Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 2021

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Jernau35
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#561 Post by Jernau35 »

I think you might have a point. A rest would be nice but every rest we get allows Scatha to heal too. Aren't we trying to get him while he's as weak as possible? And finding Dorbeck has tipped him off that something is going on, so we may never get the chance to catch him unawares.

I'm assuming Piers has their ropes still, but he's not keen on their choice of hiding spot ( the first place Scatha will look) so he's likely to let them go and take his own chances.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#562 Post by Rusty Tincanne »

Bremen asks Father Clauson for Dorbeck's shield, then asks his cleric to take the goblin's ropes from Piers. Get out of sight and stay safe. Gag the runts for now. Kill them if they try to flee. They never showed us the door, so they haven't earned the coin or their freedom.

Bremen takes the shield and places it behind one of the structures in such a way that the dragon would need to come around a corner to find it. Then he hides a short distance away, melting into the shadows, hoping he can attack the dragon from behind when it comes. He tells the others to hide and get ready to attack.

What spells does Clauson have ready? Anything useful on goblins or dragons? A light spell at the right time would be a good start. Maybe on a stone to be placed beneath the shield?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#563 Post by Rusty Tincanne »

Is anyone else feeling like the dog that caught the bus right now? And just realizing it is the spell-casting, fire-breathing, dog-eating sort of bus? :?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#564 Post by Marullus »

Clauson spell list:
CLW
CLW
Remove/Cause Fear

Command

Resist Fire
Hold Person
Holy Chant
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#565 Post by Rusty Tincanne »

Maybe he can command it lie prone, like the effect of saying "die". It would be nice to see a 1st level spell help take down a dragon.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#566 Post by Jernau35 »

Piers hesitates momentarily before handing over the rope, remembering that he had given the goblins his word and not wanting to see them killed out of spite. But he does recall that their freedom and safety did depend on finding the door, and Bremen isn't ordering their immediate execution. However narrowly, his word still holds. He hands over the ropes to Father Clauson and turns to Rowine and Crowager.

"Spread out. Take Cover. Quickly!" Piers dashes for a safe place behind cover.

Yeah, this isn't going to end well. Damnit! I have our victory song all written too.

Piers spells
1st
CLW x3
Light cast at the spiders in the clothing room

2nd
Bless cast at Goblin Barrier
Find Traps
Resist Fire
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#567 Post by Marullus »

Bremen places Dorbeck's shield partway down Metalsmith Row. Clauson is handed the goblin's ropes and dissappears into the first metalsmith workshop with them. Baxtaw hides in the second smeltery, to ensure he is behind the dragon if it goes for the shield. Piers, Rowine, and Crowgar scatter, finding separate hiding places. Osuna hides in the first smelter, ready with her remaining magic missile spell.

Baxtaw? Lug?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#568 Post by Dram »

Baxtaw hiding in the second smeltery readies his sword to attack the dragon.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#569 Post by Marullus »

...Lug?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#570 Post by Zhym »

Lug dives for whatever cover he can find—hopefully something that won't turn into a flame broiler in a moment.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#571 Post by Marullus »

Lug dives into the protective cover of the stonecarver's shop on the first alleyway. Baxtaw and Bremen hide in the second smeltery on the left while Osana hides in the first smelter. Piers, Rowine, Crowgar, and Stantz scatter in other storefronts along Metalsmith Row.

Bremen places the shield partway down the second alleyway, Metalsmith Row. Clauson stands for a moment at the entrance to the first metalsmith shop, the other end of the ropes lost within as the goblins hide and he enchants Bremen, calling upon Baudh to make him resistant to fire. Bremen blunts out the last flickers of his torch and everyone pulls back into safety in the pitch darkness just as the sound of slithering becomes closer in the hallway.

There is a guttural rumbling that coalesces into gravelly speech in the darkness, the sound of a massive form slithering passing the first alleyway and smelters. "Hmmmm... a game is it? I can smell you, morsels. You, and your overgrown stink of fear and vengeance..."

Actions?

Date: 4:20pm, 26 July 2021
Light: None (-4 penalty)
Effects: Resist Fire (Bremen)
Injuries: Dorbeck (Dead), Baxtaw (Moderately Wounded), Bremen (minor wounds), Stantz (minor wound), Clouson (minor wound), Baxtaw (minor wound), Lug (superficial wound)
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#572 Post by Zhym »

Is Scatha past Lug's hiding place now? His head, anyway?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#573 Post by Marullus »

Yes. We'll say his head is past Lug and Osana. It is even with Baxtaw/Bremen/Clauson. It is not yet to those in Metalsmith's Row.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#574 Post by Zhym »

Lug waits for Scatha to slither forward a little bit more, until the wyrm's head is past Baxtaw, Bremen, and Clauson.

I figure if we're going to attack, it might as well be now. Wait for us to get flanking position, attack from behind its head, and hope our deaths will at least be glorious.

Any other ideas?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#575 Post by Rusty Tincanne »

Sounds good. I'm hoping someone will cast Light as we attack. And as soon as he can, Bremen will try a backstab/hammer hit. And I'm crossing my fingers for a natural 20.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#576 Post by Zhym »

Not to metagame too much—but, hell, it's a dragon; I'll take every advantage we can get—do we know if we need magic weapons to hit a dragon? I'm trying to figure out whether Lug should use Rhybek's axe or just Reason with the dragon.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#577 Post by Rusty Tincanne »

No idea, but I certainly hope not. Does an ancient red dragon need any more bonuses?
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#578 Post by Zhym »

No. No, it does not.

Rhybek's axe does 1d8, right? (+1 vs. flying?) If so, that extra +1 to hit might be more useful than 2 pts of possible extra damage.
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#579 Post by Marullus »

Zhym wrote:Rhybek's axe does 1d8, right? (+1 vs. flying?) .
That's correct. (Correcting an earlier answer: yes, it is two handed for Lug as a standard battle axe.)
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Re: Expedition: Baxtaw - Seeking Scatha's Lair - 23 July 202

#580 Post by Jernau35 »

Piers doesn't have Light. The best he can do is light an oil flask and toss it nearby. I'm assuming it won't hurt the dragon and I don't want to hit any of us. After that he has Resist Fire and 3 CLWs.

He can toss it, cast RF on himself and run into the fight. RF would be more useful on a frontline fighter though. Is anybody close enough to benefit now? Range = 30'.
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