No problem. I'm going to post both maps for Round Ten.Alethan wrote:Sorry for low activity lately. Have been swamped at work and home the last few days. Will try to get something posted tonight. Koren, if you can get something up sooner, then by all means, do so!
Thanks,
Al
OOC VIII
- thirdkingdom
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Re: OOC VIII
Re: OOC VIII
I think we orientate ourselves to mob the warg unit to try and wipe it out. If we can be backing up towards the walls to get some additional missile fire, so much the better.
Re: OOC VIII
That was impressive. The dice don't hate him (yet).Atlictoatl wrote:Vanco was the stud of the trollfight, hitting every round. Well done, priest!
Re: OOC VIII
Are we going to fight this battle, or just admire the maps?
Does Thurgan want to fall back or hold firm against the charge?
Does Thurgan want to fall back or hold firm against the charge?
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Re: OOC VIII
I'd say take down the wolves - it'll make things better later.
- thirdkingdom
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Re: OOC VIII
Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?
Re: OOC VIII
That is correct t, at least as far as the northern units go.thirdkingdom wrote:Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: OOC VIII
Yes.thirdkingdom wrote:Sorry guys, I crashed early last night. I'm assuming that those units capable of ranged fire are going to open up on the wargs once they come within range?
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Re: OOC VIII
Yes, open fire!
Re: OOC VIII
Clarification: the wargs did not advance further?
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Re: OOC VIII
Yeah, that was confusing. The map I posted for Round Ten showed the positions of all the troops at the end of the *Movement* phase, but before melee or missile fire. I rolled out missile fire for *Round Ten* since melee wasn't possible.Wyzard wrote:Clarification: the wargs did not advance further?
Round Eleven will start again normally, with troops being able to declare movement, melee and missile fire.
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Re: OOC VIII
Is there an updated map that I'm not seeing? I haven't posted a turn because I don't have a clear sense of updated positions.
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Re: OOC VIII
Thank you for the map.
Per my troop commands in Round #10, my units should be in a different position than shown on the updated map. This would allow for another unit of ranged fire on the 71.55 wargs in Round #11.
Per my troop commands in Round #10, my units should be in a different position than shown on the updated map. This would allow for another unit of ranged fire on the 71.55 wargs in Round #11.
Atlictoatl wrote:#19 to 72.52.
#21 to 71.52, prepared to fire on enemy
- thirdkingdom
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Re: OOC VIII
Sorry about that. I was using the map the Wyzard posted at the beginning of Round Ten, and missed your edit to the positions.Atlictoatl wrote:Thank you for the map.
Per my troop commands in Round #10, my units should be in a different position than shown on the updated map. This would allow for another unit of ranged fire on the 71.55 wargs in Round #11.
Atlictoatl wrote:#19 to 72.52.
#21 to 71.52, prepared to fire on enemy
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Re: OOC VIII
I've posted the revised map here: viewtopic.php?p=135236#p135236
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Re: OOC VIII
No worries. It's a lot to keep track of.thirdkingdom wrote:Sorry about that. I was using the map the Wyzard posted at the beginning of Round Ten, and missed your edit to the positions.
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Re: OOC VIII
I edited my IC post to reflect orders for this round: viewtopic.php?p=135197#p135197
And, crap. I misread the IC post, and now I've made you move my troops back-and-forth on the map for absolutely no reason. Damn. My apologies.
And, crap. I misread the IC post, and now I've made you move my troops back-and-forth on the map for absolutely no reason. Damn. My apologies.
Re: OOC VIII
That sounds like the sort of thing I sometimes end up doing!Atlictoatl wrote:And, crap. I misread the IC post, and now I've made you move my troops back-and-forth on the map for absolutely no reason. Damn. My apologies.
Re: OOC VIII
Depending on how the north-side fight with the warg goes, if you can do it without losing units, maybe Division A should *advance*, head south, and help us wipe out the Western goblin tribe. A relatively small degree of reinforcment would help us a lot, but more importantly it would force them off of a purely offensive footing. The orcs coming across the bridge can't catch up to you on foot, and the city's defenders can just close the north gate anyway.
Anyway, something to think about.
Anyway, something to think about.