Avastan Planning & OOC

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shaidar
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Re: Avastan Planning & OOC

#401 Post by shaidar »

I'm assuming that you can differentiate between the manufacturers of different plants by the energy signature, like Liv knew the corsair at Inchin had been upgraded with an imperial plant?
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Re: Avastan Planning & OOC

#402 Post by Tiglath »

Yes. Think sonar and submarine warfare as a reference.

Each power plant will have an expected "profile" per manufactured type which you could look for. However, once you have scanned a given plant in sufficient detail you could go one further step and identify its individual data to yield a unique "fingerprint" for that ship.

This field is obviously very much for serious Sensor Ops types only! ;) 8-)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
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Enemy: Imperial Navy (Lunion) Ine Givar(?)
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joertexas
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Re: Avastan Planning & OOC

#403 Post by joertexas »

Tiglath wrote: Mon Aug 02, 2021 5:34 pm Yes. Think sonar and submarine warfare as a reference.

Each power plant will have an expected "profile" per manufactured type which you could look for. However, once you have scanned a given plant in sufficient detail you could go one further step and identify its individual data to yield a unique "fingerprint" for that ship.

This field is obviously very much for serious Sensor Ops types only! ;) 8-)
The senor software should have a good bit of that detail programmed into it - saved profiles and such.
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Tiglath
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Re: Avastan Planning & OOC

#404 Post by Tiglath »

Oh absolutely!

As it goes the sensor suite onboard your merchantman (the "Four Nine" - named by Corporate HR) is "surprisingly good" for a trader.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#405 Post by The Bindoner »

#397 Post by joertexas » Mon Aug 02, 2021 6:06 pm
BackworldTraveller wrote: ↑Mon Aug 02, 2021 5:54 pm
We could always throw Jess at it!


The fallout would wreck the entire downport.


#398 Post by shaidar » Mon Aug 02, 2021 6:18 pm

you guys are in so much trouble!

:lol:

Fair point, that's a caustic tongue with an industrial-grade vocabulary.

Jess would be delighted to hear that she has established the proper reputation for an RSM.
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Re: Avastan Planning & OOC

#406 Post by shaidar »

Just to confirm my understanding of the sensor data analysis:

Hawkwind is an Empress Marava II class merchant registered out, from what I can gather this is a 200t ship.

We've identified 2 off 200t ton ships, most likely the 2 support ships, but in theory one could be Hawkwind.

There are further, unidentified, plants further away, plus the masked ship somewhere. I assume we know its around somewhere nearby, but that's it.

Does such masking have to be built into a ship, or can it be part of a building or portable system?

For clarity, and to avoid my denseness, could you mark each ship on the map? It would be very much appreciated. Knowing where there isn't a ship helps us work out how to determine which of the empty bays might have the hidden ship in by obversation of people nearby. The hidden ship may or may not be the Hawkwind, of course.

I'll take another look at the map later when I'm on my laptop.
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Re: Avastan Planning & OOC

#407 Post by Tiglath »

OOC: Basically you are a 200ton trader short of a full house. It appears you have all of the pirate flotilla and/or Hawkwind present except one 200ton trader. So you are missing one of either: Hawkwind (distinctive Empress Marava II class) or Saxon or Nazareth (both being Beowulf Class Type A traders).

The confusion lies with that while you have visual confirmation of the (masked) power plant on the Deliverance (Patrol Corvette) you can only confirm two Imperial standard power plants consistent with 200ton traders without a visual to confirm ship type.

Library data yields this image for the Empress Marava:

Image
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#408 Post by shaidar »

Thanks Tig, that clarifies things a lot now I know it's the corvette that is shielded.

So we need to do some nighttime recon to try and determine if one of those 200t ships is the Hawkwind.

I'm guessing there is little flightplan info available in a place like this? Would we have any telemetry/sensor data from our approach to the planet that might help I'd one of those ships in orbit or nearby?
Last edited by shaidar on Fri Aug 06, 2021 4:18 pm, edited 1 time in total.
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Re: Avastan Planning & OOC

#409 Post by joertexas »

shaidar wrote: Fri Aug 06, 2021 4:16 pm Thanks Tig, that clarifies things a lot now I know it's the corvette that is shielded.

So we need to do some nighttime recon to try and determine if one of those 200t ships is the Hawkwind.
We have the chance to wreck their whole operation, while Erica keeps the local forces occupied. We need to move quickly, though, before the ships leave.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: Avastan Planning & OOC

#410 Post by shaidar »

Hmm, what time does it get dark around here?
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Re: Avastan Planning & OOC

#411 Post by Tiglath »

shaidar wrote: Fri Aug 06, 2021 4:19 pm Hmm, what time does it get dark around here?
Nearly always at night! :P

Say full dark by 1900hrs - there's a light snow shower that will also affect visibility.

There is an either beautifully simple or downright reckless system of air traffic management. The local flight announcer declares that craft are taking off or landing and otherwise you're on your own! Since military (and likely pirate) traffic has right of way its your own fault if you hit or are hit by anything else. From local observation this system is, in turn, apparently trumped by the "Tonnage Rule" whereby craft who will barely notice the impact of something much smaller may assume right of way.

Bizarrely, it seems to work in spite of itself...
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#412 Post by Tiglath »

joertexas wrote: Fri Aug 06, 2021 4:17 pm We have the chance to wreck their whole operation, while Erica keeps the local forces occupied. We need to move quickly, though, before the ships leave.
There may be a reason some of them can't - at least immediately... ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#413 Post by joertexas »

Tiglath wrote: Fri Aug 06, 2021 7:23 pm
shaidar wrote: Fri Aug 06, 2021 4:19 pm Hmm, what time does it get dark around here?
Nearly always at night! :P

Say full dark by 1900hrs - there's a light snow shower that will also affect visibility.

There is an either beautifully simple or downright reckless system of air traffic management. The local flight announcer declares that craft are taking off or landing and otherwise you're on your own! Since military (and likely pirate) traffic has right of way its your own fault if you hit or are hit by anything else. From local observation this system is, in turn, apparently trumped by the "Tonnage Rule" whereby craft who will barely notice the impact of something much smaller may assume right of way.

Bizarrely, it seems to work in spite of itself...
Visual separation exists to the point of impact - see and avoid.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
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Longbow, longsword

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Re: Avastan Planning & OOC

#414 Post by gurusql »

Why would some much of the pirates space force be grounded?

(1) We are just lucky?
(2) Maintenance cycle and the mechanic is only available to the pirates for a short time
(3) There is a "Captain's" meeting - planning something big

In all of the above options this will be a limited time thing.
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Re: Avastan Planning & OOC

#415 Post by Tiglath »

You might be lucky... :)

Then again some folk make their own luck... :twisted:

You have seen some movement... ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#416 Post by BackworldTraveller »

So who is on the reaction force for when the non-military recon needs rescuing?

And which of the non-military force are wearing red tops?
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Re: Avastan Planning & OOC

#417 Post by BackworldTraveller »

One option we have for finding the location of the missing ships is recon by death...roll the drones through and see where they die (and what they see as they go).
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Re: Avastan Planning & OOC

#418 Post by Tiglath »

Your spy bot is indeed even sneakier than drones and people...
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#419 Post by BackworldTraveller »

True - But it's the most expensive thing I own. If it needs playing I'll use it for the last minute updates if I can.
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Re: Avastan Planning & OOC

#420 Post by shaidar »

Just checking my understanding:

Four (+) fast moving grav vehicles, some kind of hawkeye providing local EW cover, including ghosting the local security forces (how easy is this?) plus overwatch, which may be separate to hawkeye. Sounds like some kind of forced extraction to me.

Occurred roughly the same time as team left. This might be chance, I can't see an obvious reason it's might be linked to us.

I'm pondering the usefulness of having Jakob have a team ready, in civvies as much as possible.

How long does it take to get into the city?

What is stopping me is that we'll have to blow our cover getting a vehicle out of the ship, unless we can source one elsewhere.
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