Barrowmaze: BRAGging Rites

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redwarrior
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Re: Barrowmaze: BRAGging Rites

#381 Post by redwarrior »

Isvand perks up Unseen servant! That sounds even better!
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Re: Barrowmaze: BRAGging Rites

#382 Post by OGRE MAGE »

Taking the wise hint from Gerdal, Sven calls upon his invisible helper.

1st Level Spell Retention (INT 15) [4d6+1]=18+1=19 :(

First, he has the servant attempt to unravel the magic wraps, then he has it assist Isvand in the next room.
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Re: Barrowmaze: BRAGging Rites

#383 Post by Spearmint »

Exploring the Fungal Corridors.

Eager anticipation and trepidation. The temptation to grab the bow is driving Isvand loopy which inspires him to coil a loop of rope and lasso the bow, dragging it off the plaque and out the door. A Yew longbow at your feet and Willo's. Perhaps you are disappointed that nothing more exciting happens than it clattering to the floor.

The mural is a painted scene, not a tapestry. It looks quite lifelike, retaining the lustre of verdant colours. Certainly happy with their prize, though the bow might be too big for a halfing to pull effectively. Now how to get the antlered helm without disturbing the body?

Isvand and Willo random perception vs 17% and 33% [1d100]=33 [1d100]=98 .... .... :roll: nothing to see here.

The tablets hugged by the Fungicidal halflings are not retrieved yet. Caution after near calamitous experiences with their larger Shroom' comrades breathing death and disease.

In the coffer crypt, unseen aide is summoned and carefully begins to unbind the mummified figure. The linen strip is rolled up, longer than twice the length of a hemp rope. A heavy swaddling but crucially, the linen is kept unbroken and free from tearing. I rolled the US a check using the mage's base Dex skill.

Unseen hands vs 15 [4d6]=10 Unseen hands vs 15 [4d6]=13

it actually takes an hour to unwrap a body and you have a two hour spell duration, so I advanced that to cover both Mummies. Add 'two enchanted Mummy linens' to the trove.

While the Unseen Servant works at his allocated task, Sven has to stay within the spell effect range that means he can't enter other rooms but you could mingle in the corridor. You can play with the spell components, 'a piece of string and a bit of wood' perhaps a Yo-yo.

(I am thinking that once you see the US slowly garnering the fabric without issue, you think it best to leave it to that task and not concurrently investigate the other coffers or amphora in case that sparks some conflicting response).

I wouldn't actually be against you using that two hour spell duration while the US diligently works to be allocated to memorizing spells though I am aware that folk might want to continue exploring and risk triggering some reaction or issue.

So, actions, any advances to get the helm, tablets, search coffers and jars, search, research, etc.
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Re: Barrowmaze: BRAGging Rites

#384 Post by Rex »

Orgoth

Orgoth will look around, but not handle anything yet.

Search [1d8]=3
Perception [1d100]=8

Note he is wearing his Helm of Wisdom if that helps with anything.
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Re: Barrowmaze: BRAGging Rites

#385 Post by OGRE MAGE »

Two hours? :o I will assume this is an attempt to better align our two groups timewise, and won’t argue about logistics. :lol:

Sven is very interested in hearing about the painted mural and the tablets, but he stays with his very very slow moving servant instead.

He tells the others to continue searching, have a snack, or do what they like, while he studies his spellbook as the servant surgically removes the magic wrappings. He will investigate the amphora jars with any remaining time.

Relearning: Detect Magic (0 level), Unseen Servant (1st), and Sven’s Acrid Breath (2nd). (if possible)
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Re: Barrowmaze: BRAGging Rites

#386 Post by Spearmint »

two hours? Apparently Mummies used on average 372sq metres of linens. I did wrap my kids up in a toilet roll, dressing up as Lazarus coming out the grave once, took me five minutes but they tore out of that in a flash. Here the key is not tearing the one length of continual fabric and the going over and under a prone body without disturbing it.
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Re: Barrowmaze: BRAGging Rites

#387 Post by Spearmint »

Great. I could add in here that however someone tries to get the antlered helm, whether by trying to lasso it, telekinesis, knock it with a pole or just plain walk in a grab it; the helm is actually accessible and your every caution does not provoke any trap or spell effect. So deliberating how to get the helm then getting it can take some of the 'waiting around' minutes up.

You have the helm. Sized human or elven craniums, it may no doubt shrink to fit if a lesser big-head wants to try it on. Give me any other specific actions in regard to the bow, helm, mural and crypt.

Going in to the halfling Myconids crypt may not be so quiet you feel. Despite being motionless, the creatures are alive, inhabiting the skeletal bodies of former adventurers. Give me specific actions regarding this crypt.
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Re: Barrowmaze: BRAGging Rites

#388 Post by OGRE MAGE »

Spearmint wrote: Wed May 03, 2023 7:04 pm two hours? Apparently Mummies used on average 372sq metres of linens.
Wow!

The old Scooby-Doo cartoons were not very accurate then. :lol:

If someone wants to try something in there, go for it. But if none of the others want to investigate the tablets yet, I will suggest the group keep a watch on that room for now so we can all address it together once the current 2 hours is over.
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Re: Barrowmaze: BRAGging Rites

#389 Post by Rex »

Orgoth

Orgoth will remain watching.

No bad mouthing Scooby-Doo allowed.
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Re: Barrowmaze: BRAGging Rites

#390 Post by sastaz »

Do the halfling myconids count as undead?
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Re: Barrowmaze: BRAGging Rites

#391 Post by Spearmint »

Do the halfling myconids count as undead?
I know why you ask. In short you could trial and error to see if the spell works, though Amos might say as a cleric he may not think they are undead, just some evil, sentient fungal creature that inhabits the skeleton to grow around and beva body to feed upon.
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Re: Barrowmaze: BRAGging Rites

#392 Post by sastaz »

Gerdal

"I do want to have a look at those tablets as well, but no poisoning and no spore clouds this time. Can we take them down from a distance, maybe use the pit traps to our advantage? Maybe they will even drop the tablets if threatened."
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Re: Barrowmaze: BRAGging Rites

#393 Post by redwarrior »

Isvand is just happy to have recovered the bow and the helm... He doesn't want to experiment with either right now. He'd rather get them properly identified. The Helm MIGHT be cool, but it seems that the antlers would limit his nimbleness. He will move back into the room with Yewie holding the light, and explore the mural. Were it a tapestry, he would see about rolling it up. As it is, the fact that its painted on the wall, and seems to be magical has him really curious. I'm tempted to try to walk "into" the scene, but I'm not gonna. :)
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Re: Barrowmaze: BRAGging Rites

#394 Post by Rex »

Orgoth

I don't associate horned helms with Cromm and he already has a magic helmet. Could be interested in the bow. Not interested in messing with the tablets so just watching and waiting for now.
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Re: Barrowmaze: BRAGging Rites

#395 Post by Spearmint »

Exploring the Fungal Corridors.

The burial linens are stripped from two of the deceased in the far room, carefully peeled away from the bodies and folded into a pile before being stuffed in a small sack each. the sacks weigh 20lbs each and could be carried by the wooden halflings to share load out. The unbroken jars and two other crypts can be examined next, make an action post to do so.

The longbow, made of Yew wood. It could be equipped by Yardie or Orgoth. I think. I equipped the mercenary with those arrows which were found by the coffers in room 18. Let me know between the two if anyone used it.

The antlered helm is pictured. Certainly the shoulder width spread of tines would inconvenience a dungeon crawl. It is crafted in iron which possibly disqualifies its usability for Thieves class. using my House Rules, I allow human mages to wear armour and still spell cast but they take a skill check penalty beforehand with a failed check erasing the spell. Let me know who wears it if anyone does.

Gerdal contemplates the tablets. The mushroomed figures hold their tongues, motionless, coddling runic tablets in firm grasps. They offer up no help to answer conundrums.

Isvand studies the forest scene while those skilled apply talents to scour the room.

Amos: secret door checks vs 33%, Gnimish: stonework appraisal vs F/R traps vs 70% [1d100]=46 [1d100]=32

Neither Gnimish or Amos can positively distinguish problem areas. The halfling contemplates stepping by faith into the picture, walking a forest trail in the mural that leads off between the trees. Not wanting to tempt fate or bruise his nose, he hesitates to act. Even with his wooden golem kin, he cannot fathom any mural secrets or perceive any hints or dangers painted upon the wall.

Sven commits new spells to memory.

actions please.

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Re: Barrowmaze: BRAGging Rites

#396 Post by Rex »

Orgoth

Orgoth will examine the bow.
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Re: Barrowmaze: BRAGging Rites

#397 Post by Spearmint »

The yew longbow looks like most other common bows you have seen. There are no inscriptions, no special craft marks, no golden tips or bowstring made of precious spider silk or rare creatures. It pulls to an average strain and flexes on common balance points.
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Re: Barrowmaze: BRAGging Rites

#398 Post by OGRE MAGE »

With the magical linens properly stored for transport, Sven turns his attentions to the pair of crypts with the less attractive remains. Without touching anything, he looks the two bodies over cautiously, searching for any more clues to their unfortunate demise.

Once his investigations are satisfied, he inspects the two remaining amphora, looking for markings or writing on them before tapping on the outside with his knuckles.

He will shake both containers softly to help learn if there are any contents before finally attempting to open their stoppers for a closer inspection.
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Re: Barrowmaze: BRAGging Rites

#399 Post by Rex »

Orgoth

"I will take the bow for now if no one objects."
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Re: Barrowmaze: BRAGging Rites

#400 Post by redwarrior »

Isvand shrugs at the fate of the bow - no way he could use it, even if he wanted. And the helm... Maybe once we know why it radiates magic, but not before! He will help Sven with his explorations in the other two rooms, and remind him again of the magical painting/mural. He will search the crypts for traps. And crisply reports that they appear trap-free!


FaRT Target 30 [1d100]=87
FaRT Target 30 [1d100]=78
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