Page 20 of 26
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Mar 30, 2018 3:14 pm
by dmw71
Interrogation Continues
Vernon moves to guard the door to the north.
"How long does he stay smoky like that?" AdaRue asks
Dorick about
Raif. The prisoner replies that he doesn't know, saying it was a potion
Raif had been talking endlessly about, but had never used.
"It might already be over?"
"You're leaving?" Dorick says with a chuckle after overhearing AdaRue suggest the group return to
Brighton.
"There might not be anything worth returning for..." he adds.
"Raif isn't going to wait -- and Yara is.... scary. My guess is, they still plan to kill off any remaining goblins without us," Dorick says, indicating the three of them you have captured.
"But, in a way, they would solve your problem... unless you're here for something besides eliminating the goblins?"
---
No map upate.
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:23 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Mar 30, 2018 3:33 pm
by Zhym
"Hey, now, that's not a bad idea," says Horatio. "Why should we put our necks in danger? All we gotta do is hang out by the exit until this guy's pals kill the goblins and collect all the loot for us. When they come out, we hit 'em from behind and take all their stuff! All the profit, not much risk!"
"You know of any other exits from this place?" he asks Dorick.
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Mar 30, 2018 3:42 pm
by dmw71
Interrogation Continues
"You know of any other exits from this place?" Horatio asks
Dorick. The prisoner says he's only aware of one way in or out, and proceeds to describe the same entrance you've used.
Fighting his binds,
Dorick motions for
Horatio to approach.
For Zhym only:
---
No map upate.
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:24 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Mar 30, 2018 3:45 pm
by onlyme
Junius asks the group whether they prefer to leave now while they still have some initiative, or rest to allow those who may want or need it to regather their strengths.
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Mar 30, 2018 7:12 pm
by Rusty Tincanne
AdaRue has already stated her preference to return to Brighton with these three prisoners in tow. She has no patience for people that attack her and her friends. AdaRue whispers to the others that she feels it is very important to get the bottle out of the goblin tunnels, rather than risk losing it to the goblins or Raif.
Vernon agrees that the primary concern is to get back to Brighton. We'll be welcomed as heroes for sending back those women with the Warden. We can return tomorrow and look for more prisoners. Can't find prisoners if we already have prisoners... He crosses his arms triumphantly over his sound logic.
Re: XIII. Goblin Halls: Third Trip
Posted: Sat Mar 31, 2018 10:59 pm
by Zhym
"What, and leave all the loot here for Raif to scoop up all easy-like? No way!" protests
Horatio.
"Sounds like there's not much of the caves left, anyway. Now that everyone's moving again, let's go kill those jerks while they're hurt. Plus, there are the wolves."
He whispers in reply to Dorick:
Re: XIII. Goblin Halls: Third Trip
Posted: Fri Apr 06, 2018 6:00 pm
by dmw71
Interrogation Continues
Horatio continues his private dialog with
Dorick:
For Zhym only:
While the above is taking place,
AdaRue and
Vernon argue for the group to return to
Brighton and return later.
Horatio interrupts his private conversation to argue that the group press on.
""What, and leave all the loot here for Raif to scoop up all easy-like? No way!" he protests.
"Sounds like there's not much of the caves left, anyway... now that everyone's moving again, let's go kill those jerks while they're hurt!"
In the distance, the wolf barking and snarling continues to be heard.
---
No map upate. I'm going to ultimately need an agreement here... or you can split the party.
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:26 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Mon Apr 09, 2018 11:14 am
by onlyme
Junius quietly suggests that they may have to trust that the prisoners have no loyalty to Raif other than fear.
has anyone checked their pockets, etc for any vials of potions?
oh, and let's load up the magic tipped arrows and get ready to go out in a blaze of glory... This was what Sacro Fissial was born for.
Re: XIII. Goblin Halls: Third Trip
Posted: Mon Apr 09, 2018 11:30 am
by Rusty Tincanne
dmw71 wrote:Vernon begins relieving them of their weapons and valuables.
In total, the group is able to salvage the following:
- Weapons: two short swords, dagger, staff, light hammer
- Armor: shield, chainmail (still worn by Craimmar), leather armor (still worn by Elowen)
- Equipment: backpack (x3), wineskin (full), parchment, quill, ink, manacles, 6 torches, flint & steel, wooden unholy symbol, capes of the Crimson Brotherhood (x3), glass vial of red liquid, empty glass vial
- Rations: 13 days
- Wealth: 155 gold pieces
- Other: spellbook (charm person, detect magic, light, magic missile, read magic)
Dave, do you play that a PC can take a taste of a portion to discern its effects? If so, AdaRue will try the red liquid, and if it seems likely it is a prob of healing, she'll hand it to Junius.
Didn't we have more or those? Dimly could use some healing before heading out.
Re: XIII. Goblin Halls: Third Trip
Posted: Mon Apr 09, 2018 2:56 pm
by dmw71
Rusty Tincanne wrote:Dave, do you play that a PC can take a taste of a portion to discern its effects? If so, AdaRue will try the red liquid, and if it seems likely it is a prob of healing, she'll hand it to Junius.
Not normally, no, but given where we are, you'll know they are potions of healing.
"Healing: The imbiber of this potion regains damage equal to
1d6+1 hit points. This potion also cures paralysis. This potion
can only be quaffed in total for affect."
Re: XIII. Goblin Halls: Third Trip
Posted: Tue Apr 10, 2018 3:09 pm
by dmw71
Next?
In the distance, the wolf sounds seem to be subsiding a bit, with only the occasional bark being heard instead of a chorus of angry snarling.
---
No map update.
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:28 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 2:49 pm
by onlyme
I guess we either need to do A or B...
Junius and Sacro would both fight to the end to defeat Raif and the king. However, if anyone wants to split the party beforehand, they will both instead go back to town and retire.
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 3:00 pm
by Zhym
"Enough talking!" says Horatio. "We're wasting time while Raif gets all the loot. C'mon, let's go get 'em!"
He cuts Dorck's bonds. "I should probably kill you, but what the hell, maybe you can help us. Jerk like Raif is, I bet you'd be even happier than me to put a blade in his gut. Can the other two be trusted, or should we do 'em?"
~~~~
Keebler shakes his head. "I will not join you in a quest for riches and murder," he says. "We have accomplished our mission. We found what was poisoning the water and stopped it. I will return to town with the tainted magic vessel and any who wish to come with me."
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 9:43 pm
by dmw71
Return of an Enemy
"Enough talking! We're wasting time while Raif gets all the loot." Horatio proclaims, frustrated with the inactivity.
"C'mon, let's go get 'em!" he says while begins to cut
Dorick free from his bonds.
"I should probably kill you," he says to the prisoner, but keeps cutting.
"What the hell, maybe you can help us. Jerk like Raif is, I bet you'd be even happier than me to put a blade in his gut," he says, completing the release.
"Can the other two be trusted, or should we do 'em?" Dorick, rubbing his wrists, is confident he can get his other companions to comply.
"If not, I'll kill 'em myself," he adds.
Just as
Keebler was about to announce his intentions, a gentle knocking sound is heard coming from the closed doors to the north. The door opens slowly, and a familiar voice is heard before the actual source of the voice is seen:
"Kill who yourself?"
Raif enters, arms raised, with his large two-handed sword strapped to his back. He stares at
Dorick.

- Raif.jpg (87.4 KiB) Viewed 487 times
"Parlay? he asks in a much less confident and snarky tone as employed previously. He cautiously takes a step into the room, with
Yara sneaking in closely behind him.
---
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:29 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 10:24 pm
by Zhym
Horatio snorts a short laugh. He answers Raif but keeps his eye on Dorick in case of a trick. "Well, you, of course. Last time we talked we wasn't talking so much as trying to kill each other. Why are you here with your 'Parlay' now?"
~~~~~
Keebler reaches for his bow, ready to use it if Raif or any of his cronies make a hostile move, but he keeps it lowered.
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 10:48 pm
by dmw71
]
Parlay
"You have three of my mates," Raif starts.
"It's making carrying out our plans more difficult." he admits bluntly.
"Release my men?"
Dorick listens on uncomfortably but remains silent.
---
Actions?
---
Brighton Area Map
---
Date: 4 Martius, Year 7102
Time: 13:30 (Sunrise: 06:53, Sunset: 18:37)
Temp: 62F
Conditions:
Light Sources:
Known Conditions/Spells in Effect:
Character Status
- Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (5)
Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4-2 = 2 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
AdaRue | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 10 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2, 1, 0 (Light, Protection From Evil)
Canun | Cleric: 2 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2, 1, 0 (Detect Magic, Light)
- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Sleep)
Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (4) | Spells: 1st: 1, 0 (Sleep)
Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (4)
Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-6 = 2 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (5)
Vernon | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Chain, Shield | Weapons: Bastard Sword, Shortbow (--)
Marching Orders
Scout:
5-foot:
- Junius
Dimly
Vernon
Keebler
Sacro
Horatio
AdaRue
Rainey
Canun
10-foot:
- Junius & Dimly
Vernon
Keebler & Sacro
AdaRue & Horatio
Rainey & Canun
Rolls
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 11:35 pm
by onlyme
Junius and sacro hold arrows ready in case.
Re: XIII. Goblin Halls: Third Trip
Posted: Wed Apr 11, 2018 11:40 pm
by Zhym
Horatio snorts again. "Why?" he asks. "What's in it for me—I mean, us? Seems easier just to kill you. Don't have to split treasure more ways, and no risk of you trying to put a blade in our backs."
"Besides, what makes you think they're still your men? Dorick here talks like he wouldn't mind seeing your corpse. I bet you're a real sweetheart of a boss, aren't you? 'Your men' might rather be on our side. The winning side." He grins. It's not friendly.
Re: XIII. Goblin Halls: Third Trip
Posted: Thu Apr 12, 2018 12:04 am
by Rusty Tincanne
reposting from the OOC threadRusty Tincanne wrote:Errr.. I think the story was advanced rather quickly there. In game terms we had just discovered the vials were for healing. AdaRue tried to get Junius and Dimly to drink them. Any chance of retconning that?
Also, at the bottom of page 19 Vernon had moved to guard the door. He would not have let Raif get in without a fight. For whatever it's worth:
Bastard Sword [1d20+1] = 11+1 = 12, dmg [1d8+1] = 4+1 = 5
Re: XIII. Goblin Halls: Third Trip
Posted: Thu Apr 12, 2018 2:13 am
by AleBelly
"Your men?" giggles Canun. "Let them be the judge of that. You ran away like a schoolboy, leaving them to their fate." He turns to the two unreleased prisoners, making sure to keep an eye on Jana. "What's your cut of the proceeds, anyway? He taking more than his fair share? We split even in this group."