KingOfCowards wrote:
1) Magical Dagger & 10 gp
2) Chainmail +1 & 15 gp
3) Ruby Ring & 30 gp
4) Unidentified Potion & 35 gp & one dwarven shortsword
5) 168 gold pieces & one dwarven shortsword
6) 163 gold pieces and a raw gnot of gold. & one dwarven shortsword
Any adjustments need to be made to this list?
Questions:
1.) Can that ring be sold or otherwise converted into cash, with no loss of value?
2.) Do those dwarven swords have any special qualities, other than good craftsmanship (mainly, any advantage in to-hit/damage)?
Assuming that the ruby ring is worth 250 gp, I believe parcel #3 is getting a bulge in total loot; if this is unavoidable, okay, but if we can liquidate it that would sit better with me.
Also, I feel whoever gets the potion should get a bigger share of cash; not only is it a one-shot item, but we're not even sure what it does. For all we know it's poison.
Selling the ring would increase the 'loose cash' from 321 to 571. If the ring can be sold, I would like to amend as follows:
1.) Dagger + 10 gp
2.) Chainmail + 15 gp
3.) Potion + 95 gp
4.) Knot of gold, dwarven sword + 172
5.) Dwarven sword + 177
6.) Dwarven sword + 177
Thoughts?