With calculating precision and clarity only an android can achieve, Bruce continues to fire his Wrist Rocket at the Dreadteeth until they enter Melee range.
The Dreadtooth drops, skidding a few feet. Belial rides it out like a surfer, then flaps into the air again, hooting and barking in celebration. He circles back to pick a new target, then swoops in, trying to match speed with the beast as he flies.
Kurot sticks 5 arrows into a dreadtooth, severely wounding it.
Ron Spartan’s shoulder-mounted autoblaster begins to fire at targets, but its accuracy is in question as it fails to connect.
Silvestri sticks an arrow into the side of a dreadtooth and it bleats a death cry and flops on its side – DEAD!
Bruce slings four bullets into the dreadtooth severely wounded by Kurot, 3 of the metal slugs impact into the beast and it stops and slowly tips over – DEAD!
Frank blast twice at the wounded , stationary dreadtooth at 75 yards. One of his rounds travels right through its rib cage and sprays a huge spurt of blood, knocking it over – DEAD! This is the last dreadtooth, all others are dead.
Belial takes to the sky searching for new targets and moving away from ranged weapon fire.
Blixx keeps his wrench at the ready and Denslow waits with his fruit until he is sure the battle beasts are all dead.
The dust clouds from the charging dreadtooth are slowly dissipating, and you hear shouts from beyond in the guttural, squealing babble of the Pigmonn tongue!
Combat Details
Round 13; Dreadtooth at 50 yards
Kurot fires X3 & moves (SR, hit at 19, hit at 23, hit at 17, 1+3+5 =9+4CRIT>13 dmg.)
CRIT = 2, ear +1d6 dmg. =4 Kurot CRIT = [1d6] = 4
Ron Spartan’s autoblaster fires (MR, miss at 6)
Silvestri fires (SR, hit at 20, 6 dmg.) KILLS dreadtooth
BruceLee fires X2 (SR, miss at 13, miss at 14)
Frank fires X2 (SR, hit at 22, miss at 13, 11 dmg.)
Belial takes to the air and selects a new target to attack
Blixx waits with his wrench for the dreadtooth to enter melee range.
Denslow waits with his deadly fruit in hand
Round 14; Dreadtooth at 25 yards
Kurot fires X3 & moves (SR, hit at 17, miss at 14, hit at 17, 4+2=6 dmg.)
Ron Spartan’s autoblaster fires (SR, miss at 13)
Silvestri fires (SR, miss at 11)
BruceLee fires X2 (SR, hit at 18, hit at 15, 4+3=7 dmg.) KILLS last dreadtooth
Blixx, Belial, Denslow and Frank hold their attacks, waiting for the dust to clear.
Kurot has one arrow left. Frank has one bullet left in the magazine before he needs to reload.
...
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Tue Sep 18, 2018 12:57 pm
by greyarea
Denslow nods at the handiwork of his accomplices. Very nice. Sounds like we chased them off!
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Tue Sep 18, 2018 5:29 pm
by shaidar
Silvestri nocks another arrows and waits for more enemy to appear as the smoke starts to clear
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Tue Sep 18, 2018 5:36 pm
by Zhym
Kurot pauses, waiting to see whether the Pigmonn he hears will attack.
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Wed Sep 19, 2018 3:40 pm
by Urson
Belial
The baboon climbs higher in the air, looking toward where the Pigmonn should be coming from.
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Wed Sep 19, 2018 6:13 pm
by Mimdalf
Blixx
Blixx quickly begins reloading his rifle and moving up to the nearest Dreadtooth for cover and support.
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Thu Sep 20, 2018 10:22 am
by Ardak2000
Bruce Lee Mark VII
Begins casting about to recover as many bullets as he can.
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Fri Sep 21, 2018 8:51 pm
by Scythius Equinus
Frank Rock
Frank reloads, cursing the need for ammo,
Anyone see the pigimon's?
He sits up in the cart and waits.
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Fri Sep 21, 2018 8:54 pm
by Zhym
"I wonder if I could retrieve any of my arrows I could retrieve before they can reach us," says Kurot. "I'm a little short on ammunition at the moment."
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Fri Sep 21, 2018 9:58 pm
by quozl
"Should butcher some of them for meat?"
Re: CHAPTER 8: Back to the Gam'A Zone
Posted: Sat Sep 22, 2018 2:28 pm
by Norjax
...
The Long Route, Day 95
The dust and flurry of battle subsides as the dead dreadtooth lie before you, no longer obscured by dust clouds. Your reprieve doesn’t last long, though. 100 yards behind the dreadtooth carcasses is an advancing line of over a dozen Pigmonn who have followed hidden in the dust of their dreadtooth vanguard. They squeal and grunt with the anticipation of combat and the blast of a signal horn initiates an all-out charge of Pigmonn Warriors!
Initiative and Actions!
OOC: Roll initiative using 1d20 plus any appropriate modifiers (see Combat Basics on Character Sheet). Mutants, like Blixx, receive an additional Mutant shock Initiative Bonus per their character sheet.