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Re: Adventure #001 - Grakhirt's Lair

Posted: Thu May 28, 2020 4:14 pm
by Darklin2
Artemus

Artemus will stay and keep an eye on the Norker. While he does that he will walk around the room looking for any secret panels or doors in this room.

Re: Adventure #001 - Grakhirt's Lair

Posted: Thu May 28, 2020 9:32 pm
by Odin One Eye
GreyWolfVT wrote:Kelben helps lead the humans out as well.
The two merchants are very appreciative for your help. And now that they have their strength back make their way to the city.

Re: Adventure #001 - Grakhirt's Lair

Posted: Thu May 28, 2020 9:34 pm
by Odin One Eye
Darklin2 wrote:Artemus

Artemus will stay and keep an eye on the Norker. While he does that he will walk around the room looking for any secret panels or doors in this room.
You don't find any secret doors in this room. The norker is silent and watches you as you look around the room.

Re: Adventure #001 - Grakhirt's Lair

Posted: Thu May 28, 2020 9:47 pm
by GreyWolfVT
Kelben after assisting will return to the group.

Re: Adventure #001 - Grakhirt's Lair

Posted: Thu May 28, 2020 10:43 pm
by ravenn4544
Gorash tries to communicate in orcish with the norker. He'll even draw on the floor a map of where they are and try to get the norker to draw the rest of the map...

Re: Adventure #001 - Grakhirt's Lair

Posted: Fri May 29, 2020 9:32 pm
by Odin One Eye
ravenn4544 wrote:Gorash tries to communicate in orcish with the norker. He'll even draw on the floor a map of where they are and try to get the norker to draw the rest of the map...
The norker takes the chalk from you, and with some determination, draws on the floor a map of most of level one.

Please note that I have an updated map in the maps section.

Re: Adventure #001 - Grakhirt's Lair

Posted: Sat May 30, 2020 1:33 pm
by ken-do-nim
Parn votes to release the norker given that he helped us.

Re: Adventure #001 - Grakhirt's Lair

Posted: Sat May 30, 2020 3:54 pm
by GreyWolfVT
Kelben looks around "So what did I miss? Oh the norker helped ok let him go then yes? That'd be my vote."

Re: Adventure #001 - Grakhirt's Lair

Posted: Sat May 30, 2020 4:10 pm
by Rex
Slatra

"I am fine releasing the Norker but I want to give the other prisoners at least a couple of hours head start just in case."

Re: Adventure #001 - Grakhirt's Lair

Posted: Sat May 30, 2020 5:45 pm
by Darklin2
Artemus

Artemus tosses the Norker a days worth of rations and speaks in Orc.

When you leave you tell us where your boss is and I'll give you a dagger to defend yourself on your way out. But you need to leave this area. This is a one time thing. So move away from here.

Re: Adventure #001 - Grakhirt's Lair

Posted: Sun May 31, 2020 11:43 am
by ravenn4544
Gorash agrees with the plan - we can't hurt it now that it's actually been helpful... "we need to watch our backs though - so it doesn't warn it's friends.."

Re: Adventure #001 - Grakhirt's Lair

Posted: Sun May 31, 2020 2:45 pm
by wolfpack
point at the norker then draw on the map him leaving the complex

Re: Adventure #001 - Grakhirt's Lair

Posted: Tue Jun 02, 2020 3:48 am
by Odin One Eye
The large norker takes the dagger from you, and leaves the dungeon.

Re: Adventure #001 - Grakhirt's Lair

Posted: Fri Jun 05, 2020 2:37 am
by Odin One Eye
What does the party do next?

Re: Adventure #001 - Grakhirt's Lair

Posted: Sun Jun 14, 2020 5:48 pm
by Storm11
Hex Will return to the others after escorting duty, and begin to scout out the tunnels leading from the cell.

Re: Adventure #001 - Grakhirt's Lair

Posted: Sun Jun 14, 2020 7:31 pm
by Rex
Slatra

Slatra follows along.

Re: Adventure #001 - Grakhirt's Lair

Posted: Sun Jun 14, 2020 7:33 pm
by GreyWolfVT
Kelben continues to follow along as well.

Re: Adventure #001 - Grakhirt's Lair

Posted: Tue Jun 16, 2020 12:08 am
by Odin One Eye
The party makes it's way to room #12. In this bare room is a sleeping norker who is sitting on a stool. He snores loudly and is unaware of your presence.

Re: Adventure #001 - Grakhirt's Lair

Posted: Tue Jun 16, 2020 12:10 am
by wolfpack
rollo will walk up and use his club to club him


[1d20+3] = 7+3 = 10
[1d6+7] = 1+7 = 8

Re: Adventure #001 - Grakhirt's Lair

Posted: Tue Jun 16, 2020 6:09 am
by Odin One Eye
wolfpack wrote:rollo will walk up and use his club to club him


[1d20+3] = 7+3 = 10
[1d6+7] = 1+7 = 8
You strike him in the back of the head, and he slumps to the floor dead.