe me when I tell you we are trapped in an unseen web of secrets. We live in terror, forsaken and forgotten. Briarsgate is dying. Once thriving and full of hope, our village has become a maze of locked doors and frightened faces!"
Killian Gade says, with steady determination,
"Strangers are shunned. Trade has withered. Rumours flourish, growing wilder with each retelling. Our friends, terrified, flee their homes, abandoning their farms and the lives they've built here. Others... simply disappear. No one seems to know the cause of it all. There are no explanations for us."
“Please, sirs. Come to the back window. Let me show you,” Felicity asks as her trembling hand opens the curtains a crack.
“There, the Foaming Mug Inn, over there,” she indicates the
Abandoned Building (
16) you passed moments ago.
Killian says,
“A dozen townsfolk were found murdered there one morning, including the proprietor. A sword fight. But no one ever discovered the reason. Those people were friends and neighbors! The building’s been abandoned ever since. A year now, I reckon.”
Felicity points at the
Blacksmith (
15).
"Over there. Poor old Jakob Smith. He's been out of his right mind for… coming on almost 10 months now. It happened suddenly and without cause."
Felicity continues,
"Past Jakob's. Through there. That Rundown Farmhouse (
13)
, Young Llewellen Cobb’s place. His new bride disappeared mysteriously six months ago. On their wedding night! No explanation. No funeral. No tombstone in the town graveyard. Llewellen won’t say what’s come of her."
Killian says,
"Come to the front." He points from another window’s cracked curtains at the prosperous
Farmhouse and Barn (
18).
"The widow Hochstedt’s spread. Her husband also disappeared this year. After 24 years of marriage. She’ll not speak of it. Nor will her three grown sons who live with her."
“Beyond her, the Book family’s place," he says, indicating the
Decrepit Farmhouse and Barn (
17).
“A whole family up and left without a word. They were our good friends. No warning. Just gone. This was nine months ago. Never heard from any of them since. We don't know where they went.”
You all return to the back room as Felicity insists,
“It can’t be that everyone is involved, it just can't be! In my heart, I trust the Mayor (
at 10)
and the Church (
21)
, thank the goddess. But for some reason, we know not what, they've done nothing about it. You must believe us!"
Killian looks Pelias dead in the eye and says grimly,
"No. It’s good that you mistrust us, mister. You’re right to do so. So many strangers pass through here. Like yourselves. They think it’s safe. Because it’s a town. But it’s not. It’s not safe. Don’t trust the folk you meet," he implores in deadly earnest.
"Don't trust your friends."
Felicity pleads to Pelias,
"The Weavers (
5)
in town! Speak to them if you don’t believe us! They’ve told similar stories, of strange happenings near them... at The Golden Grain Inn! (
6)
...And how outsiders should avoid it at peril of their lives!"
"Someone’s coming," Killian suddenly interrupts, looking out the back window.
"An old man with a staff... or a spear."
The warrior trio look between drawn curtains and see Long Bo walking alone, heading southeast down the path (
near 20), coming this way.
Status:
Grothnak Uthglukh, Half-Orc Fighter 2: AC 4, HP 13/17
Hoom Feethos, Elven Magic-User/Thief 1/2: AC 3, HP 6/8, Spells: 1/1 1st lvl
Long Bo, Human Druid 2: AC 6, HP 15/15, Spells: 4/4 1st lvl and 1/2 2nd lvl
Pelias Blanchflower, Human Paladin 2: AC 2, HP 18/19
Telkis Brassfang, Gnome Fighter 2: AC 0, HP 15/19
Magic:
Protection from Evil (Pelias): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Pelias.
Map of Briarsgate
NPC List for Briarsgate