
OOC II
- OGRE MAGE
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Re: OOC II
Yes, we have lots of different foot sports here. One of them NOT being football.
(unless you like the kickers)

- OGRE MAGE
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Re: OOC II
Did we want to bring out the wizards body?
Did anyone in town even say anything about retrieving it?
Did anyone in town even say anything about retrieving it?
Re: OOC II
Agreed. I think the noblewoman wants to know exactly what happened so isn't this the best way to prove it?
Re: OOC II
Sorry, guys. Super busy at work today, and didn't have a chance to get in any work this morning like I usually do. I've been piecing together the next update, but it may not be available until later tonight.
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Re: OOC II
You run all these post-a-day games AND you have a job? 
No problem on the delay man. Work is real, this other stuff is all just make believe.

No problem on the delay man. Work is real, this other stuff is all just make believe.

Re: OOC II
I guess I don't get the joke. What do you mean by "make believe"?OGRE MAGE wrote:this other stuff is all just make believe.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Re: OOC II
Dave makes it.
We believe it.
Make believe.
We believe it.
Make believe.
Re: OOC II
This. is. real. man.OGRE MAGE wrote:Dave makes it.
We believe it.
Make believe.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Re: OOC II
Yes, this!saalaria wrote:I think its called knowing your DM is tricky

Re: OOC II
I like the idea of allowing my players to decide where their character is looking to move instead of my arbitrarily making that decision for them. This positioning may not be meaningful in every room, but there will be times when knowing where a character is will be necessary, so I will probably be using this tile-numbering system on all maps going forward.Alethan wrote:Ciar begins an inspection of the area immediately inside the door, to make sure it is safe before stepping foot inside. As he works, he moves inside the house and to the left, making his way towards the door.
So, unless your character isn't going to end up in the area shown on the map, consider this a gentle reminder to please indicate on which square your character will be at the end of their turn. Unless an alternate route is specifically stated, it will be assumed that a character takes a direct line to arrive at their destination.
I will house rule this.
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Re: OOC II
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Re: OOC II
If only you'd done something to make this more cle...dmw71 wrote:Ending up on space....OGRE MAGE wrote:Sparrow will also enter and shadow him at a distance so he doesn't have to be the only one inside.
... never mind.
(just giving you s#!%, Ogre.

Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: OOC II
Hopefully this won't be too annoying, but I think it's something that will work and become more "normal" as it gets used.Alethan wrote:(just giving you s#!%, Ogre.)
It may or may not have any impact in this room, but there will be "situations" at some point where knowing the exact positioning of a character will be very helpful.

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Re: OOC II
It's not complicated.
I'm just an idiot.
I'm just an idiot.

Re: OOC II
Are you saying the square thing is annoying or that I'm annoying?dmw71 wrote:Hopefully this won't be too annoying, but I think it's something that will work and become more "normal" as it gets used.Alethan wrote:(just giving you s#!%, Ogre.)
It may or may not have any impact in this room, but there will be "situations" at some point where knowing the exact positioning of a character will be very helpful.
(For the record, I KNOW I'm annoying.)
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: OOC II
Ha!Alethan wrote:Are you saying the square thing is annoying or that I'm annoying?
For the record, I was definitely referring to my individually numbered square system, and how it may be annoying.
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Re: OOC II
The numbered square thing reminds me of those old high school fundraisers, where they mark the football field into 100+ squares that people bought. And then, whichever square a cow pooped was the winning square. Which PC wins the trap or prize lottery?
Not comparing your rule to cow dung of course...
Not comparing your rule to cow dung of course...
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: OOC II
Ha! I think our high school used a mule, for some reason...onlyme wrote:The numbered square thing reminds me of those old high school fundraisers, where they mark the football field into 100+ squares that people bought. And then, whichever square a cow pooped was the winning square. Which PC wins the trap or prize lottery?
Not comparing your rule to cow dung of course...
Dragon foot. Bamboo pole. Little mouse. Tiny boy.