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Re: OOC

Posted: Wed Jun 30, 2021 3:57 pm
by Tiglath
Grand news! 8-) :D

Re: OOC

Posted: Thu Jul 01, 2021 10:44 am
by Legion Lee
Hey Chris,

I hope Sarah is all well and on the mend.

Leon is still hanging out in the wings ready for anything that may come his way.

Re: OOC

Posted: Thu Jul 01, 2021 11:00 am
by The Bindoner
Thanks Lee.

Sarah is much better, but she will have a different diet from now on - more pills for a start.

We're still getting settled, but I'll bring everyone back to the ship soon.

Re: OOC

Posted: Thu Jul 01, 2021 10:22 pm
by The Bindoner
Well, my list of Skeaping loot was on my dead computer and not backed up. So I'm reading through the game and reconstructing it, between other tasks.

Re: OOC

Posted: Fri Jul 23, 2021 2:39 pm
by Gorethirster
Why would you put an underbarrel flamer on a squad automatic weapon? I mean, Oghma, but still. If your SAW gunner is in a position to use a flamer something has gone terribly wrong.

Re: OOC

Posted: Fri Jul 23, 2021 2:53 pm
by Tiglath
I think you've answered your own question there - because (warriors not soldiers) Oghma! :D :SAN:

This weapon is an individual's "pimped out ride" and not part of a greater tactical whole.

But some might say that if the SAW gunner is using a flamer then the party's just getting started! :P

And there's the "tactical doctrine/mindset" of the operator to consider... :roll:

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Re: OOC

Posted: Tue Jul 27, 2021 10:53 pm
by The Bindoner
The issue of comm protocol came up, so:
Default of Oghman comms is open channel, especially for slaves. You can also specify Warband Channel/Ship Comm. Warband members can specify a sub-unit comm. The APC has its own channel too.

It is possible to use the comm as a 'phone, but again one specifies private channel when speaking to an individual. A slave comm requires permission to direct comm anyone, or use a Warband channel. No slave can use a private channel to contact another slave.
I'll assume, unless otherwise stated, all comm posts to be open channel. If you want to limit the recipients, specify who hears.

Re: OOC

Posted: Sun Aug 01, 2021 1:17 pm
by hardrocks
Sorry for not posting guys. Hella busy right now. Will try to be a better captain from now on! Loving the character dialogue everyone :D

Re: OOC

Posted: Sun Aug 01, 2021 6:42 pm
by Tiglath
Don't worry chip in when you can! :D

Re: OOC

Posted: Mon Aug 02, 2021 7:50 pm
by The Bindoner
My current list of prisoners is as follows:
Apilsha male age 21 UPP:585957 apprentice Gunsmith Frozen
Mut-kabid male age 34 UPP:886585 Wagon-Driver
Shalanum male age 30 UPP:A89738 Stevedore
Uselli male age 32 UPP:688978, Baker Frozen
Etirum male age 30 UPP:A89452 Farmer
Ilu-asu male age 26 UPP:8977868 Farmer Frozen
Ibnatum male age 24 UPP:5AB364 Builder Frozen
Nidnatum male age 25 UPP:A79758 Boat Builder
Ku-enlila male age 35 UPP:799684 Jeweller Frozen

Udish Male age 36 287A8A Merchant speaks Trade Marduk and Galanglic ( Imperial)


Abi-simti female age 32 UPP:839688 Householder Frozen
Daqqartum female age 28 UPP:7A7925, Stallholder. Speaks Galanglic ( Imperial) Frozen
Bikku-lum female age 26 UPP:7A8967 Fishing-boat crew Frozen
Ahatiwaqrat female age 21 UPP:73697A council-member (ko) Released

Imgua male age 17 UPP:A3B639 Seafarer
Yahdun-lim male age 19 UPP:AB8776 Tailor
Pushu-ken male age 18 UPP:6C766B Council Member, head of family

Mutu-bisir male age 52 M UPP:C7A655 ( Merchant's assistant ) Tied/Released?
Palusum male age 47 UPP:976778 Farmer Tied/Released?
Inim-shara male age53 UPP:597845 Stall-holder Tied/Released?

Habannatum female age 49 876537, Carter Tied/Released?
Ku-aya female age 50 UPP:567835 Smith ( metalworker ) Eshargamelat’s 2nd choice for release
Ali-ahhusha female age 42 UPP:6A7948 Farmer, speaks Trade-Marduk
Eshargamelat female age 51 UPP:477A98 One of Zinat's crafts-people Held

Lipit-enlil age 66 UPP:558726 Ship Owner ( retired Captain ) Released?



Radio Op: Hunzuu Freed
Sailor: Nebo Freed

Ama-sin Militiaman: UPP:B86639 age 46 Householder Released
Ilulu Militiaman UPP:A9C797 age 35 Ship-owner gut wound, low priority Released
Officer: Naditabirus Held?

Re: OOC

Posted: Mon Aug 02, 2021 8:09 pm
by Tiglath
That seems about right.

I believe we'll end up releasing all of the "overcatch" for want of having anything better to do with them.

Re: OOC

Posted: Mon Aug 02, 2021 8:25 pm
by The Bindoner
There are four more low berths, and the slave staterooms can "hotbed" for up to 8 more (9 if Remington shares his off-duty occupation of the room).

Re: OOC

Posted: Mon Aug 02, 2021 8:27 pm
by Gorethirster
What's that? An excuse for Remington to be outraged about something beyond his control and set up a bunk in engineering in protest?

Re: OOC

Posted: Tue Aug 03, 2021 12:50 pm
by Tiglath
Looks like the remaining un-annoted folk make up the eight then - less Pushu-ken who, being noble, is less of a commodity.

Re: OOC

Posted: Tue Aug 03, 2021 2:28 pm
by Legion Lee
[2d6]=4

We are back in business / got the dice roller sorted now. Can you confirm our ID, I got Leon up. I think it's my stats

Re: OOC

Posted: Tue Aug 03, 2021 2:32 pm
by Legion Lee
TIME TO BLAST SOMETHING!! [2d6+3]=7+3=10 practice

Yeaaaaa where is Remington!!!

Re: OOC

Posted: Tue Aug 03, 2021 3:07 pm
by hardrocks
Steady on old chap. It's considered an ill omen to break the Drive Shaman.

Re: OOC

Posted: Tue Aug 03, 2021 3:09 pm
by hardrocks
Tiglath wrote: Tue Aug 03, 2021 12:50 pm Looks like the remaining un-annoted folk make up the eight then - less Pushu-ken who, being noble, is less of a commodity.
I'm good with that, we can dump the excess cargo when we pick you up. Or drop them on the Krakens head for fun :twisted:

Re: OOC

Posted: Tue Aug 03, 2021 3:13 pm
by Tiglath
Legion Lee wrote: Tue Aug 03, 2021 2:28 pm [2d6]=4

We are back in business / got the dice roller sorted now. Can you confirm our ID, I got Leon up. I think it's my stats
Having but recently demonstrated my incompetence in attempting to master the Dice Roller (although so far so good!)

I happen to know the Campaign ID is 855.

I believe can you attach this by going to your "Character" in the dice roller.

Re: OOC

Posted: Tue Aug 03, 2021 3:27 pm
by Tiglath
hardrocks wrote: Tue Aug 03, 2021 3:09 pm
Tiglath wrote: Tue Aug 03, 2021 12:50 pm Looks like the remaining un-annoted folk make up the eight then - less Pushu-ken who, being noble, is less of a commodity.
I'm good with that, we can dump the excess cargo when we pick you up. Or drop them on the Krakens head for fun :twisted:
Would feeding the Kraken kidnapped people who have in turn been fed 'orrible bio weapons from a bygone age be something we'd get reported to HR for? I suppose the Marduk fisheries agency might also be a bit put out... we might have to consult "the guidelines" here... :P

Crikey, this raiding business is a moral maze! :roll: :D :SAN: