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Re: 2ed Adventure Thread
Posted: Wed Nov 10, 2010 11:08 pm
by Dreganor
Baltir pauses to listen then takes a look for where the sound came from.
Re: 2ed Adventure Thread
Posted: Thu Nov 11, 2010 3:08 am
by masuro
It sounded like it came from the mattress when you flipped it over. But you can't be sure.
Re: 2ed Adventure Thread
Posted: Thu Nov 11, 2010 11:39 am
by Dreganor
Baltir takes out a knife and cuts into the mattress in search of the source of the sound.
Re: 2ed Adventure Thread
Posted: Thu Nov 11, 2010 1:30 pm
by masuro
After cutting and digging around a bit, a leather pouch falls out of the mattress with a nice clinking sound.
Re: 2ed Adventure Thread
Posted: Sat Nov 13, 2010 7:08 am
by Dreganor
baltri goes to the sack, picks it up and opens it.
Re: 2ed Adventure Thread
Posted: Sun Nov 14, 2010 7:39 am
by masuro
In the pouch are 9 gold pieces, 21 silver pieces, and 18 copper pieces. You will divide the coins equally amongst the party members, I assume?
Re: 2ed Adventure Thread
Posted: Sun Nov 14, 2010 8:10 am
by Dreganor
(OOC: Assuming no one whines about it.

)
Baltir, apparently finished with this room, looks to the others before moving out of this room and into the next closest room that they've not checked out already.
Re: 2ed Adventure Thread
Posted: Tue Nov 16, 2010 2:19 pm
by masuro
The next room appears to have belonged to a young woman, possibly a teenager. There is an old, rotting bed with flowery sheets. At the foot of the bed is an iron chest. It appears to be locked.
Re: 2ed Adventure Thread
Posted: Wed Nov 17, 2010 5:51 am
by Dreganor
“Bah, this is weird! This place is totally falling apart, but the food was hot and ready. You guys think theres a ghost or something around?” Baltir asks, gripping his axe tighter.
Re: 2ed Adventure Thread
Posted: Wed Nov 17, 2010 6:17 am
by masuro
"Old magic, perhaps?" says Kenelm. "Maybe the place was owned by a wizard and the table setting was part of a spell he used to feed himself. Hmm, I hope he didn't set any traps that might still be active . . . ."
Re: 2ed Adventure Thread
Posted: Thu Nov 18, 2010 10:35 pm
by Dreganor
"Magic??" Baltir says, making his axe creak under more pressure from his tightening hands. He seems to be trying to not appear nervous...and failing.
Re: 2ed Adventure Thread
Posted: Fri Nov 19, 2010 1:00 am
by masuro
"Well, just a thought. Let's have a look at this chest. Any way to open it without ruining your axe?"
Re: 2ed Adventure Thread
Posted: Sat Nov 20, 2010 1:14 am
by Dreganor
"Damage mah...." the dwarf huffs indignantly and raises his axe to strike down on the chest. He *was* concerned about the contents of the chest but now his pride swells too much to care. Swinging down he lets otu a loud battle cry.
Attack: 17
Damage: 6
Re: 2ed Adventure Thread
Posted: Sat Nov 20, 2010 4:18 am
by Stik
Darius stands outside the room, trying to remain aloof. His pleas for restraint have gone unheeded, and now his companions seem intent upon trashing the entire house. "Magic or not, things are not as they seem, friends. And if you keep disassembling every bit of this place, I shall have very little with which to convince our hosts of our good intentions when we actually do meet them."
Re: 2ed Adventure Thread
Posted: Sat Nov 20, 2010 12:54 pm
by masuro
You've put a dent in the chest but it doesn't break open. Try again? Try until you get it?
Re: 2ed Adventure Thread
Posted: Mon Nov 22, 2010 12:30 pm
by Dreganor
Baltir stops at the top of his next swing...before the chop.
"See Kenelm, ya rat? Not a scratch!" he shows off his axe before bending over to look to see if the chest has a latch or lock or something.
Re: 2ed Adventure Thread
Posted: Mon Nov 22, 2010 12:32 pm
by masuro
The lock is built into the chest and might be weaker than the rest of the chest. But it looks very sturdy all the same.
Re: 2ed Adventure Thread
Posted: Tue Nov 23, 2010 1:49 pm
by Dreganor
The dwarf looks to Darius:
"Ken ya open this thing or do I haf'ta keep choppin? I'd hate to break the chest and all..."
Re: 2ed Adventure Thread
Posted: Thu Nov 25, 2010 2:30 pm
by masuro
Kenelm says, "Hit it again. It might pop open if you hit the lock."
Re: 2ed Adventure Thread
Posted: Thu Nov 25, 2010 6:57 pm
by Stik
"I don't do locks. We might look around for a key, no?" Darius pauses, then says: "I wonder if you are going about this the right way, though. Seems to me that another part of the box might be weaker than the lock. Like the hinges. Or the bottom."