0005 Tremous Dex and the Hippity-Hop

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joertexas
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Re: 0005 Tremous Dex and the Hippity-Hop

#61 Post by joertexas »

Tiglath wrote: Mon May 27, 2024 3:05 am
She then turns from Donovan and deliberately leans into Zaki's personal space smelling of wargear and workouts says "Would it vex you if I favoured Donovon? Do you recall my story about the Imperial Naval Officer and the skinsuit? I'm sure that I remembered it due to your display in the medbay. The ending to that story was that I gained a fine vacc suit but both she and I went away happy - so now I owe you for two good memories". She adds casually "You have seen my scars. You know that they don't define us? They are nothing more than the maps to our lives".
Zaki stiffens as if she's been struck. Tears spring to her eyes; she opens her mouth to speak, and then clamps her jaw shut. She locks eyes with Sigrun with pain and distress etched on her face. After a few heartbeats, the Vilani woman turns and flees to her quarters, staggering on her bad leg and ricocheting off her door frame as she enters her room. The door locks behind her with a code that only Flighty can override.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
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Re: 0005 Tremous Dex and the Hippity-Hop

#62 Post by joertexas »

Tiglath wrote: Mon May 27, 2024 3:05 amjoertexas has had the misfortune to play with me before and so may be more used to Sigrun's theatrics.
Outstandingly good roleplaying here - from all four of you :D
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: 0005 Tremous Dex and the Hippity-Hop

#63 Post by Eris »

joertexas wrote: Mon May 27, 2024 3:19 pm
Tiglath wrote: Mon May 27, 2024 3:05 amjoertexas has had the misfortune to play with me before and so may be more used to Sigrun's theatrics.
Outstandingly good roleplaying here - from all four of you :D
OOC: Yeah, it is! But now, back to procedures...:)

What is everyone doing during this jump? I'm not playing out your training, but you do need to roll (or tell me to what to roll for). Any more searching the ship? Digging into Avionics and/or the Computer? Making plans for what you do when you emerge in the Rangent system?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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Re: 0005 Tremous Dex and the Hippity-Hop

#64 Post by joertexas »

Eris wrote: Mon May 27, 2024 7:56 pm
joertexas wrote: Mon May 27, 2024 3:19 pm
Tiglath wrote: Mon May 27, 2024 3:05 amjoertexas has had the misfortune to play with me before and so may be more used to Sigrun's theatrics.
Outstandingly good roleplaying here - from all four of you :D
OOC: Yeah, it is! But now, back to procedures...:)

What is everyone doing during this jump? I'm not playing out your training, but you do need to roll (or tell me to what to roll for). Any more searching the ship? Digging into Avionics and/or the Computer? Making plans for what you do when you emerge in the Rangent system?
Zaki is working on her strength training, and continuing her Sensors operator courses.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: 0005 Tremous Dex and the Hippity-Hop

#65 Post by ateno »

Dexterity and mini-melees.Karcsi
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Re: 0005 Tremous Dex and the Hippity-Hop

#66 Post by Tiglath »

Eris wrote: Mon May 27, 2024 7:56 pm What is everyone doing during this jump? I'm not playing out your training, but you do need to roll (or tell me to what to roll for). Any more searching the ship? Digging into Avionics and/or the Computer? Making plans for what you do when you emerge in the Rangent system?
Sigrun is training as per her schedule Dex & End (with Zaki) and Axe (with Karcsi) but also instructing Donovan and Flighty in melee.

She is looking to "adapt" two sets of standard ship gear to look "Swordy" for both herself and Donovan (military styles and colours). Our axes, sidearms and "blondeness" might be the principal element here but she's had Doug print pins to allow standard ponchos to be pinned up at the shoulder in the swordy (dark age) style.

And hurl us at Rangent as soon as you like and don't mind all the "soap" - I'm amazed you can see for all the bubbles! ;) :)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#67 Post by terrymixon »

Eris wrote: Mon May 27, 2024 7:56 pm
joertexas wrote: Mon May 27, 2024 3:19 pm
Tiglath wrote: Mon May 27, 2024 3:05 amjoertexas has had the misfortune to play with me before and so may be more used to Sigrun's theatrics.
Outstandingly good roleplaying here - from all four of you :D
OOC: Yeah, it is! But now, back to procedures...:)

What is everyone doing during this jump? I'm not playing out your training, but you do need to roll (or tell me to what to roll for). Any more searching the ship? Digging into Avionics and/or the Computer? Making plans for what you do when you emerge in the Rangent system?
Flighty will be working on Melee-1 with the boarding ax. What could possibly go wrong?



We will make another pass on the ship. Flighty will insist we work in pairs. Another check for sabotage, too. It's a lot of work, but we have to be sure.

He'll let Donovan work with the engineers to figure out what the avionics package was doing. They'll need to be sure it doesn't do anything else.


At some point in the flight, he'll sit down with everyone so they can make plans for Rangent. "We have goals once we get to Rangent. We need a new transponder, and preferably a new registration. We have the ownership papers but we don't want to leave tracks they can follow. That means emerging without a transponder while not offending everyone here. Then we need someone that will help us for the right price, which will likely involve selling our salvage. Cargo, too, if we can. Thoughts?"

Flighty
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#68 Post by Tiglath »

joertexas wrote: Mon May 27, 2024 3:18 pm
Tiglath wrote: Mon May 27, 2024 3:05 am
She then turns from Donovan and deliberately leans into Zaki's personal space smelling of wargear and workouts says "Would it vex you if I favoured Donovon? Do you recall my story about the Imperial Naval Officer and the skinsuit? I'm sure that I remembered it due to your display in the medbay. The ending to that story was that I gained a fine vacc suit but both she and I went away happy - so now I owe you for two good memories". She adds casually "You have seen my scars. You know that they don't define us? They are nothing more than the maps to our lives".
Zaki stiffens as if she's been struck. Tears spring to her eyes; she opens her mouth to speak, and then clamps her jaw shut. She locks eyes with Sigrun with pain and distress etched on her face. After a few heartbeats, the Vilani woman turns and flees to her quarters, staggering on her bad leg and ricocheting off her door frame as she enters her room. The door locks behind her with a code that only Flighty can override.
Sigrún angrily swats a mug off the table and across the common room “Sorðinn! Ég fór of mikið með hana - ég vissi ekki að sálarsárið hennar væri svona djúpt! Hún er aflinn skipsins - ég verð að laga þetta”. She then takes up her axe and heads “upstairs” to her own stateroom muttering “There is time - she will need a little while to calm down” as apparent explanation.

After ten minutes there's movement at the overhead hatch leading to the upper deck accommodation as Sigrún's bare feet and then legs become ever more visible descending the access ladder. While it becomes apparent that she has not been skipping leg day it also appears that she is wearing her only civilian clothing – her short shorts and a white crew T shirt and that her long blond hair is loose and still damp from the fresher. In a voice pitched much more softly than her usual tone she quietly protests “Stop staring – you've all seen me before!”

In fairness the assembled crew just haven't seen her looking like this. She is very feminine. She keeps furniture between herself and her comrades as she picks her away over to the galley and selects a bottle of white wine and chills it. Selecting two mugs she returns them then searching for two glasses from a higher shelf while protesting “No getting ideas just because I'm unarmed and with my hair down and no looking at my arse!” She blushes deeply as she hurries delicately over to Zaki's door and knocks speaking softly but urgently “Zaki It's Sigrún – I'm sorry. I'm sorry and the entire crew are ogling me like I'm for sale! I need your help with my hair and I want to talk. Please... before I die of embarrassment!”

(OOC: Swordy Trans service: "Fek! I went too hard with her - I didn't know her soul wound went that deep! She is the ship's Hearth - I must mend this".

I'm not sure who sleeps where but I guess PCs are 4a-d adjacent to crew commons and the bridge while the Engineeers and new arrival Sigrun are in the upper deck “Passenger” staterooms. Deck one as per the map?)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#69 Post by terrymixon »

Tiglath wrote: Mon May 27, 2024 9:47 pm
joertexas wrote: Mon May 27, 2024 3:18 pm
Tiglath wrote: Mon May 27, 2024 3:05 am
She then turns from Donovan and deliberately leans into Zaki's personal space smelling of wargear and workouts says "Would it vex you if I favoured Donovon? Do you recall my story about the Imperial Naval Officer and the skinsuit? I'm sure that I remembered it due to your display in the medbay. The ending to that story was that I gained a fine vacc suit but both she and I went away happy - so now I owe you for two good memories". She adds casually "You have seen my scars. You know that they don't define us? They are nothing more than the maps to our lives".
Zaki stiffens as if she's been struck. Tears spring to her eyes; she opens her mouth to speak, and then clamps her jaw shut. She locks eyes with Sigrun with pain and distress etched on her face. After a few heartbeats, the Vilani woman turns and flees to her quarters, staggering on her bad leg and ricocheting off her door frame as she enters her room. The door locks behind her with a code that only Flighty can override.
Sigrún angrily swats a mug off the table and across the common room “Sorðinn! Ég fór of mikið með hana - ég vissi ekki að sálarsárið hennar væri svona djúpt! Hún er aflinn skipsins - ég verð að laga þetta”. She then takes up her axe and heads “upstairs” to her own stateroom muttering “There is time - she will need a little while to calm down” as apparent explanation.
Flighty will clean up, saying nothing.
Tiglath wrote: Mon May 27, 2024 9:47 pm After ten minutes there's movement at the overhead hatch leading to the upper deck accommodation as Sigrún's bare feet and then legs become ever more visible descending the access ladder. While it becomes apparent that she has not been skipping leg day it also appears that she is wearing her only civilian clothing – her short shorts and a white crew T shirt and that her long blond hair is loose and still damp from the fresher. In a voice pitched much more softly than her usual tone she quietly protests “Stop staring – you've all seen me before!”

In fairness the assembled crew just haven't seen her looking like this. She is very feminine. She keeps furniture between herself and her comrades as she picks her away over to the galley and selects a bottle of white wine and chills it. Selecting two mugs she returns them then searching for two glasses from a higher shelf while protesting “No getting ideas just because I'm unarmed and with my hair down and no looking at my arse!” She blushes deeply as she hurries delicately over to Zaki's door and knocks speaking softly but urgently “Zaki It's Sigrún – I'm sorry. I'm sorry and the entire crew are ogling me like I'm for sale! I need your help with my hair and I want to talk. Please... before I die of embarrassment!”

(OOC: Swordy Trans service: "Fek! I went too hard with her - I didn't know her soul wound went that deep! She is the ship's Hearth - I must mend this".

I'm not sure who sleeps where but I guess PCs are 4a-d adjacent to crew commons and the bridge while the Engineeers and new arrival Sigrun are in the upper deck “Passenger” staterooms. Deck one as per the map?)
Flighty is in 4, directly by the bridge. If we ever start taking on passengers, we'll have to figure things out more thoroughly. The basic Free Trader mandates a crew of 4: pilot, engineer, medic, and steward. We've got seven, I think: Flighty, Zaki, Karsci, Sigrun, Donovan, Bob, and Doug. We might need to make 4a-c double occupancy. 4 too, if I'm missing someone. We'd need bunks for that, but I'd bet that can be worked out if we need to keep the passenger cabins for paying folk.

A scan of the character sheets reveals two things. One, Bob has no sheet. He's a ghost. Probably the saboteur. ;) Two, the only one of us with the steward skill is Flighty. Part of that thing where he learns a little bit of everything. Donovan could take over piloting while someone else trains as a steward with Flighty providing insight. I vote for Sigrun because that would be a land rich in roleplaying opportunities for everyone. I mean, she's perfect for the role. Right? ;)

Thoughts?
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#70 Post by Tiglath »

terrymixon wrote: Mon May 27, 2024 8:39 pm At some point in the flight, he'll sit down with everyone so they can make plans for Rangent. "We have goals once we get to Rangent. We need a new transponder, and preferably a new registration. We have the ownership papers but we don't want to leave tracks they can follow. That means emerging without a transponder while not offending everyone here. Then we need someone that will help us for the right price, which will likely involve selling our salvage. Cargo, too, if we can. Thoughts?"
Sigrún offers "We have agreed where we try to contact those who facilitate pirates and I am styling two sets of gear so Donovan and I might pass as Sword Worlders. We can hopefully at least get in touch with some of the Belters who can either broker a deal or put us in touch with those that can. Depending on how things look on arrival we might conduct our initial enquiries via comm and the Belters' datanet or make our run ashore in the air/raft - if its zero G capable".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#71 Post by terrymixon »

Tiglath wrote: Mon May 27, 2024 10:27 pm
terrymixon wrote: Mon May 27, 2024 8:39 pm At some point in the flight, he'll sit down with everyone so they can make plans for Rangent. "We have goals once we get to Rangent. We need a new transponder, and preferably a new registration. We have the ownership papers but we don't want to leave tracks they can follow. That means emerging without a transponder while not offending everyone here. Then we need someone that will help us for the right price, which will likely involve selling our salvage. Cargo, too, if we can. Thoughts?"
Sigrún offers "We have agreed where we try to contact those who facilitate pirates and I am styling two sets of gear so Donovan and I might pass as Sword Worlders. We can hopefully at least get in touch with some of the Belters who can either broker a deal or put us in touch with those that can. Depending on how things look on arrival we might conduct our initial enquiries via comm and the Belters' datanet or make our run ashore in the air/raft - if its zero G capable".
"And we should refuel as soon as practical. I don't like being out of gas."

Flighty
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#72 Post by Tiglath »

terrymixon wrote: Mon May 27, 2024 10:06 pm Flighty is in 4, directly by the bridge. If we ever start taking on passengers, we'll have to figure things out more thoroughly. The basic Free Trader mandates a crew of 4: pilot, engineer, medic, and steward. We've got seven, I think: Flighty, Zaki, Karsci, Sigrun, Donovan, Bob, and Doug. We might need to make 4a-c double occupancy. 4 too, if I'm missing someone. We'd need bunks for that, but I'd bet that can be worked out if we need to keep the passenger cabins for paying folk.

A scan of the character sheets reveals two things. One, Bob has no sheet. He's a ghost. Probably the saboteur. ;) Two, the only one of us with the steward skill is Flighty. Part of that thing where he learns a little bit of everything. Donovan could take over piloting while someone else trains as a steward with Flighty providing insight. I vote for Sigrun because that would be a land rich in roleplaying opportunities for everyone. I mean, she's perfect for the role. Right? ;)

Thoughts?
Yeeees, not only does Bob have no character sheet (evidence per se of his perfidious villainy) but he is also rumoured to weigh the same as a duck - and is therefore also a witch! :o

Sigrun as Steward might redefine the concept of customer service in that role...

Maybe "Assistant Steward" might be better if we actually want folk to not demand their money back.

She also fills a slot on the Flight crew roster so would notionally be on Bridge watch 1/3rd of the time.

If we do passengers I think it's a given that the crew double up
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#73 Post by Tiglath »

terrymixon wrote: Mon May 27, 2024 10:40 pm"And we should refuel as soon as practical. I don't like being out of gas."
"The inner gas giant is where the Belters are to be found. The outer will be quiet but prime hunting ground for active pirates. Oceanic refuelling takes us too close to the downport and Ling's authority - I wouldn't want to do that with no transponder".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#74 Post by terrymixon »

Tiglath wrote: Mon May 27, 2024 11:00 pm
terrymixon wrote: Mon May 27, 2024 10:40 pm"And we should refuel as soon as practical. I don't like being out of gas."
"The inner gas giant is where the Belters are to be found. The outer will be quiet but prime hunting ground for active pirates. Oceanic refuelling takes us too close to the downport and Ling's authority - I wouldn't want to do that with no transponder".
“Agreed.”

Flighty
Last edited by terrymixon on Mon May 27, 2024 11:58 pm, edited 1 time in total.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#75 Post by joertexas »

Tiglath wrote: Mon May 27, 2024 9:47 pm

In fairness the assembled crew just haven't seen her looking like this. She is very feminine. She keeps furniture between herself and her comrades as she picks her away over to the galley and selects a bottle of white wine and chills it. Selecting two mugs she returns them then searching for two glasses from a higher shelf while protesting “No getting ideas just because I'm unarmed and with my hair down and no looking at my arse!” She blushes deeply as she hurries delicately over to Zaki's door and knocks speaking softly but urgently “Zaki It's Sigrún – I'm sorry. I'm sorry and the entire crew are ogling me like I'm for sale! I need your help with my hair and I want to talk. Please... before I die of embarrassment!”
The door status panel changes from "Locked" to "Open".

OOG: Presuming that Sigrun enters...

Zaki is standing with her right side to the cabin door, looking in the mirror attached to her fresher door. She is clad only in her workout shorts, and Sigrun can see the extent of her scarring. A spiderweb of angry red and white scars extends from her right shoulder to her right knee, and to her right elbow. Her torso, front and back also bears the same scarring almost to her centerline. She looks at Sigrun as she enters. "I'm sorry, you just surprised me."
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
Tinu, Ranger 1
Longbow, longsword

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Re: 0005 Tremous Dex and the Hippity-Hop

#76 Post by terrymixon »

Tiglath wrote: Mon May 27, 2024 10:54 pm
Sigrun as Steward might redefine the concept of customer service in that role...

Maybe "Assistant Steward" might be better if we actually want folk to not demand their money back. [/ooc]
What? No dueling for the best cuts of meat for dinner? No mandatory calisthenics? And the almost obligatory dating rules from the Sword Worlds classes, where missteps by drunken passengers get them bonus time in the medbay getting those pesky broken hands repaired.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#77 Post by Tiglath »

joertexas wrote: Mon May 27, 2024 11:54 pm
Tiglath wrote: Mon May 27, 2024 9:47 pm In fairness the assembled crew just haven't seen her looking like this. She is very feminine. She keeps furniture between herself and her comrades as she picks her away over to the galley and selects a bottle of white wine and chills it. Selecting two mugs she returns them then searching for two glasses from a higher shelf while protesting “No getting ideas just because I'm unarmed and with my hair down and no looking at my arse!” She blushes deeply as she hurries delicately over to Zaki's door and knocks speaking softly but urgently “Zaki It's Sigrún – I'm sorry. I'm sorry and the entire crew are ogling me like I'm for sale! I need your help with my hair and I want to talk. Please... before I die of embarrassment!”
The door status panel changes from "Locked" to "Open".

OOG: Presuming that Sigrun enters...

Zaki is standing with her right side to the cabin door, looking in the mirror attached to her fresher door. She is clad only in her workout shorts, and Sigrun can see the extent of her scarring. A spiderweb of angry red and white scars extends from her right shoulder to her right knee, and to her right elbow. Her torso, front and back also bears the same scarring almost to her centerline. She looks at Sigrun as she enters. "I'm sorry, you just surprised me."
"Ýmirs frosteistna - you have been reforged! Your scars are beautiful. I think you know that but you can't yet believe it because you have a soul wound. I can see it - I would know". Stripping off her own shirt she turns her back to Zaki “You may not have paid this old wound much heed when you examined me. It's healed now and does not define me but still marks a turn on my path”.

The wound looks to be a potentially lethal traumatic penetration of the chest cavity through the mid/lower back which would have healed more neatly were the same area not subject to a vaccuum burn.

Sigrún speaks softly but with gentle purpose "As a warrior I pushed you too hard but I can put that duty off for a little time here in jump space and just come to you as girl from Isenfang... Sword World girls are stoic and strong... but soft... and share something with you... as a gift with no ties... so that one of us might learn that, despite their scars, they can love and be loved again".

She moves to stand behind Zaki and with a nervous smile leans to place a single kiss on the scar tissue covering her right shoulder. Then Sigrún catches her breath and Zaki feels the gentlest impact on her skin. Stunned, Sigrun wipes the track of the tear from her face but another starts from her other eye. She manages to choke “I loved him …” before she is overcome by an unstoppable tide of pent up grief. It takes all of her considerable willpower to make no sound as she silently weeps for the lost.

(OOC: Swordy Trans service: By Ýmir’s frosty balls!

...and maintained the PG rating! ;) )
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#78 Post by Tiglath »

terrymixon wrote: Tue May 28, 2024 12:02 am What? No dueling for the best cuts of meat for dinner? No mandatory calisthenics? And the almost obligatory dating rules from the Sword Worlds classes, where missteps by drunken passengers get them bonus time in the medbay getting those pesky broken hands repaired.
All the above and more would occur with Sigrun as Crew/Ship Security but as per my understanding of the Sword Worlds (who have the same sex based division of labour as Aslan) Passenger Care might fall into the support role and therefore be a female job incompatible with her current (male) role. We can, of course, burn that bridge when we come to it. If she can't manage "Maid" she could pull off "Chef" (as per Under Siege). :)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 0005 Tremous Dex and the Hippity-Hop

#79 Post by terrymixon »

Tiglath wrote: Tue May 28, 2024 2:40 pm
terrymixon wrote: Tue May 28, 2024 12:02 am What? No dueling for the best cuts of meat for dinner? No mandatory calisthenics? And the almost obligatory dating rules from the Sword Worlds classes, where missteps by drunken passengers get them bonus time in the medbay getting those pesky broken hands repaired.
All the above and more would occur with Sigrun as Crew/Ship Security but as per my understanding of the Sword Worlds (who have the same sex based division of labour as Aslan) Passenger Care might fall into the support role and therefore be a female job incompatible with her current (male) role. We can, of course, burn that bridge when we come to it. If she can't manage "Maid" she could pull off "Chef" (as per Under Siege). :)
Tries to unsee Sigrun in a maid's outfit and fails.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 0005 Tremous Dex and the Hippity-Hop

#80 Post by Tiglath »

terrymixon wrote: Tue May 28, 2024 7:31 pm Tries to unsee Sigrun in a maid's outfit and fails.
Sigrun in a maid's outfit abusing the passengers - we may be breaking into niche market territory there...
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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