OOC Discussion and Table Talk III
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7446
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: OOC Discussion and Table Talk III
Welcome Dram!
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
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- Rider of Rohan
- Posts: 8429
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: OOC Discussion and Table Talk III
Third time's the charm! Welcome to hell the party!
Re: OOC Discussion and Table Talk III
Xale's spells after rest. Can I also confirm I have the correct number since it is modified by Hell. Thanks.
Level 1
Cure Light Wounds x4
Light
Remove Fear
Level 2
Find Traps
Hold Person x2
Silence x2
Level 3
Create Food & Water
Cure Blindness
Remove Curse
Level 4
Cure Serious Wounds x2
Level 5
Cure Critical Wounds
Level 1
Cure Light Wounds x4
Light
Remove Fear
Level 2
Find Traps
Hold Person x2
Silence x2
Level 3
Create Food & Water
Cure Blindness
Remove Curse
Level 4
Cure Serious Wounds x2
Level 5
Cure Critical Wounds
Re: OOC Discussion and Table Talk III
That spell count looks right to me.
Re: OOC Discussion and Table Talk III
Thanks. Xale's sheet is good. I did re-do his saving throw notes after I picked up the cloak.
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- Rider of Rohan
- Posts: 8429
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: OOC Discussion and Table Talk III
Level 1
bless
bless
bless
Command
Detect Magic
Light
protection from evil
protection from evil
Level 2
find traps
find traps
resist fire
Resist Fire
silence 15' r
silence 15' r
slow poison
spiritual hammer
Level 3
Continual Light
Cure Disease
Dispel Magic
dispel magic
dispel magic
glyph of warding
Remove Curse
Level 4
cure serious wounds
cure serious wounds
lower water
Neutralize Poison
Level 5
cure critical wounds
Raise Dead
Level 6
Heal
Heal
bless
bless
bless
Command
Detect Magic
Light
protection from evil
protection from evil
Level 2
find traps
find traps
resist fire
Resist Fire
silence 15' r
silence 15' r
slow poison
spiritual hammer
Level 3
Continual Light
Cure Disease
Dispel Magic
dispel magic
dispel magic
glyph of warding
Remove Curse
Level 4
cure serious wounds
cure serious wounds
lower water
Neutralize Poison
Level 5
cure critical wounds
Raise Dead
Level 6
Heal
Heal
Re: OOC Discussion and Table Talk III
Thanks. I've updated the spell lists for Malibran and Xale in my status-tracking post.
I also started to update Xale's AC info in that post, but then I noticed this from the DMG description of the Cloak of Protection:
I also started to update Xale's AC info in that post, but then I noticed this from the DMG description of the Cloak of Protection:
That means that Xale doesn't get any benefit from the cloak. I'll say that cloaks can be worn over robes, with the wearer getting the benefits of both (unless the DMG specifically says otherwise). So from my scan of the character sheets, it looks like Odilo, Rool, and Arex are the only ones who could benefit from the cloak (although Arex has a Cloak of Protection +3, so he wouldn't get as much of an upgrade. OTOH, he could take the +5 cloak and give his old cloak to Odilo or Rool).DMG p. 141 wrote:Note that this device can be combined with other items, or worn with leather armor. It cannot function in conjunction with any sort of magical armor, normal armor other than that of leather, or in conjunction with a shield of any sort.
Re: OOC Discussion and Table Talk III
For some reason I thought he got the + to save but not AC, maybe that is a ring of protection. I didn't change his AC (I knew that one).
Does anyone want the cloak of protection +5? (looks like Odilo, Rool and Arex would be the ones to benefit)
Does anyone want the cloak of protection +5? (looks like Odilo, Rool and Arex would be the ones to benefit)
Re: OOC Discussion and Table Talk III
Yeah, that's the Ring of Protection you're thinking of. A Ring of Protection stacks with anything except magic armor or another Ring of Protection, and if you wear it with magic armor you still get the saving throw bonus. The Cloak of Protection is more restrictive.
Why do the various Items of Protection have different rules? You got me. Gygax gonna Gygax.
Why do the various Items of Protection have different rules? You got me. Gygax gonna Gygax.
Re: OOC Discussion and Table Talk III
Arex and Odilo would benefit from the +5 Cloak more than Rool.
Re: OOC Discussion and Table Talk III
Oh, right—Rool already has a Cloak of Elvenkind. I'd missed that.
Re: OOC Discussion and Table Talk III
He would have packed this cloak in favor of the other.Zhym wrote:Oh, right—Rool already has a Cloak of Elvenkind. I'd missed that.

- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7446
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: OOC Discussion and Table Talk III
Risdac's spells:
Level 1:
Burning Hands
Feather Fall
Magic Missile
Magic Missile
Shocking Grasp
Level 2:
Invisibility
Knock
Knock
Levitate
Mirror Image
Level 3:
Dispel Magic
Fireball
Fireball
Fly
Slow
Level 4:
Charm Monster
Dimension Door
Fire Shield
Polymorph Self
Wall of Ice
Level 5:
Cloudkill
Cone of Cold
Passwall
Teleport
Wall of Stone
Level 6:
Anti-Magic Shell
Flesh to Stone
Stone to Flesh
Level 7:
Delayed Blast Fireball
Monster Summoning V
Statue
Level 8:
Monster Summoning VI
Polymorph any Object
Level 1:
Burning Hands
Feather Fall
Magic Missile
Magic Missile
Shocking Grasp
Level 2:
Invisibility
Knock
Knock
Levitate
Mirror Image
Level 3:
Dispel Magic
Fireball
Fireball
Fly
Slow
Level 4:
Charm Monster
Dimension Door
Fire Shield
Polymorph Self
Wall of Ice
Level 5:
Cloudkill
Cone of Cold
Passwall
Teleport
Wall of Stone
Level 6:
Anti-Magic Shell
Flesh to Stone
Stone to Flesh
Level 7:
Delayed Blast Fireball
Monster Summoning V
Statue
Level 8:
Monster Summoning VI
Polymorph any Object
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: OOC Discussion and Table Talk III
It is morning. You can assume that you've recovered the spells you've posted here.Rex wrote:Xale
"I am sorry Master Rool, I am out of healing. After I finish resting I can help."
Re: OOC Discussion and Table Talk III
Thanks, I will edit my post.
I am down 1 HP, do I get that back from rest or did you already handle that?
I am down 1 HP, do I get that back from rest or did you already handle that?
Re: OOC Discussion and Table Talk III
Characters don't recover HP just from resting overnight. They only recover HP naturally by spending a full day resting. So Xale is still down 1 HP.
However, there are two three PCs with regeneration rings who are now fully healed. Xale could probably borrow one of those rings for ten minutes.
Edit: I forgot that Arex has a regeneration ring too. Popular items, those rings!
However, there are two three PCs with regeneration rings who are now fully healed. Xale could probably borrow one of those rings for ten minutes.

Edit: I forgot that Arex has a regeneration ring too. Popular items, those rings!
Re: OOC Discussion and Table Talk III
Odillos spells memorized
1st lvl spells
Comprehend Languages
Magic Missile
Protection from Evil
Read Magic
Shield
2nd lvl spells
Invisibility
Leomund's Trap
Stinking Cloud
Web
Web
3rd lvl spells
Blink
Fly
Leomund’s Tiny Hut
Lightning Bolt
Invisibility 10' Radius
4th lvl spells
Confusion
Fire Shield
Massmorph
Monster Summoning II
Remove Curse
5th lvl spells
Cone of Cold
Monster Summoning III
Mordenkainen’s Faithful Hound
Passwall
Wall of Force
6th lvl spells
Disintegrate
Invisible Stalker
Otiluke's Freezing Sphere
7th lvl spells
Bigby's Grasping Hand
Mordenkainen’s Sword
Mordenkainen’s Sword
8th lvl spells
Bigby's Clenched Fist
Symbol
1st lvl spells
Comprehend Languages
Magic Missile
Protection from Evil
Read Magic
Shield
2nd lvl spells
Invisibility
Leomund's Trap
Stinking Cloud
Web
Web
3rd lvl spells
Blink
Fly
Leomund’s Tiny Hut
Lightning Bolt
Invisibility 10' Radius
4th lvl spells
Confusion
Fire Shield
Massmorph
Monster Summoning II
Remove Curse
5th lvl spells
Cone of Cold
Monster Summoning III
Mordenkainen’s Faithful Hound
Passwall
Wall of Force
6th lvl spells
Disintegrate
Invisible Stalker
Otiluke's Freezing Sphere
7th lvl spells
Bigby's Grasping Hand
Mordenkainen’s Sword
Mordenkainen’s Sword
8th lvl spells
Bigby's Clenched Fist
Symbol
Current Characters/Games
Re: OOC Discussion and Table Talk III
So Arex is taking the +5 cloak and Odilo is getting the hand-me-down +3? I'll update the character status page accordingly.
To answer your question, though: yes, Odilo is at full HP now.
Also, there are two important details you may not have noticed if you haven't read through the game. First, all maigc items that were made in the prime material plane (i.e., all your magic items) with bonuses are currently performing at -2 to their bonuses. So the cloak that Odilo just got, for example, has an effective bonus of +1 right now, not +3. Please keep tracking bonuses as written, but know that AC, to-hit, damage, saving throws, etc. will be affected accordingly. It helps me when you do rolls if you will tell me whether the roll is adjusted for the -2 penalties or not. I put the current effective ACs in brackets in the character status post.
Second, you've learned that some spells have weird side effects here. One look at Risdac confims that: he cast giant strength (or was it growth?) and turned into a giant. It doesn't always happen, though.
I put a status line at the end of every update, listing the current HP status of every PC.Dram wrote:Zhym are Odillo Hit points back to full? If so he would loan it out to one of the other characters.

Also, there are two important details you may not have noticed if you haven't read through the game. First, all maigc items that were made in the prime material plane (i.e., all your magic items) with bonuses are currently performing at -2 to their bonuses. So the cloak that Odilo just got, for example, has an effective bonus of +1 right now, not +3. Please keep tracking bonuses as written, but know that AC, to-hit, damage, saving throws, etc. will be affected accordingly. It helps me when you do rolls if you will tell me whether the roll is adjusted for the -2 penalties or not. I put the current effective ACs in brackets in the character status post.
Second, you've learned that some spells have weird side effects here. One look at Risdac confims that: he cast giant strength (or was it growth?) and turned into a giant. It doesn't always happen, though.