Into the Lair

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Solinor
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Re: Into the Lair

#61 Post by Solinor »

Round #5

As this lizard creatures gets close a horrendous stench assaults each of you. (Everyone make a saving throw)

Lets have someone roll initiative.

Four people will be able to attack this round. Two from hall 8 and two from hall 7.
I am going to assume its Ankhar, Nuonne, Kraden, and Viscata are attacking.
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rredmond
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Re: Into the Lair

#62 Post by rredmond »

Test rolling a macro

Input: initiative: [1d6]
Output: initiative: [1d6] = 4

Refresh this window and resubmit the form to re-roll this macro.

Close This Window
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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rredmond
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Re: Into the Lair

#63 Post by rredmond »

This bodes well!
IC: "THE LIGHT!" :) Oh the irony...

Test rolling a macro

Input: to hit: [1d20] damage: [1d6+1]
Output: to hit: [1d20] = 15 damage: [1d6+1] = 4+1 = 5

Refresh this window and resubmit the form to re-roll this macro.

Close This Window
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Into the Lair

#64 Post by dramaman »

wolfpack
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Re: Into the Lair

#65 Post by wolfpack »

http://www.unseenservant.com/Default.as ... one&id=415 saving throw is 11

since rondar cant attack the one who made it through can he fire arrows at the second trog?
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rredmond
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Re: Into the Lair

#66 Post by rredmond »

OOC: Ooops forgot my save:

Test rolling a macro

Input: SAVING THROW: [1d20]
Output: SAVING THROW: [1d20] = 10

Refresh this window and resubmit the form to re-roll this macro.

Close This Window

Oh my, here's hoping I'm saving vs. poison...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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zebediah
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Re: Into the Lair

#67 Post by zebediah »

14 for the saving throw.

If Ankhar is sble to attack after that he will swing his sword and totally miss the creature.
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Solinor
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Re: Into the Lair

#68 Post by Solinor »

wolfpack wrote:http://www.unseenservant.com/Default.as ... one&id=415 saving throw is 11

since rondar cant attack the one who made it through can he fire arrows at the second trog?
With his bow drawn Rondar aims carefully as the chaos errupts in front of him. its a small opening between combatants but you have a shot.
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Solinor
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Re: Into the Lair

#69 Post by Solinor »

The stench is strong to all but only Etruna is overcome, she wretches and feels weakened.

Your strength is reduced by 6 due to the disgusting stench of the lizard creature!
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Solinor
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Re: Into the Lair

#70 Post by Solinor »

Nuonne strikes the creature solidly but it seems to be made of tougher stuff than humans. It seems enraged and continues to fight.
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Re: Into the Lair

#71 Post by wolfpack »

Rondar lets off two arrows
(link to character rolls) http://www.unseenservant.com/Default.as ... ults&pc=89

to hit 17 and 19

damage 5 and 6
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Re: Into the Lair

#72 Post by Caspur »

Saving Throw:16
To Hit: 13 and if that hits Damage: 6
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Re: Into the Lair

#73 Post by Argennian »

Saving throw for Kraden:

1d20 → [6] = (6)

http://invisiblecastle.com/roller/view/2600497/

Attack roll for Kraden, if able to:

1d20 → [2] = (2)
1d8+1 → [7,1] = (8)

http://invisiblecastle.com/roller/view/2600506/


OOC: once I logged in, I wasn't able to roll the dice here at unseenservant, so went back over to invisiblecastle. Not sure if Kraden could even attack after his failed saving throw, but looks like it wouldn't matter anyways! :(
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rredmond
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Re: Into the Lair

#74 Post by rredmond »

OOC: should we start with next round actions? Don't want to jump the gun Sol...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Solinor
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Re: Into the Lair

#75 Post by Solinor »

wolfpack wrote:Rondar lets off two arrows
(link to character rolls) http://www.unseenservant.com/Default.as ... ults&pc=89

to hit 17 and 19

damage 5 and 6
Rondar's first arrow stops the movement of the troglodyte who is trying to put the fire out that has engulfed his legs. It hisses out in pain and tries to remove the impaled arrow. Another arrow from Rondar ends his mortal coil.
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Solinor
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Re: Into the Lair

#76 Post by Solinor »

Argennian wrote:Saving throw for Kraden:

1d20 → [6] = (6)

http://invisiblecastle.com/roller/view/2600497/

Attack roll for Kraden, if able to:

1d20 → [2] = (2)
1d8+1 → [7,1] = (8)

http://invisiblecastle.com/roller/view/2600506/


OOC: once I logged in, I wasn't able to roll the dice here at unseenservant, so went back over to invisiblecastle. Not sure if Kraden could even attack after his failed saving throw, but looks like it wouldn't matter anyways! :(
Kraden feels a little weaker. (lose 1 point fo strength)
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Solinor
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Re: Into the Lair

#77 Post by Solinor »

The troglodyte swings his stone axe back and forth keeping everyone at bay for the round.

(he missed and only Nuonne hit him.)
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Re: Into the Lair

#78 Post by Solinor »

rredmond wrote:OOC: should we start with next round actions? Don't want to jump the gun Sol...
Yes! Round #6 intentions?

It is noticed that the armored human has glanced around the corner taking stock of your defensive position.
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rredmond
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Re: Into the Lair

#79 Post by rredmond »

Keep at it! Attack my friend in front of me again with the mace.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: Into the Lair

#80 Post by Caspur »

Viscata steels herself for a tougher fight than the goblin, pacing herself she continues the attack watching for openings.
To hit: 18
Damage: 9 (8 +1 str)
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