Re: Quest #21 "Island Hopping"
Posted: Sun Aug 30, 2020 5:37 pm
by OGRE MAGE
The Shack
Sunday, 21st of Goodmonth
Sunrise, Warm, Humid
Touching the outlines in the walls causes comfortable fully equipped human size bunks to magically slide out that can be easily pushed back in when not in use. The floor spawns similar chairs and a long table, with another separate chair and desk in one corner. Once everything obvious is checked out and restored back to its original place, the empty 1 room shack is exited again.
Actions?
Gramble 14/16 (Light stone 40'r)
Alordan 18/18
Tlachtga 7/8 3/4 1st
Andronichishche 5/6 3/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Lerrick 10/11 1/4 1st (Light stone 40'r)
Maag 11/12
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10[/color]
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
01-05= The “Key”
06-10= Intact Copper Bowl of Wax Fruit (25gp)
11-15= Solid Copper Decorative Serving Tray (40gp)
16-20= Broken Cartouche
21-25= List of 7 Unknown Items
26-30= Note About the Contacts
31-35= Moldy Sack of 254 Copper Coins
36-40= Melania's Note About Escaping
41-45= Small Locked Chest: (312gp and 18-25gp gems)
46-50= Grey Stone Sphere
51-55= Fancy String of 21 Pearls (yet to be evaluated)
56=60=
61=65= Large Copper Cube: viewtopic.php?p=501032#p501032
66-70= Ornate Latched Scroll Case
71-75= Copper Armband w/ Circular Diagram (20gp)
76-80= Fairy Tale Storybook
81-85= Hand Written Notes
86-90= Notes on Minotaur Summoning Dais
91-95= Small Wooden Puzzle Box
96-100= Magical Golden Ring
Sunday, 21st of Goodmonth
Sunrise, Warm, Humid
Touching the outlines in the walls causes comfortable fully equipped human size bunks to magically slide out that can be easily pushed back in when not in use. The floor spawns similar chairs and a long table, with another separate chair and desk in one corner. Once everything obvious is checked out and restored back to its original place, the empty 1 room shack is exited again.
Actions?
Gramble 14/16 (Light stone 40'r)
Alordan 18/18
Tlachtga 7/8 3/4 1st
Andronichishche 5/6 3/3 1st / CL, DM, RM 0/1 1st (Light stone 40'r)
Lerrick 10/11 1/4 1st (Light stone 40'r)
Maag 11/12
Deceased
Sir Crestbrook 0/11 LoH (Petrified and Broken in Melania’s bedroom)
Cu AC:3 0/13
Carucenus -5.5/10[/color]
message on tiny decorative box
Mina's note
Notes and other Bookkeeping:
Melania
You have been warned several times now about your unwillingness to remain in your designated location. Since you cannot control your desire to destroy my hard earned collection by turning them into useless statuary, you leave me little other choice but to relocate you somewhere safer.
Melaina
I have decided on a far more suitable spot for you to reside. There is a cave complex on the other side of the island that will suit your needs perfectly. It is an old experiment of mine, that never panned out the way that I had hoped. But there is a fresh water source inside and a magical summoning device of my own creation that should provide you with an endless supply of food. You will be relocated there as soon as I get it ready. I am still working on filling your request for companionship. As I told you before, they are extremely rare and nearly impossible to locate.
Melania
I understand you are not happy with your new accommodations, but it is simply the best I can do for now. I think you will be much more at ease living here once I am able to fill your request for a mate. The reoccurring minotaur should provide you plenty of food and enough sport to keep you preoccupied while I search. Please remember that your captor was also once your savior, and that you wouldn’t be here right now if it weren’t for me. I know this isn’t an easy adjustment for you, but it must be preferable to the horrible death you would have endured without my aid.
Melania
At long last, after several years of searching and burning through countless resources, I have finally found what you seek the most. An unmatched Maedar, one of the rarest of all creatures known to man. And he is all for you. I sincerely hope this will suffice to keep you happy for the rest of your years here. You must stop meddling in my experiments. You of all people should know they can be very dangerous, especially when they are unfinished. Once I have checked him over for myself, I will release him to you. Once that is done, I must insist that you stay put in your area and stop breaking your containment. By the way, his name is Marquees, and he is magnificent.
Melania
Once again you need to learn the hard way that you are no match for my powers. It saddens me greatly that after everything I’ve done to make you happy, you continue to defy me, routinely breaking your pact without remorse. I thought you to be one of the more intelligent of your kind, but you have proven to me that I was mistaken. Since I have invested so much, I will give you one last chance to comply. However, you will now be marked. Breaking the rules of your containment again will result in your termination.
Bookkeeping:Melania
This last attempt at wreaking havoc on my experiments was all I can take. I have warned you multiple times now and you simply wont listen. Therefore, you have left me no other choice. I cannot allow you or anyone else here to undermine my work as you have. I know you were never really happy here, but with the amount of monies, time, sacrifice, and effort I have put into this place already, finishing my ultimate creation must continue to be my main focus. I will allow Marquees to remain on the island, since he has done nothing that I know of to aid you in your constant meddling. The treasures you were supposed to protect for me will also remain inside the complex, now under the supervision of your lover. However, the next time you see me will be the last. I wish things could have worked out better, but you have only yourself to blame for this outcome.
01-05= The “Key”
06-10= Intact Copper Bowl of Wax Fruit (25gp)
11-15= Solid Copper Decorative Serving Tray (40gp)
16-20= Broken Cartouche
21-25= List of 7 Unknown Items
26-30= Note About the Contacts
31-35= Moldy Sack of 254 Copper Coins
36-40= Melania's Note About Escaping
41-45= Small Locked Chest: (312gp and 18-25gp gems)
46-50= Grey Stone Sphere
51-55= Fancy String of 21 Pearls (yet to be evaluated)
56=60=
61=65= Large Copper Cube: viewtopic.php?p=501032#p501032
66-70= Ornate Latched Scroll Case
71-75= Copper Armband w/ Circular Diagram (20gp)
76-80= Fairy Tale Storybook
81-85= Hand Written Notes
86-90= Notes on Minotaur Summoning Dais
91-95= Small Wooden Puzzle Box
96-100= Magical Golden Ring
This is a list of the items you will be "protecting" for me in here. Please remember the terms of our earlier agreement before you get any ridiculous ideas to use any of these against me.
Chime of Serpent’s Desire
Protecting Egg
Withering Venom
Shedding Strike
Band of Fools
Green Manalishi
Dansden
scrollcase note:Marquees
I know you like this place, but I am not about to spend the rest of my days preforming for this pompous bastard. We are getting out of here, and I think I finally figured out how. The ring of glass obelisks have something to do with the mobility of this place, so through them, there must be a way out. I know the colored stone spheres are the keys, all I need to do is figure out how they function. There must be a way to use the spheres to activate the obelisks, since the ones I have investigated don’t seem to do anything yet. Once I can figure out their secrets, I am hoping we will be able to go anywhere we want. I know you want to concentrate on making more eggs and raising new babies, but you cant expect me to be happy about bringing more of our kind into existence while we are all being held here against our will. We must find a way out! We can discuss this further once I've returned.
note about the contacts:I have used the magic scrolls to find three of them so far. They are a sight to behold, so tall and crystal clear. One is in the jungle near the black cliffs, a second deep in the swamp, and the third by the lake to the northwest. I promise you that I will figure out what they do and how they function. Once I do, we will be free again.
Marquees
My love, I know you don't like wearing the contacts, but their use will be quintessential in making our eventual escape from this place. The wizard doesn't know about them, so it is imperative that we keep them secret for now. Please continue to wear them when you can, since they have no affect on us or our young. You must try to get accustomed to them so they can be used to their utmost effectiveness against our foes once the time comes.
It is important that you keep them wet when you are not wearing them. The case is filled with a salty solution of mannish extract and fairy tears, which should keep them crystal clear and usable forever, so take caution not to spill any of it. Since they will allow both you and I to turn our enemies to stone, I cant wait for you to put them to use.