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Re: OOC VIII

Posted: Thu Oct 30, 2014 9:38 pm
by thirdkingdom
Alethan wrote:Sorry for low activity lately. Have been swamped at work and home the last few days. Will try to get something posted tonight. Koren, if you can get something up sooner, then by all means, do so!

Thanks,

Al
No problem. I'm going to post both maps for Round Ten.

Re: OOC VIII

Posted: Thu Oct 30, 2014 10:30 pm
by phil285
I think we orientate ourselves to mob the warg unit to try and wipe it out. If we can be backing up towards the walls to get some additional missile fire, so much the better.

Re: OOC VIII

Posted: Thu Oct 30, 2014 10:32 pm
by phil285
Atlictoatl wrote:Vanco was the stud of the trollfight, hitting every round. Well done, priest!
That was impressive. The dice don't hate him (yet).

Re: OOC VIII

Posted: Fri Oct 31, 2014 1:27 am
by Wyzard
Are we going to fight this battle, or just admire the maps?

Does Thurgan want to fall back or hold firm against the charge?

Re: OOC VIII

Posted: Fri Oct 31, 2014 7:23 am
by MonsterMash
I'd say take down the wolves - it'll make things better later.

Re: OOC VIII

Posted: Fri Oct 31, 2014 11:08 am
by thirdkingdom
Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?

Re: OOC VIII

Posted: Fri Oct 31, 2014 11:49 am
by Alethan
thirdkingdom wrote:Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?
That is correct t, at least as far as the northern units go.

Re: OOC VIII

Posted: Fri Oct 31, 2014 1:00 pm
by Wyzard
thirdkingdom wrote:Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?
Yes.

Re: OOC VIII

Posted: Fri Oct 31, 2014 1:21 pm
by Koren n'Rhys
Yes, open fire!

Re: OOC VIII

Posted: Sat Nov 01, 2014 2:10 pm
by Wyzard
Clarification: the wargs did not advance further?

Re: OOC VIII

Posted: Sat Nov 01, 2014 2:34 pm
by thirdkingdom
Wyzard wrote:Clarification: the wargs did not advance further?
Yeah, that was confusing. The map I posted for Round Ten showed the positions of all the troops at the end of the *Movement* phase, but before melee or missile fire. I rolled out missile fire for *Round Ten* since melee wasn't possible.

Round Eleven will start again normally, with troops being able to declare movement, melee and missile fire.

Re: OOC VIII

Posted: Sun Nov 02, 2014 4:35 pm
by Atlictoatl
Is there an updated map that I'm not seeing? I haven't posted a turn because I don't have a clear sense of updated positions.

Re: OOC VIII

Posted: Sun Nov 02, 2014 5:58 pm
by thirdkingdom
Updated maps are here: viewtopic.php?p=135193#p135193

Re: OOC VIII

Posted: Sun Nov 02, 2014 6:04 pm
by Atlictoatl
Thank you for the map.

Per my troop commands in Round #10, my units should be in a different position than shown on the updated map. This would allow for another unit of ranged fire on the 71.55 wargs in Round #11.
Atlictoatl wrote:#19 to 72.52.
#21 to 71.52, prepared to fire on enemy

Re: OOC VIII

Posted: Sun Nov 02, 2014 11:16 pm
by thirdkingdom
Atlictoatl wrote:Thank you for the map.

Per my troop commands in Round #10, my units should be in a different position than shown on the updated map. This would allow for another unit of ranged fire on the 71.55 wargs in Round #11.
Atlictoatl wrote:#19 to 72.52.
#21 to 71.52, prepared to fire on enemy
Sorry about that. I was using the map the Wyzard posted at the beginning of Round Ten, and missed your edit to the positions.

Re: OOC VIII

Posted: Sun Nov 02, 2014 11:22 pm
by thirdkingdom
I've posted the revised map here: viewtopic.php?p=135236#p135236

Re: OOC VIII

Posted: Mon Nov 03, 2014 12:12 am
by Atlictoatl
thirdkingdom wrote:Sorry about that. I was using the map the Wyzard posted at the beginning of Round Ten, and missed your edit to the positions.
No worries. It's a lot to keep track of.

Re: OOC VIII

Posted: Mon Nov 03, 2014 12:18 am
by Atlictoatl
I edited my IC post to reflect orders for this round: viewtopic.php?p=135197#p135197

And, crap. I misread the IC post, and now I've made you move my troops back-and-forth on the map for absolutely no reason. Damn. My apologies.

Re: OOC VIII

Posted: Mon Nov 03, 2014 6:58 pm
by phil285
Atlictoatl wrote:And, crap. I misread the IC post, and now I've made you move my troops back-and-forth on the map for absolutely no reason. Damn. My apologies.
That sounds like the sort of thing I sometimes end up doing!

Re: OOC VIII

Posted: Mon Nov 03, 2014 7:45 pm
by Wyzard
Depending on how the north-side fight with the warg goes, if you can do it without losing units, maybe Division A should *advance*, head south, and help us wipe out the Western goblin tribe. A relatively small degree of reinforcment would help us a lot, but more importantly it would force them off of a purely offensive footing. The orcs coming across the bridge can't catch up to you on foot, and the city's defenders can just close the north gate anyway.

Anyway, something to think about.