Round 2 > Wagon Battle
Initiative Order: Cassius (2), Goblins/Worgs (3), Muldgarr (4), Montego (6), Sai (7)
"What the hells?" Cassius exclaims upon seeing the "Goblin" reveal its true form.
Dropping his bow, the Wood Elf draws steel and attacks, but the beast easily dodges his blade.
*(see note below)
The "Goblin" thing

swipes at Cassius, snarling and slavering at the mouth; its talons shred his tunic, but do not pierce his armor.
With Sai retreating back to the horses, having only nicked one of the worgs (W3) (from your retro attacks), the pair converge on
Montego. How the ranger manages to stay alive is indeed a blessing from the gods! Even so, he takes a vicious thrust through armor and into his ribs, spilling more of his blood.
Goblin attacks: [1d20] = 20 [1d6] = 3 [1d20] = 17 [1d6 Crit! double damage = 6 pts.
Worg attacks: [1d20] = 12 [2d4] = 6 [1d20] = 4 [2d4] = 4
Montego grits his teeth and responds in kind. With a powerful two-handed strike, he breaks bone and rends flesh, dropping one of the Worgs like a sack! (W2) He then goes after its rider and somehow misses the squawking creature as it tumbles away from him.
Montego suddenly hears a thud behind him and wheels around, expecting another attack. Instead, he sees Malin! The caravan leader has leapt from the wagon to join him. He takes a swipe at the other worg and misses, but manages to get its attention.
Perhaps too focused on slaying a worg,
Muldgarr is not prepared for its rider...which drives two feet of steel deep into his belly!
Goblin attacks: [1d20] = 19 [1d6] = 3
The Goblin cackles as Muldgarr staggers back, dropping his bow...and drawing steel! He slashes at the creature, but in his weakened state, the Goblin easily blocks it.
As
Sai backs into the center, a worg ducks under the legs of one of the horses and snaps at him, causing the beast to rear and damn near kick Sai in the head!
Worg 1 attack: [1d20] = 4 [2d4] = 4
Sai leaps back and fires at the worg, barely missing it. The beast gets ready to spring for another attack, but Sai puts an arrow through its right eye, dropping it in its tracks.
Emerell screams again as the Goblin in her wagon moves in for the kill. But the foul creature never makes it close to her. For out of the dusky sky plunges the great owl,
Talon! Summoned by its master, the owl snatches the Goblin and carries it away! Its screeches can be heard as they go.
Kranston chuckles to himself, having fended off a worg once...but then it is his turn to yelp in pain as the beast recovers and lunges at him, clamping its teeth down on his arm!
Worg 5 attack: [1d20] = 16 [2d4] = 4
The priest retrieves his arm and swiftly cracks the worg over the head again, but this time only a glancing blow, and the worg turns away to circle back once more.
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Alright folks > round 2 is up and I'm ready to finish you off....er...get to round 3.
Actions please and good luck!
*Cassius & Muldgarr > you were doing too many actions for one round; dropping a weapon, drawing swords, making two attacks. So in the interest of the game, I allowed you to make one attack.
Guardians of the Border Watch:
Kranston Kranstonson - Dwarf Male Fighter/Chanter (Demi-Bard) 1/2: MV 12, AC: 5/7/5, HP:
8/12, THAC0 19 Spells: 1
Sia Eranthor - Half-Elf Male Cleric/Fighter/Mage 2/1/1: MV 12, AC: 0 (1), HP: 10/10, THAC0 19/18 Spells: 4 (P), 3 (W)
Muldgarr Petri - Wood Elf Fighter/Thief 1/2: MV 12, AC 6/0/0, HP:
4/7, THAC0 19
Cassius Wilde - High Elf MV 12, AC 0/4/0, HP: THAC0 19
Montego - Human Ranger 2: MV 12, AC 1, HP:
7/26, THAC0 19?