ffilz wrote: ↑Wed Apr 05, 2023 2:59 am
Well, here's a start. I have picked any skills, but going for speed and deftness with everything else decent. Will probably tune some things to optimize saving throw BCS and other derived scores.
https://docs.google.com/spreadsheets/d/ ... ue&sd=true
Looking for skill suggestions.
Role horse, and maybe monkey or rabbit.
Also thinking of the pious option, please post the details.
I added the Pious Layman details into a tab by that name on your sheet so you have the full text. Minoru is a great name for the Pious guy, btw.
Pious Layman means you take Theology (Shinten) as one of your Arts. Your ability averages theology and your Will ST. Your theology is based on Wit+Will. Your ability to perceive hidden things as the Rabbit or Mouse is based on your Wit ST. So, that all works together and requires your character to have some smarts over brawn - moving points into Wit and Will. (As Jemmus pointed out, most weapons also include Will or Wit, too.)
You're currently optimized to get the three actions and first in initiative (with Deftness 25, Speed 25), and that's probably a good build for
Grognardsw to consider if you are oriented for smart observation and Rex is oriented for Strength/overwatch. I would probably bring down your Speed to 15, and Deftness to 20, then raise Wit to 20 and Will to 15. That keeps you at initiative 10, 5 move, and gets your Perception of 5 up to a respectable 9 and your Pious abilities from 4 up to 7.
The Ancestors forbid you to murder (note that is
killing by treachery and for Shinto
doesn't include killing in defense. Buddhist forbids harm, killing, AND murder but Shinto is more forgiving on those points.) So, no point in Garrotte, Silent Kill, or Blowgun. Keeping the sword is probably sensible as your lethal defense option, and with a good Wit score having Disguise, Theology, and then Chemistry as your arts is pretty cool. You could be the smart guy who can make poisons, cures, and gimmicks. (Note that poisons aren't usually hit points or death, but instead can sap attributes - your opponent suddenly isn't strong enough for their weapon, for example. Much more tactical options.)
On the choice between Atemi-Wazu and Jujutsu, this is probably a good guy to take the latter. Without Atemi-Wazu, you use your Brawling score instead of your Atemi-Wazu skill (so likely a little lower) and can only do subdual instead of lethal damage unarmed, but your damage rolls are the same. But having Jujutsu gives you more tactical options again - it allows you to make grapple, throw, and trip attacks (without the chain-rope weapon). You can choke-out and knock people unconscious once you do the throw/takedown. You can immobilize people's limbs for a period of time. If you parry with your secondary action you get a special move where, instead of +1 AC, you get an opportunity attack on every attacker who misses you. By choosing to subdue and not murder, you get a ton of moves to do so.
For the other bugei: ninjitsu is automatic; jumping/climbing and swimming are the clan specialty so never a bad choice; shuriken-jutsu can be useful for ranged needs. If you want extra cool points, take Yadomejutsu - the art of catching arrows. (If you would be hit by a missile weapon, you get to roll this and see if you negate their effect number.) That's some great non-lethal badassness.
I would consider him partially the
Boar, but also the
Rabbit and the
Rooster. The wise leader.
Grognardsw wrote: ↑Wed Apr 05, 2023 1:40 pm
Thanks for the updates. Work is busy so I’m hoping to progress my character by end of week.
Sounds great.
If we have Rex leaning to Strong, sneaky overwatch (bow, chain, lethal unarmed)
Ffilz leaning to wise, observant infiltrator and leader (sword, shuriken, subdual unarmed)
Me/Kaida as mystical support (chain, strikes of fire, water, or wind)
That still means we need the fast assassin. As Ffilz shows you can get three actions per round with 25 Deftness/25 Speed, get initiative 13 and a movement of 8 (vs the average 4 or 5). The unfilled rolls of
Tiger,
Horse, and
Snake.
...or rejigger with the other guys.
Edit to Add: All fixes I found and made on Rex and Ffilz sheets are also now incorporated back into the Ninja template. If you
go back and start here again, you'll have the most updated workbook.