[Completed] - Lars/Finger of Doom - 19 March, 1 VC

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Zorroroaster
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#381 Post by Zorroroaster »

Orrin nods in agreement.

"Not only that, but I was thinking of leaving behind a few things like this old miner's pick if it means I can carry a few more bars with me. How long until you think she will be stable?"
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#382 Post by Keehnelf »

she should be movable tomorrow morning. I assume you're remaining her at least until then-- does anyone have plans for the daytime, or should I skip right ahead?
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#383 Post by Zhym »

Skipping ahead is fine with me.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#384 Post by Keehnelf »

March 26, 1 VC - 7:00am

The terrible rain continues throughout the day and night, making the group thankful that they have the shelter of the cave even while the threat of further spider attacks continues to make them anxious. Fortunately, however, the spiders seem to be dormant, or in a defensive posture, at least for now, and the day and night pass without incident. In the morning, Naila seems fit enough for travel not to die during the first day at least, so the party can move on if it desires.

Remove one day of rations apiece, please.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#385 Post by Zorroroaster »

1 days ration deducted.

Do either Lars or Orrin heal during the rest?


"So, shall we try and find our way back to Vaul? How much of this loot are we able to carry? I think I will drop this pick, 2 oil flasks and my old shield if I'm to carry this fancy one. Perhaps a few of Nailas things can be left behind as well, to lighten our load."
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#386 Post by Keehnelf »

No. You need a complete day of rest before you start healing--no travel, no adventuring, and certainly no life-or-death combat against poisonous monsters :)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#387 Post by KingOfCowards »

Two of us need to carry Naila. One can be loaded down with ingots. The two carrying might be able to put a few ingots in their packs as well. Lars will help carry Naila, as the least useful in combat.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#388 Post by Zorroroaster »

I agree. Perhaps there are a few items of Nailas that aren't crucial (and also heavier) that we can leave in order to take more loot.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#389 Post by KingOfCowards »

I don't think there is much room for saving weight. Either her rations or ingots are her heaviest things. Dropping a few flasks of oil doesn't even equal one ingot.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#390 Post by Zorroroaster »

True. I hadn't looked at her character sheet too closely. Orrin might be able to handle one more ingot if he drops a couple things. It's small gain at this point though. Just an idea.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#391 Post by Zorroroaster »

Orrin will set down his miners pick in order to add one more ingot to his bundle. He'll also leave his shield behind in order to manage the newly found shield.

I think we can probably take a maximum of 8 or 9 only, correct? 1 bundle for whoever isn't carrying the stretcher? We can take turns on that, and hand the bundle over to whoever is leading the way.

Miners pick removed from inventory.


"Lars, which direction are we headed? I'm as ready to go as can be."
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#392 Post by Keehnelf »

A reminder that having the bundle means no one gets a rest as you travel--when you aren't carrying Naila you'll have your hands full with the ingots. This won't prevent you from traveling, but will slow down your overall rate of travel.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#393 Post by KingOfCowards »

Keehnelf wrote:A reminder that having the bundle means no one gets a rest as you travel--when you aren't carrying Naila you'll have your hands full with the ingots. This won't prevent you from traveling, but will slow down your overall rate of travel.
As a group are we okay with this? I would vote yes, but I guess it depends on how much it slows us down. Wouldn't want to risk Naila's life with extra travel time just for a batch of ingots?
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#394 Post by Zhym »

Fine with Lug.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#395 Post by Zorroroaster »

good to go.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#396 Post by Keehnelf »

March 27, 1 VC - 7:00am

The party heads out in as close to a southwesterly direction through the forest in the heavy rain. The sounds of their heavy footsteps through the undergrowth are drowned out by the steady patter of the rain on branches and leaves above and in the rustle of the dense brush all around. Everything is quiet and the inhabitants of this part of the forest seem to have gone to ground. The party rests in a bower semi-sheltered from the rain, huddled together tightly.

In the morning, the rain has abated somewhat, at least enough to no longer be a miserable spirit-choking condition. As the party goes about breaking their meager camp, they see that attached to a few nearby trees are what appear to be human skulls, bound by crude grass ropes, daubed liberally with dark orange paint or perhaps long-dried blood. They spot several to the right side of the camp, al roughly pointed in the party's direction.

Please deduct one day's rations apiece.

Naila's condition has worsened slightly during the day's travel: she has lost one more HP.
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#397 Post by KingOfCowards »

"That's certainly a discomforting sign, especially without our mage to protect us. I think we need to get out of these woods as soon as we can. Hopefully another day's travel should get us back into the moors."

When you say to the right of the camp, does that mean on the western side, assuming we are facing southwest?
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#398 Post by Zhym »

"Roughly pointed in the party's direction." Can we tell if the skulls are arranged as a "Keep out!" warning meant to ward us off from the direction we're heading, or some other direction?
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#399 Post by Keehnelf »

KingOfCowards wrote:"That's certainly a discomforting sign, especially without our mage to protect us. I think we need to get out of these woods as soon as we can. Hopefully another day's travel should get us back into the moors."

When you say to the right of the camp, does that mean on the western side, assuming we are facing southwest?
1 day's rations deducted
To the right given your direction of travel. i.e. presumably northwest if you are traveling southwest.

The skulls are pointed roughly to the southeast, and look grim and imposing. There are no words associated with them, so they are what they are. If they are wards, they seem to be warding the area to the (presumably) northwest).
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#400 Post by Zorroroaster »

"I don't like the look of those skulls either. Should we head a little more to the south for a while, to avoid that place? Perhaps we can find a better place to lie low for a day. I don't know how much Naila can take."

1 days ration deducted.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)
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