Fimmion lights a
newly acquired torch and remains vigilant in securing the rear of the group with the halfling, until
Shannigans notices that the enemies have added reinforcements. He takes a deep breath, flings his scarf and
quickly steps up to attack the most accessible troglodyte
(t1).
Strom, unaware that reinforcements were on their way, accidentally bumps
Shanny causing the hobbits first dagger strike to miss its mark, but the crafty halfling quickly rights himself and issues a well-placed strike against
(+20xp) the already wounded target, dropping it.
Strom, originally looking to target the recently slain beast, is unable to adjust his focus against the new opponent in time and his lizard-like foe is able to avoid being struck by the paladin's blade.
"Die by Crom!" snarls
Aric, swinging again at the troglodyte's neck, but the creature is able to avoid being struck by the blow from the barbarian's blade; one which almost certainly would have been fatal.
Kaltar, still trying to recover from his poorly executed last attack, is
unable to connect with his mace again.
---
The fallen troglodyte is quickly replaced as one of the newly arriving swamp beasts steps over it as if it weren't even there, leaving the paladin still facing two attacks. The knight is able to
block the first, but the second attack manages to
penetrate Strom's defenses, gashing the knight
(-7).
Aric is also facing a pair of adversaries, angrily
slapping aside the first with his blade while his shield
absorbs the blow of the second.
At the southern end of the conflict,
Kaltar easily
avoids harm as his defenses are more effective than his offenses.
---
Code: Select all
_________
/
_____ /
__ \ ________/t2 f3
\ \ / Sh St* t3*
\ \ / _____ Ar f1 f2
| \_____/Fi / *Ka f4 __
| / \____/ \___
| _______/
/ /
/ /
---
End of round 2. Actions and initiative for round 3.