Therefore the GM and players have to (constantly) provide all the (almost illogical) framework for continuing PC interaction. So the scenario as written just isn't a role playing scenario but actually a framework for a bigger strategic game/campaign that surely risks eclipsing the PC's input? I suggest this last only as per (maybe over rigourous



However, the game might work really well (especially via PbP) in this form - where (mostly) the PCs only ever meet off duty or in the mess hall?
Of course as per Star Trek/Rogue Trader (or the way Traveller players may choose to have it!




I suppose that in an exploration scenario making the PCs the Admiral's "retinue" fixes a lot but (if applied to Enemy of my Enemy) they then miss almost all the action...
Have I added a "Doh!" yet???

