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Re: Action Thread 2

Posted: Wed May 30, 2012 6:55 pm
by Alethan
Thinking for a moment, Ilhalevar adds, "We might want to light up a few torches here. Plants, natural or unnatural, will most likely fear fire. We may be able to keep them at bay, should they prove to be hostile, without venturing into any real conflict."

Re: Action Thread 2

Posted: Wed May 30, 2012 8:19 pm
by dmw71
tkrexx wrote:The Ranger rolls his rope up tightly and re-stashes it in his satchel, then pulls out another torch. Malak, that one appears almost used. So you can be ready.
Malak accepts the torch from the Thunder man, using his currently sputtering torch to light the new one. "Ahh, much better" he muses to himself as the new torch burns brightly.

Re: Action Thread 2

Posted: Wed May 30, 2012 8:55 pm
by KesselZero
Korgul is heading a bit in that direction, but really letting the druidess go first. He won't get close enough to see the things just yet.

Re: Action Thread 2

Posted: Wed May 30, 2012 10:24 pm
by tkrexx
The Ranger will accompany Zafalia close to the things, but not so close the "Filiments" can reach out and touch somebody. Checking the floor for signs of traffic.

Re: Action Thread 2

Posted: Thu May 31, 2012 1:58 am
by Nuke66
Al'Zur takes his place in line, not really wanting to touch anything either.

Re: Action Thread 2

Posted: Thu May 31, 2012 6:05 am
by Argennian
"I will try to get a look at them from somewhat of a distance, if possible. I am not sure what I can do in regards to communicating with them, or if that's even possible. If they sound an alarm, we will have to dispatch them. I recommend missile weapons, so as to stay out of their reach."

With Korgul and Son of Thunder close behind her, Zafalia will move up to get a look at the two plant creatures. She holds her torch in one hand and her loaded sling in the other. She is careful not to approach too close and when able to view them, will try and identify anything about them that she can.

Re: Action Thread 2

Posted: Thu May 31, 2012 6:25 am
by saalaria
Varkos will approach SoT as he walks past :


"I am without a purpose in a foreign land - perhaps I can accompany you and your companions further into these caves?"

Re: Action Thread 2

Posted: Thu May 31, 2012 11:58 am
by tkrexx
Ready your bow, then. Chances be these thing will lash out at us, or try to poison us with dust. I intend to keep a safe distance.

The Ranger pauses. I am Son of Thunder of the Unending Path. We could use your muscle.

Re: Action Thread 2

Posted: Thu May 31, 2012 12:18 pm
by dmw71
saalaria wrote:"I am without a purpose in a foreign land - perhaps I can accompany you and your companions further into these caves?"
Malak, already standing next to Son of Thunder, overhears Varkos and musters up his best confident voice: "Sure, Thunder man and I can help keep you safe."

Re: Action Thread 2

Posted: Thu May 31, 2012 2:38 pm
by saalaria
"well met fellows, I am Varkos the Glorious. I will lend my sword and bow to the cause. For what is it we seek? I must confess my previous companions were less than forth-coming about this place and what it contained"

Re: Action Thread 2

Posted: Thu May 31, 2012 9:07 pm
by rredmond
Day 1 – 9:45a


.

The party gathers itself and moves cautiously closer. (In the Marching Order noted below) they too start to hear the next waterfall in the distance.


They stop about 15’ away, where the elvish magic user had stopped and with the torchlight can see these plants clearly.

southern exit.gif
southern exit.gif (4.72 KiB) Viewed 984 times
And as the Druidess looks closer her torch starts to sputter as well, it’s life ending.

Noted torch life(s) below.



[/b]HPs: Malak - 15/15; Varkos - 22/22; Ilhalevar - 8/8; Al'Zur- 7/7; SoT - 25/25; Wulfgard - 12/12; Zafalia - 11/11; Korgul - 24/24
WIH: Malak: short sword; Varkos: long sword; Ilhalevar: quarterstaff; Al'Zur: long sword; SoT: Spear, shield; Wulfgard: staff; Zafalia: spear, shield; Korgul: battle axe, shield
MO (10’): 1- Malak; 2- Korgul and SoT; 3- Varkos; 4- Ilhalevar and Al'Zur; 5- Zafalia and Wulfgard
Consumables: Lantern - 4 hours left (off), 30' radius; Torch, 60 minutes (Malak), 40' radius; Torch, 5 minutes (Zafalia), 40’ radius.
--------Spells: Ilhalevar: 1-2/2; Al'Zur: 1-1/1; Wulfgard: 1-4/4, 2-2/2; Zafalia: 1-4/4, 2-3/3

Re: Action Thread 2

Posted: Fri Jun 01, 2012 2:16 am
by tkrexx
Disappearing townsfolk, the Ranger replies to Varkos, tho his eyes still hold to the odd growths decorating the cave ceiling. Find and eliminate the source, bring the folk home, if possible. Zafalia, your opinion on these?

Re: Action Thread 2

Posted: Fri Jun 01, 2012 6:16 am
by Argennian
rredmond wrote:... And as the Druidess looks closer her torch starts to sputter as well, it’s life ending.
Zafalia sets the sputtering torch down, gets out her hooded lantern and lights it.

tkrexx wrote:Disappearing townsfolk, the Ranger replies to Varkos, tho his eyes still hold to the odd growths decorating the cave ceiling. Find and eliminate the source, bring the folk home, if possible. Zafalia, your opinion on these?
The druidess steps forward with one eyebrow raised in awe and the other furrowed in confusion upon seeing the alien-looking flora. "I have... no idea at all what they are, master ranger. I would like to hope they are not a threat but my instincts tell me otherwise. Let us prepare our missile weapons, friends. If we must dispatch them, mayhap the sound of the waterfall will cover the noise."

Zafalia will find a small rock, and with the others ready, will toss it over on the cavern floor below those things to see if they react.

Re: Action Thread 2

Posted: Fri Jun 01, 2012 3:59 pm
by KesselZero
Missile weapons, hm? I shall have to purchase one when we return to the town loaded with booty. Until then, I'll just have to back ye up with this. The dwarf hefts his axe menacingly. He moves so he is just behind Zafalia, readying himself to strike if anything gets within attacking distance of her.

Re: Action Thread 2

Posted: Fri Jun 01, 2012 4:28 pm
by saalaria
Varkos readies his bow, waiting for Zafalia to indicate when he should fire. He will stay 10feet behind Zafalia for now.

Re: Action Thread 2

Posted: Sat Jun 02, 2012 12:34 am
by tkrexx
The Ranger readies his bow. Should the things begin squealing, moving or blowing smoke he will loose his arrow.

Re: Action Thread 2

Posted: Sat Jun 02, 2012 3:45 am
by Nuke66
"We could see how good of a shot you are, can you sever the anchor point?"

Re: Action Thread 2

Posted: Sun Jun 03, 2012 8:32 pm
by rredmond
Hope to update by tomorrow morning. We lost Comp+1 to the game, but I'll NPC the cleric while we recruit someone else to join. Hopefully I can get someone to take over the character, but we'll see. Sorry guys!

Re: Action Thread 2

Posted: Mon Jun 04, 2012 1:51 am
by Argennian
rredmond wrote:Hope to update by tomorrow morning. We lost Comp+1 to the game, but I'll NPC the cleric while we recruit someone else to join. Hopefully I can get someone to take over the character, but we'll see. Sorry guys!
OOC: No worries, Ron.

I'm sure we'll get the slot filled quickly! 8-)

Re: Action Thread 2

Posted: Tue Jun 05, 2012 8:02 pm
by dmw71
Argennian wrote:"I have... no idea at all what they are, master ranger. I would like to hope they are not a threat but my instincts tell me otherwise. Let us prepare our missile weapons, friends. If we must dispatch them, mayhap the sound of the waterfall will cover the noise."
"So no one objects if we hack these things up or set them afire?" Malak asks, a hint of a grin can be seen at the corners of his mouth.