Queen Regeina's Ethical Philosophers Depart.

Message
Author
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Queen Regeina's Ethical Philosophers Depart.

#521 Post by MonkeyWrench »

Calen sighs, the ambush has been foiled. He then bursts through the forest towards the camp, charging the nearest solider. He swings his Halberd.

Halberd(Specialized): [1d20+1] = 9+1 = 10, Damage: S/M[1d10+5] = 8+5 = 13, L[1d12+5] = 3+5 = 8

Freki takes the sudden movement as the go sign and quickly charges the nearest elf.

Calen's Wolf: (HP 16, AC 7) To Hit: [1d20] = 9, Damage: [1d4+1] = 4+1 = 5

Base roll of 9 for both of them? This battle is going to hurt....
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34054
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Queen Regeina's Ethical Philosophers Depart.

#522 Post by GreyWolfVT »

Garrett aims and fires off two arrows at one of the shadow figures seen easier by the fire light picking out one with pointier ears.

Long Bow Arrow 1[1d20 +3] = 20+3 = 23 Arrow 2[1d20 +3] = 10+3 = 13 Dmg 1[1d6] = 4 Dmg 2[1d6] = 2

after firing two shots he will duck down and hand Blab of the 9 daggers he kept for himself.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
KingOfCowards
Ranger Lord
Ranger Lord
Posts: 2317
Joined: Tue Jun 05, 2012 6:30 pm
Location: Western NY

Re: Queen Regeina's Ethical Philosophers Depart.

#523 Post by KingOfCowards »

Titus charges at whoever is closest amongst the enemy, and attacks with his spear.
Attack with Spear: [1d20+3] = 5+3 = 8
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34054
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Queen Regeina's Ethical Philosophers Depart.

#524 Post by GreyWolfVT »

Svent moves off behind a tree and begins casting Shield on himself.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
Nordbo
Ranger Lord
Ranger Lord
Posts: 2288
Joined: Wed Mar 26, 2014 2:32 pm
Location: Behind the screen.

Re: Queen Regeina's Ethical Philosophers Depart.

#525 Post by Nordbo »

Svent is 80 feet from the elves, Baruch is 110 feet from the elves
Baruch then moves closer to Svent, to help cover him. If there is allowed time, Baruch will also cast a Protection from Evil on Svent. If coming up close to a foe, Baruch will attack said foe. If a situation presents several foes both human and elves, Baruch will go for the human, as he has very mixed feelings about fighting his own (elven-)kind
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Queen Regeina's Ethical Philosophers Depart.

#526 Post by OGRE MAGE »

Montego

What in the hells just happened?

Is Svent in Montego's bow range? :lol:

With an arrow somehow already knocked, Mo shoots off a volley of his magical arrows at the nearest enemy he can see. Preferably one of these evil elves that caused all the trouble for us by foiling our plan of stealth.

Bow shot with +1 arrows [1d20 +4] = 12+4 = 16 Damage [1d6+1] = 5+1 = 6

Bow shot with +1 arrows [1d20 +4] = 13+4 = 17 Damage [1d6+1] = 1+1 = 2
EDIT: I forgot to add the +1 for the bless spell

I hope there is a battle plan map layout coming for this encounter. This is going to get messy! :x
User avatar
Dizlexus
Ranger Knight
Ranger Knight
Posts: 1651
Joined: Fri Nov 22, 2013 4:07 am
Location: Rocky Mountains

Re: Queen Regeina's Ethical Philosophers Depart.

#527 Post by Dizlexus »

OGRE MAGE wrote:Montego


I hope there is a battle plan map layout coming for this encounter. This is going to get messy! :x
I'll make something for this -- a visual map type thing

am working on a snap shot (map) of the encounter -- then will write it
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
User avatar
Dizlexus
Ranger Knight
Ranger Knight
Posts: 1651
Joined: Fri Nov 22, 2013 4:07 am
Location: Rocky Mountains

Re: Queen Regeina's Ethical Philosophers Depart.

#528 Post by Dizlexus »

Snap Shot of Battle Before Above Stated Actions

Not many Soldiers can be seen
Ox Cart BattleR1.JPG
Ox Cart BattleR1.JPG (85.27 KiB) Viewed 470 times
Round 1 forth coming
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
User avatar
Dizlexus
Ranger Knight
Ranger Knight
Posts: 1651
Joined: Fri Nov 22, 2013 4:07 am
Location: Rocky Mountains

Re: Queen Regeina's Ethical Philosophers Depart.

#529 Post by Dizlexus »

Chaos By the Bonfire - RD1

When we last left our heroes an ambush failed. The result? A night fight near a bonfire.
Party is blessed and has high ground -- +2 to hit.

Svent's magic caused an elf great pain and catalyzed the battle.

Men yell and clatter equipment. Some men can be seen on the wagons -- they attempt to peer beyond the fire light (40 FT illumination). Others flash in and out of the light. Some make the fire larger by adding dry fuel.

Baruch creeps up to Svent and casts "Protection from Evil".
any and all attacks launched by evil creatures incur a penalty of -2 from dice rolls ”to hit” the protected creature, and any saves caused by such attacks are made at +2 on the protected creature‘s dice.
Svent casts "Shield".
Garrett and Montego launch arrows. Garrett's arrow strikes with a deep thud. One of the 4 elfish figures goes down! Garrets 2nd arrow also finds flesh and provokes a scream of pain.

Montego's arrows also score hits. The 1st arrow drops a 2nd elf and the second arrow provokes yet another scream of pain.

Agent Blab, now armed, disappears into the woods. He moves north/east, toward the soldiers and the road.

Titus, Calen, Freki and Sanu begin to rush forward like a kick coverage team in American Football.

The elves see the approach and retreat into the firelight. If the attack is pressed the combatants will be exposed to the light and the other soldiers. See Map

Lanterns are being lit by soldiers!


Elfs spend turn retreating into light.. Movement would have only permitted Freki to attack BEYOND elf position -- so I have Freki in step with others.
Ox Cart BattleR1.1.JPG
Ox Cart BattleR1.1.JPG (86.54 KiB) Viewed 466 times
The Map fails to show where BLAB went

ACTIONS!!! for rd 2
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34054
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Queen Regeina's Ethical Philosophers Depart.

#530 Post by GreyWolfVT »

Garrett reloads an arrow amd moves up about half distance to the rushers and takes aim at a figure near the bonfire.
Long Bow Arrow 1[1d20 +3] = 9+3 = 12 Arrow 2[1d20 +3] = 4+3 = 7 Dmg 1[1d6] = 1 Dmg 2[1d6] = 2

Svent looks to Baruch in a look of thanks. "I'm out of spells and have no ranged weapons so shall we move in or stay here."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Queen Regeina's Ethical Philosophers Depart.

#531 Post by OGRE MAGE »

Montego resists the urge to put an arrow into one of our own and instead sprints directly forward to attempt to HELP his comrades. He will move far enough to where he can still get a bow shot off this round. (1/2 movement? I'm not sure how you figure this) He shoots at any elves he still sees or any other "leader" types.



Attack w/ Bow [1d20+3] = 4+3 = 7 Damage [1d6] = 3 [1d20+3] = 10+3 = 13 Damage [1d6] = 6 He seems very frustrated.
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Queen Regeina's Ethical Philosophers Depart.

#532 Post by MonkeyWrench »

Calen will advance, meeting the first person with a swing of his Halberd.
Halberd(Specialized): [1d20+1] = 15+1 = 16, Damage: S/M[1d10+5] = 9+5 = 14, L[1d12+5] = 9+5 = 14

Freki heads north west to flank any surprised people as they look to where the combat is.
Calen's Wolf: (HP 16, AC 7) To Hit: [1d20] = 3, Damage: [1d4+1] = 1+1 = 2
well... Freki may be drunk.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
Nordbo
Ranger Lord
Ranger Lord
Posts: 2288
Joined: Wed Mar 26, 2014 2:32 pm
Location: Behind the screen.

Re: Queen Regeina's Ethical Philosophers Depart.

#533 Post by Nordbo »

Svent looks to Baruch in a look of thanks. "I'm out of spells and have no ranged weapons so shall we move in or stay here."
Baruch to Svent: "Lay low, bro', and have faith. Garrett & Montego will cover you" then dashes as stealthily as possible up to join Calen. If combat with an elf occurs, Baruch will at first just parry, for as long as possible, having big moral issues about killing his own kind. If combat with a human occurs, however, Baruch goes all in, with the Mysterious Mallet of Magog
User avatar
MonkeyWrench
Rider of Rohan
Rider of Rohan
Posts: 5993
Joined: Wed Nov 27, 2013 2:58 pm
Location: Missouri

Re: Queen Regeina's Ethical Philosophers Depart.

#535 Post by MonkeyWrench »

As a reminder, Calen is using the Orc Chieftains halberd.

and the fighters attacks go 1 attack first round and then two attacks third round correct?


yes sir - 2 attacks next rnd, J
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
User avatar
KingOfCowards
Ranger Lord
Ranger Lord
Posts: 2317
Joined: Tue Jun 05, 2012 6:30 pm
Location: Western NY

Re: Queen Regeina's Ethical Philosophers Depart.

#536 Post by KingOfCowards »

MonkeyWrench wrote:As a reminder, Calen is using the Orc Chieftains halberd.

and the fighters attacks go 1 attack first round and then two attacks third round correct?


yes sir - 2 attacks next rnd, J
Umm...this is second round of combat isn't it? Round one was about a month ago.
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 39189
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Queen Regeina's Ethical Philosophers Depart.

#537 Post by OGRE MAGE »

KingOfCowards wrote:
MonkeyWrench wrote:As a reminder, Calen is using the Orc Chieftains halberd.

and the fighters attacks go 1 attack first round and then two attacks third round correct?


yes sir - 2 attacks next rnd, J
Umm...this is second round of combat isn't it? Round one was about a month ago.

:lol: :lol: :lol:
I think Jason was just giving some of us time to cool off in between rounds?
User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 34054
Joined: Wed Oct 30, 2013 10:02 pm
Location: Central Vermont
Contact:

Re: Queen Regeina's Ethical Philosophers Depart.

#538 Post by GreyWolfVT »

Nah he was just giving us a small in game vacation. ;)

Svent hears the reply and lays low.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
User avatar
Nordbo
Ranger Lord
Ranger Lord
Posts: 2288
Joined: Wed Mar 26, 2014 2:32 pm
Location: Behind the screen.

Re: Queen Regeina's Ethical Philosophers Depart.

#539 Post by Nordbo »

Feeling that he has just been spoken to by some Deus ex Machina, Baruch follows the divine hint and enters the melee by the fire: "Ichthyocoprolites and infidels - take this thump!"
Mysterious Mallet of Magog / hammer to hit: [1d20+1] = 14+1 = 15, damage vs S/M opp: (unknown) / damage vs L opp: (unknown)
User avatar
Dizlexus
Ranger Knight
Ranger Knight
Posts: 1651
Joined: Fri Nov 22, 2013 4:07 am
Location: Rocky Mountains

Re: Queen Regeina's Ethical Philosophers Depart.

#540 Post by Dizlexus »

Chaos By the Bonfire - RD2
As the battle unfolds, Garrett and Montego feel good about their situations. They are masked by the dark and can see targets illuminated by the fire. For them it is a turkey shoot. But that changes in round 3 -- bodies will be jumbled and targeting will become more risky.

Montego moves closer on the left flank. He spots a soldier on the very edge of the fire light. The man is about to engage Calen's wolf, Freki.

Montego's 1st arrow is off mark and strikes an ox. But the 2nd hits the soldier, who blurts out in pain, Oh shit! That soldier retreats into the darkness with Freki giving chase.

Garrett secures the rear, right flank. He fires twice. Both his arrows clang off of chain mail and shields.

Svent remains under cover, his spells spent.

Freki has chased a wounded soldier down the hill and both are currently out of sight.

Calen enters the firelight with Sanu, Baruch and Titus and the 4 men begin to spill blood.

Calen's new halberd is effective (+1 enchantment). The grumpy warrior quickly dispatches two soldiers who approach to meet him in the firelight. The left flank is now wide open, only for a moment.
Three soldiers rush Calen and attack with long swords. Calen parries all but one blow (-4hp).

Baruch emerges from the deep woods, locates an enemy, and slays a soldier in his foot prints (+1 hammer). Two soldiers fill the dead man's gap and counter attack the noble priest to no effect. Baruch stands strong.

Sanu
enters the firelight, swings hard and loses the grip on his obsidian axe. It is 10 feet away and he must either collect it or fight with an obsidian dagger, with no proficiency, in the next round. First, he has to fend off 2 attackers. One soldier's blow misses but the 2nd pierces Sanu's belly badly. The Barbarian remains on his feet but bleeds profusely. (-14).

Titus is on fire, in a manner of speaking. Once he enters the fight, the air becomes amist with blood (Obsidian spear +1, will not break). He quickly kills two soldiers, much as Calen did.
Three others rush in to fill the gap and attempt to abuse the warrior of Westmarch. Titus dodges a deadly blow only to move into another (-8) . A third attack is deflected by the Titus Shield.

Now both sides are bloodied

Garrett glimpses a man in plain cloths -- the one who Blab was seeking out. That man disappears into the darkness behind an Ox cart. To the right of the Ox cart, Blab looks for the same man. He is not finding him. Blab remains visible for a moment than fades into the shadows cast by the fire.

The two remaining Elves hold fire and do not engage in Melee -- yet. They are poised with their bows.
Ox Cart BattleR2.1.JPG
Ox Cart BattleR2.1.JPG (69.96 KiB) Viewed 432 times
INI party [1d6] = 5, monster [1d6] = 1, party win

mont hits ox [1d100] = 43

Gar fires [1d100] = 85
[1d100] = 58 no unintended hits
Baruch to hit (also hit on provided roll) [1d20] = 19 +4 damage+2 [1d4] = 4 (damage is 7 (d4+1+2)

Sanu attack [1d20] = 1[1d100] = 6 enchanted, will not break
Blab seeks agent [1d100] = 55 fails
attack Calen [1d20] = 14[1d20] = 11[1d20] = 19 attacks at -2 (bless and high ground) +1 out flank
damage calen [1d8] = 4

attack Bar [1d20] = 13[1d20] = 7
attack sanu [1d20] = 20 [1d20] = 15
damage X2 [1d8] = 7= 14
attack Titus [1d20] = 19 [1d20] = 20[1d20] = 9
titus damage [1d8] = 4X2= 8
blab his shadows[1d100] = 10
agent his [1d100] = 19 they are hidden from each other - no meta game on this, folks -- let it play out
Gonna award the 2 attacks this time to keep it simple -- will be more clear about rounds in the future

Actions!!!!!

Map end rd 2 start rd 3
Ox Cart BattleR2.2.JPG
Ox Cart BattleR2.2.JPG (86.93 KiB) Viewed 432 times
HIT POINTS
Baruch 15/15
Calen 14/18
Garrett 12/12
Sanu 6/20
Svent 8/8
Titus 10/18
Montego 30/30
Milli 8/8
Dog 16/16
if one wonders how the soldiers got where . . . they had plenty of movement and the 4 in the upper right box spread out.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Post Reply

Return to “A People Divided (1e)”