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Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 5:02 am
by drpete
Round 3
Seeing an opening, Saal leaps across into the automaton as it turns away to attack Hlalf. His jump takes him across to the things waist, and he hangs on as it stomps away from the door toward Hlalf.
Shmehk follows Hlalf's lead, and quaffs the second potion. Little sparkly lights erupt from Shmehk and swirl around in ever widening circles. Somewhat to Hlalf's horror, the sparkles focus on him! The sparkles hit Hlalf. Each one pulls a bit of his mass away, and carries it over to Shmehk! In the space of a few seconds, Hlalf is tiny again, and Shmehk has grown up to regular size!
A new large opponent having presented itself, the automaton switches its attack to Shmehk, slamming him (
6 damage!).
Aurs runs for the small potion shelf!
Hlalf, again shrunken to a tiny state, hits the automaton on ther ankle, instead of the knee (
2 damage)
Shmehk and Hlalf, please both take 1d4 temp stamina damage!
Automaton Smash: [1d20+2] = 17+2 = 19 dam:[1d6+1] = 5+1 = 6
Shmehk Scree | Wizard | HP: 4/10 | AC: 11 | Luck: (10
-4)
+0=6 (-1)
(Spellburnt)
-------------------
Raamiz | Thief | HP: 10/10 | AC: 12 | Luck: (16
-5)
+0=11 (+0)
-------------------
Saal | Thief | HP: 6/6 | AC: 13 | Luck: 9
+1=10 (+0)
-------------------
Aurs Bonne | Warrior | HP: 9/9 | AC: 13 | Luck: (15-1)
+0=14 (+1)
-------------------
Hlalf Frostmane | Warrior | HP: 9/9 | AC: 12 | Luck: 8
+1=9 (+0)
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 5:36 am
by AureoBuendia
How fast is the transformation time? Do all the potions look alike? I'm considering grabbing a bottle, run under the automaton, chug it, put my hands above my head, closed fists and all, and let the growth spurt knock the thing from below.
Init round 4 [1d16+2] = 1+2 = 3
My initiative suggests otherwise, though. Maybe it can be used to our advantage. The new normal sized can take their action and then I'll aim for the knockdown is no one else comes up with something.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 7:48 am
by shaidar
Shmehk
Stamina dmg: [1d4] = 2
that's just downright cruel
so this is hp dmg or points off of stamina? If my stamina does down then I'll lose my hp bonus 
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 2:25 pm
by drpete
Aureo, it's not instantaneous like an ant man type thing where you zing up at high speed, unfortunately... it takes a few seconds. It might be a good way to pop up "behind" someone, though.
Shaidar, the damage is temp damage to stamina, and yeah, your hp bonus may go away (temporarily) as a result...
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 3:00 pm
by shaidar
ok, thanks. So Shmehk loses 2hp temporarily, putting him at 2. I need to seriously consider what I'm doing next round, init will be crucial 
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 5:14 pm
by Wintermute
Stamina Dam: [1d4] = 3
Edit: with the earlier damage, that's 5 total, bringing my HP down by 2, to 7 i think.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 5:58 pm
by drpete
At the moment, the automaton is going to continue going after Shmehk, since he is big...
Oh, and I should totally have given Saal a
fleeting luck for jumping on the automaton.
Automaton Init [1d20-2] = 15-2 = 13
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:13 pm
by Sapperzz
Saal's Initiative
Initiative: [1d20+2] = 17+2 = 19
Seeing the imminent danger of the fellow Forrester, Saal desperately searches for some loose paneling to sink his dagger, or work his disable traps skill to hinder the metal beast.
So he either will attempt to make a backstab attack, or a disable check, depending on what he can find.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:21 pm
by shaidar
would Shemhk be able to take an action, such as attacking, and move enough to get out onto the landing?
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:29 pm
by Enoch
Can Raamiz use his small size and the confusion to try and sneak behind the colossus? (Ideally, I'd love to go for a backstab.)
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:37 pm
by drpete
shaidar wrote:would Shemhk me able to take an action, such as attacking, and move enough to get out onto the landing?
Yes, you can move and attack... you *do* open yourself up to an "attack of opportunity" though, if you move away from melee (not counting it for the vastly differently sized people/automaton, but it should apply to you "at size")
Enoch wrote:Can Raamiz use his small size and the confusion to try and sneak behind the colossus? (Ideally, I'd love to go for a backstab.)
Sure... how about if you give me a DC 10 hide in shadows check, it loses track of ya.
Sapperzz wrote:Saal's Initiative
Initiative: [1d20+2] = 17+2 = 19
Seeing the imminent danger of the fellow Forrester, Saal desperately searches for some loose paneling to sink his dagger, or work his disable traps skill to hinder the metal beast.
So he either will attempt to make a backstab attack, or a disable check, depending on what he can find.
Hrmmm... you don't "instantly" see something, but lets say you can have a DC 15 find traps roll to find something like what you're talking about... the higher you get, the more significant it might be. Disabling it would need to come after you found it...
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:44 pm
by shaidar
drpete wrote:shaidar wrote:would Shemhk me able to take an action, such as attacking, and move enough to get out onto the landing?
Yes, you can move and attack... you *do* open yourself up to an "attack of opportunity" though, if you move away from melee (not counting it for the vastly differently sized people/automaton, but it should apply to you "at size")
Would it still get an attack of opportunity if I tried to get onto the landing while avoiding it? I'm just wondering if I can get on to the landing then we might be able to have somebody get big without shrinking me down, assuming that makes me far enough way. I did think about attempting a knock down deed but with the little people everywhere that could be dangerous.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 6:51 pm
by Sapperzz
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 7:00 pm
by drpete
shaidar wrote:
Would it still get an attack of opportunity if I tried to get onto the landing while avoiding it? I'm just wondering if I can get on to the landing then we might be able to have somebody get big without shrinking me down, assuming that makes me far enough way.
You are, basically, "engaged" by the automaton. Trying to get away gives it a swipe at you. You can totally go for it, but you can't completely evade it without it getting at least that attack roll on you.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 7:08 pm
by Enoch
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 7:20 pm
by shaidar
Shmehk
thanks for your patience while I was deciding what to do.
I'm going to attack the thing and try and knock it prone:
Initiative: [1d20+1] = 15+1 = 16
edit: ignore the +1 on init, forgot i was spellburnt, so it's a 15
Long Sword: to-hit [1d20-1] = 15-1 = 14, deed [1d3] = 3, dmg [1d8-1] = 4-1 = 3
If I need to spend a point of luck to hit I will. Unless someone wants to help with some fleeting luck, my luck is getting low, but i have enough if not.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 7:37 pm
by Sapperzz
Saal will toss Schmehk a fleeting luck point!
Saal shifts his body weight to lead the robot into the oncoming longsword slash, using one point of his remaining pool of fleeting luck!
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 8:20 pm
by drpete
I don't think you need a fleeting luck... a 17 (14+3) totally hits.
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 8:26 pm
by shaidar
I always forget that I need to add the deed die to the to-hit roll 
Re: Chapter 3: The Lord's House
Posted: Wed Nov 07, 2018 10:36 pm
by drpete
A bit of clarification... Shmehk is attacking, or attacking and moving toward the landing?
I've got...
Schmeck: attack
Saal: riding/ looking for weakness
Raamiz: hiding/ prepping for backstab
Aurs was thinking about trying a potion...?
Hlalf...?