Chapter 2: The Highway and Silver Spring
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Re: Chapter 2: The Highway and Silver Spring
Nah Olos will stay on the wall, but sidle up to the intersection.
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Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 2: The Highway and Silver Spring
More guards?
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Hex (AC 0, HP 17/27, Armor 8/8) (Continual Light coin)
Androgost (AC -6, HP 60/65, Armor 25/26)
Qleceec (AC 1, HP 48/63) (Infravision)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown
Raffi gets out a piton and pounds it into the wall. Frannie and Garrant remain in the general safety of around the corner and Boff remains at his position with this bow out hoping that wave will come running through the tunnel. Nah Olos moves down the tunnel as quickly as he can while hanging from the wall.
After Androgost and Qleceec kill the two lead dark elves and while various conversations take place, Hex walks to the front hoping to displace the magic darkness that is in effect. His continual light coin breaks through the magic darkness (the grey circle areas are the equivalent of torch light) Hidden in the darkness are a number of dark elf warriors.
The dark elves not being a huge fan of the light and having just seen their allies killed attempt to return the favor.
O1 fires a crossbow bolt at Hex but it is deflected by his illusionary plate mail. O2 similarly targets Androgost and his armor protect him as well. O4 focuses on the group and the immediate effect is the coin in Hex's hand to stops glowing.
R1 and R2 are kneeling and fire their crossbows at Qleceec and Hex respectively. The bolt gets past Qleceec's armor and that will require a saving throw vs. poison. The bolt targeting Hex is ineffective. R3 also fires at Qleceec and R5 at Hex. Both miss.
With the only active light source for group (and the dark elves not using any) the only light for all small glow from the moss. The darkness just highlights the continued sound of water moving and fast from the direction of the north passage. The sound is still not getting closer or further away.
Actions?
Map
Rolls
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Hex (AC 0, HP 17/27, Armor 8/8) (Continual Light coin)
Androgost (AC -6, HP 60/65, Armor 25/26)
Qleceec (AC 1, HP 48/63) (Infravision)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown
Raffi gets out a piton and pounds it into the wall. Frannie and Garrant remain in the general safety of around the corner and Boff remains at his position with this bow out hoping that wave will come running through the tunnel. Nah Olos moves down the tunnel as quickly as he can while hanging from the wall.
After Androgost and Qleceec kill the two lead dark elves and while various conversations take place, Hex walks to the front hoping to displace the magic darkness that is in effect. His continual light coin breaks through the magic darkness (the grey circle areas are the equivalent of torch light) Hidden in the darkness are a number of dark elf warriors.
The dark elves not being a huge fan of the light and having just seen their allies killed attempt to return the favor.
O1 fires a crossbow bolt at Hex but it is deflected by his illusionary plate mail. O2 similarly targets Androgost and his armor protect him as well. O4 focuses on the group and the immediate effect is the coin in Hex's hand to stops glowing.
R1 and R2 are kneeling and fire their crossbows at Qleceec and Hex respectively. The bolt gets past Qleceec's armor and that will require a saving throw vs. poison. The bolt targeting Hex is ineffective. R3 also fires at Qleceec and R5 at Hex. Both miss.
With the only active light source for group (and the dark elves not using any) the only light for all small glow from the moss. The darkness just highlights the continued sound of water moving and fast from the direction of the north passage. The sound is still not getting closer or further away.
Actions?
Map
Re: Chapter 2: The Highway and Silver Spring
Qleceec
Qleceec charges red 1.
Poison save (10) [1d20]=2
If needed after that roll.
Long Sword +2 [1d20+3]=12+3=15 to hit [1d8+4]=1+4=5 damage
Long Sword +2 [1d20+3]=9+3=12 to hit [1d8+4]=8+4=12 damage
Qleceec charges red 1.
Poison save (10) [1d20]=2
If needed after that roll.
Long Sword +2 [1d20+3]=12+3=15 to hit [1d8+4]=1+4=5 damage
Long Sword +2 [1d20+3]=9+3=12 to hit [1d8+4]=8+4=12 damage
Re: Chapter 2: The Highway and Silver Spring
Hex will back away carefully until he is back in the horizontal tunnel. He will place a wall of fire across the tunnel to the south with his wand of fire, blocking it off completely if it will stretch that far, the hot side facing southwards towards the elves there.
He will try and place it where the southern wall of the tunnel the party are in starts to turn south, the wall on the far side of the map. (I hope that makes sense).
Raffi will wait one more round to see if the rushing water seems to be getting closer, before climbing back down again and moving forwards towards his master.
He will try and place it where the southern wall of the tunnel the party are in starts to turn south, the wall on the far side of the map. (I hope that makes sense).
Raffi will wait one more round to see if the rushing water seems to be getting closer, before climbing back down again and moving forwards towards his master.
Greys Campaign.
- cybersavant
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Re: Chapter 2: The Highway and Silver Spring
Nah Olos continues to sidle toward the intersection
gaming since 1980
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
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Re: Chapter 2: The Highway and Silver Spring
Androgost also engages! He continues north to unleash his blade upon those who stand in the way of his mission.
Long Sword: [1d20+4]=12+4=16 SM:[1d8+3]=3+3=6 L: [1d12+3]=5+3=8
Long Sword: [1d20+4]=5+4=9 SM:[1d8+3]=8+3=11 L: [1d12+3]=10+3=13
Long Sword: [1d20+4]=12+4=16 SM:[1d8+3]=3+3=6 L: [1d12+3]=5+3=8
Long Sword: [1d20+4]=5+4=9 SM:[1d8+3]=8+3=11 L: [1d12+3]=10+3=13
- GreyWolfVT
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Re: Chapter 2: The Highway and Silver Spring
Boff will engage as well if within attacking distance/sight.
Short Bow [1d20+3]=1+3=4 Damage [1d6]=1
Short Bow [1d20+3]=1+3=4 Damage [1d6]=3
Short Bow [1d20+3]=1+3=4 Damage [1d6]=1
Short Bow [1d20+3]=1+3=4 Damage [1d6]=3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2: The Highway and Silver Spring
Wow that is two fumbles.GreyWolfVT wrote: ↑Fri Feb 23, 2024 10:23 pm Boff will engage as well if within attacking distance/sight.
Short Bow [1d20+3]=1+3=4 Damage [1d6]=1
Short Bow [1d20+3]=1+3=4 Damage [1d6]=3


Re: Chapter 2: The Highway and Silver Spring
The battle in the dark
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Androgost (AC -6, HP 60/65, Armor 25/26)
Qleceec (AC 1, HP 48/63) (Infravision)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Hex (AC 0, HP 17/27, Armor 8/8)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown: missing for 7 rounds
With the sound of the rushing water still present, but diminishing the group takes the following actions.
Qleceec attempts to charge the dark elves to the south, but collapses instead with her sword clanging on the floor of the corridor right next to her hand. Hex uses his Wand of Fire to create a Wall of Fire with the hot side pointing to the south and at the attacking elves. Since he made it just outside the lower darkness field the side affect is locally around the Wall of Fire you can see, but that does not penetrate into either darkness field (the grey circles).
Androgost charges into the darkness field to try and kill the dark elf he saw for a moment before Hex's light was turned-off. As he rushes into the darkness field he disappears from the view of Hex. Even though the elven cavalier cannot see in the darkness, he does land a single blow against O1 for 9 HP.
Nah Olos still moving along the top of the tunnel wall makes it to the intersection.
Boff runs in the mostly dark corridor (only the Wall of Fire is giving any light) and when he gets to the 'T' he hopes to fire into the darkness, but he trips over a raise rock, stumbling and will need to take next round to recover from this error. (Stumble, lose next round)
Garrant and Frannie remain in the darkness waiting for the group to get in "real trouble".
Raffi is hanging on to his piton and rope in complete darkness at the top of the corridor, but is beginning to wonder if he should be getting down.
The two nearest dark elves attack Androgost with a short sword and dagger combination and neither can penetrate his armor and the second even drops his dagger.
Suddenly a green nauseous cloud comes up from the ground. Androgost and Hex are just outside the cloud and only know that it smells horribly but have no other affect. Those that are in the area of effect need to make a save vs. poison. Note that poor Qleceec does not need to worry about the save since she is lying on the floor.
Map
Roll
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Androgost (AC -6, HP 60/65, Armor 25/26)
Qleceec (AC 1, HP 48/63) (Infravision)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Hex (AC 0, HP 17/27, Armor 8/8)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown: missing for 7 rounds
With the sound of the rushing water still present, but diminishing the group takes the following actions.
Qleceec attempts to charge the dark elves to the south, but collapses instead with her sword clanging on the floor of the corridor right next to her hand. Hex uses his Wand of Fire to create a Wall of Fire with the hot side pointing to the south and at the attacking elves. Since he made it just outside the lower darkness field the side affect is locally around the Wall of Fire you can see, but that does not penetrate into either darkness field (the grey circles).
Androgost charges into the darkness field to try and kill the dark elf he saw for a moment before Hex's light was turned-off. As he rushes into the darkness field he disappears from the view of Hex. Even though the elven cavalier cannot see in the darkness, he does land a single blow against O1 for 9 HP.
Nah Olos still moving along the top of the tunnel wall makes it to the intersection.
Boff runs in the mostly dark corridor (only the Wall of Fire is giving any light) and when he gets to the 'T' he hopes to fire into the darkness, but he trips over a raise rock, stumbling and will need to take next round to recover from this error. (Stumble, lose next round)
Garrant and Frannie remain in the darkness waiting for the group to get in "real trouble".
Raffi is hanging on to his piton and rope in complete darkness at the top of the corridor, but is beginning to wonder if he should be getting down.
The two nearest dark elves attack Androgost with a short sword and dagger combination and neither can penetrate his armor and the second even drops his dagger.
Suddenly a green nauseous cloud comes up from the ground. Androgost and Hex are just outside the cloud and only know that it smells horribly but have no other affect. Those that are in the area of effect need to make a save vs. poison. Note that poor Qleceec does not need to worry about the save since she is lying on the floor.
Map
Re: Chapter 2: The Highway and Silver Spring
Qleceec
Down and out.
Down and out.
Re: Chapter 2: The Highway and Silver Spring
Garrant sees the green cloud appear and realises the group are now in 'real trouble', using the 'north' wall for guidance he moves forward to just behind Hex. Wishing he had another Dispel Magic spell he desperately scans though his current spells for something of use.
Move to the same square as Hex, in the middle to the north.
Move to the same square as Hex, in the middle to the north.
Last edited by shaidar on Sat Feb 24, 2024 9:10 am, edited 2 times in total.
- cybersavant
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Re: Chapter 2: The Highway and Silver Spring
Nah Olos
gaming since 1980
cybersavant.proboards.com
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
cybersavant.proboards.com
- = - = - = - = - = - = - = - = - = - = - = - = -
Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
Asxerthsis ; In The Year 62,062 <SWN>
Rehtai Khtao ( Rehleh Tharee Dar ); Shadow of the Storm <Traveller MgT2e>
Carter Stone; Lore of the Plains <1e/OSRIC Weird Wester>
Re: Chapter 2: The Highway and Silver Spring
Hex looks at Garrant as he comes to stand beside him. Do you have a spell to slow the poison in our ranger at all? he asks, pointing at the fallen woman. If it IS dark elves, poison seems likely.
The gnome will keep his eyes peeled on the wall of fire. In case any elves appear through it.
Raffi will follow his plan, and climb down and move towards his master.
The gnome will keep his eyes peeled on the wall of fire. In case any elves appear through it.
Raffi will follow his plan, and climb down and move towards his master.
Greys Campaign.
Re: Chapter 2: The Highway and Silver Spring
Garrant
"Yes, was considering it's use, but it would mean somebody moving through the cloud."
I've thrown a couple of questions at gurusql regarding the green cloud and slow poison. I have other means to neutralise poison.
"Yes, was considering it's use, but it would mean somebody moving through the cloud."
I've thrown a couple of questions at gurusql regarding the green cloud and slow poison. I have other means to neutralise poison.
Re: Chapter 2: The Highway and Silver Spring
Hex sticks his thumb up at the tall wizard-priest, still pointing his wand at the wall of fire.
Greys Campaign.
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Re: Chapter 2: The Highway and Silver Spring
Androgost wills his sword to illuminate in an attempt to see his foe. He swings again at the last place the dark creature was before the darkness descended.
Long Sword: [1d20+4]=4+4=8 SM:[1d8+3]=7+3=10 L: [1d12+3]=4+3=7
Long Sword: [1d20+4]=4+4=8 SM:[1d8+3]=7+3=10 L: [1d12+3]=4+3=7
Re: Chapter 2: The Highway and Silver Spring
The battle in the dark
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Androgost (AC -6, HP 60/65, Armor 25/26) (Glowing Sword)
Qleceec (AC 1, HP 48/63) (Infravision) (Unconscious)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Hex (AC 0, HP 17/27, Armor 8/8)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown: missing for 8 rounds
The sound of rushing water continues, but it is clearly decreasing and in addition it is not getting any closer (or farther away). The thick and billowing mass of vapors makes it hard to see everything through the cloud of gas, but it does nothing to stop the sound. The Wall of Fire also is a good backdrop.
Androgost continues to attack the O1 dark elf, but does not get past his armor. Androgost lights up his sword, but it only helps a little in the darkness field.
Boff recovers from the fumble and does not appear to be affected by the green gas. He will be able to act normally next round.
Qleceec remains unconscious. Nah Olos who is just inside the gas is having a violent coughing fit and is unable to do anything but cough and gag.
Hex focuses on maintaining his Wall of Fire. Hex and Garrant talk about some potential spell use as Garrant moves carefully next to Hex.
Raffi leaves his piton behind, but keeps his rope and moves toward Hex and ushers Frannie to not stand alone in the dark.
O1 continues to attack Androgost but does not come close to landing a blow.
About this time the the darkness field disappears and Androgost can start to see about 20' down the corridor again. A familiar voice says, "Are you following me? Leave my friends alone."
Map
Rolls
Moonday, 17th day of Planting, 597
12th day since leaving Loftwick
Androgost (AC -6, HP 60/65, Armor 25/26) (Glowing Sword)
Qleceec (AC 1, HP 48/63) (Infravision) (Unconscious)
Nah Olos (AC 4, HP 44/53)
Boff (AC 5, HP 60/61)
Hex (AC 0, HP 17/27, Armor 8/8)
Garrant (AC 3, HP 49/50, Armor 8/8)
Frannie (AC 4, HP 26/26)
Raffi (AC -1, HP 17/21, Armor 8/8)
Siouxsie (AC 2, HP 45/48) - Location unknown: missing for 8 rounds
The sound of rushing water continues, but it is clearly decreasing and in addition it is not getting any closer (or farther away). The thick and billowing mass of vapors makes it hard to see everything through the cloud of gas, but it does nothing to stop the sound. The Wall of Fire also is a good backdrop.
Androgost continues to attack the O1 dark elf, but does not get past his armor. Androgost lights up his sword, but it only helps a little in the darkness field.
Boff recovers from the fumble and does not appear to be affected by the green gas. He will be able to act normally next round.
Qleceec remains unconscious. Nah Olos who is just inside the gas is having a violent coughing fit and is unable to do anything but cough and gag.
Hex focuses on maintaining his Wall of Fire. Hex and Garrant talk about some potential spell use as Garrant moves carefully next to Hex.
Raffi leaves his piton behind, but keeps his rope and moves toward Hex and ushers Frannie to not stand alone in the dark.
O1 continues to attack Androgost but does not come close to landing a blow.
About this time the the darkness field disappears and Androgost can start to see about 20' down the corridor again. A familiar voice says, "Are you following me? Leave my friends alone."
Map
Re: Chapter 2: The Highway and Silver Spring
Qleceec
Just out.
Just out.
Re: Chapter 2: The Highway and Silver Spring
Garrant moves around Hex up to Nah Olas, stopping just outside the cloud.
He casts Slow Poison and carefully reaches his hand into cloud to touch the half-orc.
"Nah, you need to get Qleceec out of there so I can help, get the ranger back to me."
He casts Slow Poison and carefully reaches his hand into cloud to touch the half-orc.
"Nah, you need to get Qleceec out of there so I can help, get the ranger back to me."
Re: Chapter 2: The Highway and Silver Spring
This will allow Nah Olas a short action this round.