Page 18 of 23

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 3:23 am
by Grognardsw
Aric moves along with the others, sword in hand, peering about for dangers.

"Perhaps the crook is in the garden shed," he says with the wisdom of young barbarians.

Wisdom checK [1d20] = 20

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 4:09 am
by Storm11
Hex ponders the significance of the gnoll prints, either side of the rusted locked gate.

[1d20] = 1

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 9:29 am
by coil23
Osprey Palearctic, elven fighter/magic-user

Tracks on both sides of the gate even though it appears to be locked and rusted shut? That is disheartening. Osprey examines the gate to see if there is mud along the bars to suggest the gnolls have been climbing the fence, also looking to see if there is any vegetation around the gate or hand and toeholds in the wall around it to aid in climbing.

wisdom check (12) Wisdom Ability Check Roll (12) [1d20] = 16


So right now we know of only one usable exit from the grounds should we need one in a hurry though the gnolls seem to have more than one.

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 9:34 am
by GreyWolfVT
Kragg stops looks at the prints shrugs and says "We still going to the building or checking this out now?" he indicates the shed and gate.

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 10:23 am
by ravenn4544

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 10:59 am
by Inferno
P.T. Codswallop, halfling impresario:

Deep in rumination, Phineas wrinkles his little brow and his mighty mustache.

Wisdom Save (9): [1d20] = 2

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 11:01 pm
by Mant72
Examining the gate, Osprey discerns smears of mud on some of the bars and along the stones where the gate joins the wall. There are also a few long, dull-yellow strands of hair attached to one of the spikes at the top of the gate, seeming to suggest that the gnoll's have indeed been scaling the gate to gain entry.
Those who passed their Wisdom check, please see PM.

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 11:06 pm
by ravenn4544
Wil notices something unusual... and stoops to investigate something near the gate. He finds a large shiny scale about the size of a human hand. "What sort of creature would have shed something like this?"

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 11:07 pm
by ChubbyPixie
Trusty Yon, Human Cleric
Wisdom Check: [1d20] = 11
Was just rolling this when you posted...

Re: Chapter 3: The Monastery at Dimwater

Posted: Mon Apr 04, 2016 11:13 pm
by ChubbyPixie
"My knowledge of gnolls is... pretty much non-existent. I know what they look like only due to the one we found near the dovecote. Are they known to ride lizards, or keep them as pets?" says Yon, regarding the scale over Wil's shoulder.

Re: Chapter 3: The Monastery at Dimwater

Posted: Tue Apr 05, 2016 12:16 am
by GreyWolfVT
Kragg "Don't think it is a dragon scale but then again could be if it were a small one I suppose." he suggests while scratching his beard.

Re: Chapter 3: The Monastery at Dimwater

Posted: Tue Apr 05, 2016 1:05 am
by Mant72
Wil points to the ground next to the bottom right-hand corner of the gate; there the group can see a rather large, iridescent scale. It is about as large as a human hand.
image.jpeg
image.jpeg (23.56 KiB) Viewed 313 times

Re: Chapter 3: The Monastery at Dimwater

Posted: Tue Apr 05, 2016 7:33 am
by Storm11
Hex scuttles over to have a gander at the scale.

"Iridescent it is, mmmm and large. I know not what could have shed that. There are plenty of aquatic races that roam the oceans, but this seems larger than a humanoid, yes yes yes. I wonder if we can tell from which part of the body it came from. The gnolls are clearly climbing over the fence, oh yes indeedy. Can any of you clever locksmiths or warriors break open the rusty padlock and free the gate before we move on, yes?" he says muzzling in to look at both the print, scale and gate again.

"Can you tell how many gnolls have gone this way Aric hmmmm?"

Re: Chapter 3: The Monastery at Dimwater

Posted: Tue Apr 05, 2016 9:34 am
by GreyWolfVT
Kragg "I can give it a try with the lock there. Might be easier to just have the big guy just break it open though."

Re: Chapter 3: The Monastery at Dimwater

Posted: Tue Apr 05, 2016 10:42 am
by Inferno
P.T. Codswallop, halfling impresario:

"Hmmm," pondered Phineas as he examined the scale. It reminded him of someone.
Image
Arrow nocked, he'd stand guard while the strongmen crash the gate.

Re: Chapter 3: The Monastery at Dimwater

Posted: Wed Apr 06, 2016 4:11 am
by Grognardsw
Aric the barbarian looks about to see if he can tell how many gnolls came over the fence ( Tracking [1d100] = 78 ) but isn't sure.

If no one picks the lock, he'll try breaking through ( Break gate [1d6] = 4, [1d100] = 69 )

Re: Chapter 3: The Monastery at Dimwater

Posted: Wed Apr 06, 2016 9:32 am
by GreyWolfVT
Kragg will give the lock picking a try "Rusty but lets see what I can do." kracking his knuckles then taking out his picks the dwarf gives it a go. Open Locks (35%) [1d100] = 51 A Brief moment after he puts his picks away stands up and steps aside "No luck durned thing's too rusty for me to do much."

Re: Chapter 3: The Monastery at Dimwater

Posted: Wed Apr 06, 2016 11:04 am
by ravenn4544
Wil sticks to the edge of the garden and keeps an eye on the perimeter while the group examines the gate.

Re: Chapter 3: The Monastery at Dimwater

Posted: Wed Apr 06, 2016 12:04 pm
by Inferno
P.T. Codswallop, halfling impresario:

If the gate isn't opened, the miniature man of mustaches most mighty pronounces, "Gentlemen, please stand aside!"
Phineas rolls up his sleeves dramatically as he approaches the gate. "I happen to have acquired this amazing set of ingenious skeleton keys from a renowned and astonishing escapeologist."
Image
"He kept them under lock and key.


Pick Locks: (45%): [1d100] = 21

If the lock opened, he bowed and said, "Thank you, thank you. It's all in the wrist." ;)

Re: Chapter 3: The Monastery at Dimwater

Posted: Wed Apr 06, 2016 3:03 pm
by ChubbyPixie
Yon will examine the scale to see if it he can determine if it was recently shed by a living creature, or likely fell off some kind of armor or shield.