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Re: Part 1: The Village With No Name

Posted: Mon Dec 22, 2014 11:34 pm
by GreyWolfVT
that's up to the party if I do keep moving on which is fine by me. I will not be using another module from the same as the one used here.

Re: Part 1: The Village With No Name

Posted: Mon Dec 22, 2014 11:36 pm
by MonkeyWrench
You could always just make it up as we go! :lol: :lol: :twisted:

Re: Part 1: The Village With No Name

Posted: Mon Dec 22, 2014 11:49 pm
by GreyWolfVT
That is my intent and I would be more than happy to recruit more players to keep the game alive.

Re: Part 1: The Village With No Name

Posted: Tue Dec 23, 2014 12:21 pm
by OGRE MAGE
I think Shay needs a break after all this excitement. I also think we lost Zylax a while back. If you do decide to keep the game rolling, good luck to the remaining players!

Re: Part 1: The Village With No Name

Posted: Tue Dec 23, 2014 3:32 pm
by ybn1197
I am interested in continuing on if we can keep the majority of players.

Re: Part 1: The Village With No Name

Posted: Tue Dec 23, 2014 5:27 pm
by GreyWolfVT
We might have lost pyro as well

Re: Part 1: The Village With No Name

Posted: Tue Dec 23, 2014 7:02 pm
by PyroArrow
I am still here!

Re: Part 1: The Village With No Name

Posted: Tue Dec 23, 2014 11:50 pm
by GreyWolfVT
Alright then Pyro what say you good sir continue on in a more of a homebrew fashion after new years or call it at an end entirely? I can always recruit more players but so far sounds like Ogre is fine either way MW would like to keep going. Ybn is good to keep going on.

Re: Part 1: The Village With No Name

Posted: Wed Dec 24, 2014 8:58 pm
by PyroArrow
I'm fine with you keeping on going.

Or perhap, have the different players here come over to the Terrible Trouble in Tragidore game & tack your homebrew onto that game!

Re: Part 1: The Village With No Name

Posted: Wed Dec 24, 2014 9:07 pm
by GreyWolfVT
that'd be interesting.

Re: Part 1: The Village With No Name

Posted: Sat Dec 27, 2014 9:34 pm
by GreyWolfVT
moving onward posts start in the new thread viewtopic.php?f=132&t=3708 I will begin recruiting at least two more players to keep this rolling a bit smoother. Homebrew we go!