OOC Chat III

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Norjax
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Re: OOC Chat III

#41 Post by Norjax »

shaidar wrote:assuming he gets a good enough roll, can he use his Magnetic Control power to move himself to a better position?
Yes, this sounds reasonable. :)
Zhym wrote:Can Kurot attack this round?
For round 2, Yes. He spent round 1 in a diagnostic glitch! :P
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Zhym
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Re: OOC Chat III

#42 Post by Zhym »

Hah!

I've edited my post to include attack rolls.

Also, I just noticed that we have a flying ape and a tree that throws fruit. Kurot is an android that wields an axe. I have no valid excuse why Kurot's portrait doesn't look like this:

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shaidar
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Re: OOC Chat III

#43 Post by shaidar »

Norjax wrote:
shaidar wrote:assuming he gets a good enough roll, can he use his Magnetic Control power to move himself to a better position?
Yes, this sounds reasonable. :)
OK, rolled the equivalent of STR 16:

https://www.unseenservant.us/forum/view ... 65#p406065

If this isn't enough I can spend 2 luck points to raise it a 24, which gives STR of 18?
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Norjax
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Re: OOC Chat III

#44 Post by Norjax »

Zhym wrote:Hah!

I've edited my post to include attack rolls.

Also, I just noticed that we have a flying ape and a tree that throws fruit. Kurot is an android that wields an axe. I have no valid excuse why Kurot's portrait doesn't look like this:

Image
Perhaps Kurot found a hidden subroutine that unlocks a polymorphic exterior? ;)


shaidar wrote:
Norjax wrote:
shaidar wrote:assuming he gets a good enough roll, can he use his Magnetic Control power to move himself to a better position?
Yes, this sounds reasonable. :)
OK, rolled the equivalent of STR 16

https://www.unseenservant.us/forum/view ... 65#p406065

If this isn't enough I can spend 2 luck points to raise it a 24, which gives STR of 18?
Sure, but I'm not seeing a big advantage between the two rolls?
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shaidar
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Re: OOC Chat III

#45 Post by shaidar »

well I just assumed a higher strength would make it easier to move his body. I wasn't sure what strength would be enough.
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Norjax
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Re: OOC Chat III

#46 Post by Norjax »

shaidar wrote:well I just assumed a higher strength would make it easier to move his body. I wasn't sure what strength would be enough.
16 will be fine.
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Re: OOC Chat III

#47 Post by shaidar »

I don't suppose Silvestri's healing power can be used on the paralysing poison?
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Re: OOC Chat III

#48 Post by Norjax »

shaidar wrote:I don't suppose Silvestri's healing power can be used on the paralysing poison?
Sorry, no.
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Re: OOC Chat III

#49 Post by shaidar »

I thought not, but was worth asking.

Does any of the rubble contain metal, and if so I was wondering if Silvestri could use his magnetic power to throw it at the worms?
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Norjax
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Re: OOC Chat III

#50 Post by Norjax »

shaidar wrote:Does any of the rubble contain metal, and if so I was wondering if Silvestri could use his magnetic power to throw it at the worms?
Yes, the rubble does contain residual metal reinforcing.

1st, Silvestri has a 50% chance of being in a line-of-sight position after scooting across the floor to his current location. If not, a mutation roll is required to re position his body (must roll a 20 or above).

2nd, a mutation roll is required to lift and use chunks of rubble as missiles (a roll of 24 or above).
  • 24-27 (up to 4) Chunks, 1d6 dmg. ea.

    28-29 (up to 8) Chunks, 1d8 dmg. ea

    30-31 (up to 10) Chunks, 1d10 dmg. ea

    32+ (up to 12) Chunks, 1d16 dmg. ea
If the target is engaged in melee, there is a chance to hit another target (1:2, 1:3, etc.).
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shaidar
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Re: OOC Chat III

#51 Post by shaidar »

ok, line of sight roll:

Line of Sight: [1d100] = 27

cool. is worm no 4 far enough away from anyone to be a safe target?
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Re: OOC Chat III

#52 Post by Norjax »

shaidar wrote:ok, line of sight roll:

Line of Sight: [1d100] = 27

cool. is worm no 4 far enough away from anyone to be a safe target?
For the (4) chunk attack, yes. Anything higher risks hitting Ron and Bruce.
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Re: OOC Chat III

#53 Post by quozl »

Ron can take it!
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shaidar
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Re: OOC Chat III

#54 Post by shaidar »

I doubt I'll roll good enough for anything beyond the minimum attack and that's unlikely.

if i succeed in the power roll, do i need to roll an attack roll for each rock?
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Re: OOC Chat III

#55 Post by Norjax »

shaidar wrote:if i succeed in the power roll, do i need to roll an attack roll for each rock?
No, just damage. The target gets a save.
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Re: OOC Chat III

#56 Post by quozl »

I think a natural 20 doubles your level bonus on a power roll. So even more than 26!
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Re: OOC Chat III

#57 Post by Norjax »

quozl wrote:I think a natural 20 doubles your level bonus on a power roll. So even more than 26!
MCC doesn't address natural 20's on a Mutation Check, but I think it should be the same as a DCC natural 20 for a Spell Check (double level bonus). Therefore, Silvestri gets an additional +2 to his roll, resulting in a 28.
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shaidar
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Re: OOC Chat III

#58 Post by shaidar »

Looking at the map, it seems to me that the last grub is a poor target for Silvestri's powers?
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Re: OOC Chat III

#59 Post by Norjax »

shaidar wrote:Looking at the map, it seems to me that the last grub is a poor target for Silvestri's powers?
Correct. Its engaged in melee with Denslow and Kurot.
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Re: OOC Chat III

#60 Post by shaidar »

no action for Silvestri this round
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