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Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Mon Jul 24, 2017 9:23 pm
by Zhym
Ulster slings another stone at the sickened and entangled plant creatures.

Sling (THAC0 14): [1d20+1] = 20+1 = 21 [1d4] = 1

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 2:41 am
by Craigers07
Furuk- Fighter

"There you go Ulster. One more to make sure they're dead!"

Furuk puts his crossbow away and takes out his sword.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 2:44 am
by Zhym
Oh, sorry. I didn't notice that the last update said all four plant things. So, um, never mind that slingshot. :)

We spent all the firepower for four plant things? Talk about overkill!

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 10:43 am
by GreyWolfVT
Algrim "Wasn't sporting but them things were gonna attack until we were dead. So way I see it we just did the right thing once they were free from the spell they'd of been on us like bees on a bear trying ta get their honey."

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 12:26 pm
by badams30
Grimes - Fighter

Grimes nods approvingly and says "Not very sporting, but them ornery critters ain't goin' to give us no quarter. And we've got more important things to do than mess with walking weeds. Let's be going, eh?"

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 12:51 pm
by greyarea
badams30 wrote:Grimes - Fighter

Grimes nods approvingly and says "Not very sporting, but them ornery critters ain't goin' to give us no quarter. And we've got more important things to do than mess with walking weeds. Let's be going, eh?"
Where to, eh?

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 4:32 pm
by spanningtree
Dieter - Mage

Dieter will take a look at the carnage to see if the mobile weeds had anything of interest.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Tue Jul 25, 2017 10:45 pm
by tumblingdice
Castinus - human thief

Castinus examines the door at the opposite end of the room.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Wed Jul 26, 2017 5:49 pm
by greyarea
The vegemites have crude weapons. One has a brown card.

Castinus finds that the door leading south has the indications for a brown keycard.

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 37/39
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet >
--Algrim 60/70

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Wed Jul 26, 2017 7:01 pm
by tumblingdice
Castinus grabs the brown card. When everyone is ready, he'll open the door.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Thu Jul 27, 2017 12:51 am
by GreyWolfVT
Algrim "Good finally found nother one of them key card thingers. Lets go an try ta use it."

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Thu Jul 27, 2017 3:10 pm
by greyarea
The brown keycard works like a charm.

Image

The hall is the usual poorly lit. The door west has a black square for the keycard. The T-hallway north looks very dark. There is an open door to the south.


Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 37/39
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet >
--Algrim 60/70

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Thu Jul 27, 2017 10:21 pm
by merias
Dandy says nothing, knowing that he has done the best he can with this group. "Well, shall we move on?" he says, anxious to leave.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Thu Jul 27, 2017 11:33 pm
by badams30
Grimes - Fighter

Grimes points to the open door and says "Want to check that open door first? Then maybe the dark passage?

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 1:03 am
by Craigers07
Furuk- Fighter

"Ok, let's check out the room with the open door."

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 10:24 am
by tumblingdice
Castinus nods in agreement.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 12:49 pm
by GreyWolfVT
Algrim replies "Aye lets do this then."

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 2:19 pm
by greyarea
Image

Like many of the other apartments in this place, there is naught but bones and ruined furniture. You can see that the skeleton has been gnawed in places and Ulster notices a twig that looks like it came from a vegemite.

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 37/39
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet >
--Algrim 60/70

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 3:34 pm
by tumblingdice
Castinus - human thief

Castinus searches the room for cards, or anything else of interest.

Re: Chapter 24 - The Expedition to the Barrier Peaks, part 1

Posted: Fri Jul 28, 2017 6:55 pm
by greyarea
Castinus finds a black card and another note about a lost pet:

Image

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 37/39
--Furuk 75/78
Ulster 62/62 < see char sheet >
Dieter 39/42 < see char sheet >
--Algrim 60/70