Ch. 4: Even Deeper Into the Tomb

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GreyWolfVT
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Re: Ch. 4: Even Deeper Into the Tomb

#321 Post by GreyWolfVT »

Shape it into a wall that stops the juggernaut but we can climb over?
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Re: Ch. 4: Even Deeper Into the Tomb

#322 Post by saalaria »

Or a trench so we can get the elephant's front legs/rollers stuck in so it cant move?
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Re: Ch. 4: Even Deeper Into the Tomb

#323 Post by ragnboneshopper »

Either of those ideas sound great to me! :D
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Re: Ch. 4: Even Deeper Into the Tomb

#324 Post by Mondego »

If the spell allows, Quinn will cast Stone Shape, transforming the stone under one of the elephants rollers' into a trench deep enough to bottom out it's midsection and prevent it from rolling either forward or back.
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Re: Ch. 4: Even Deeper Into the Tomb

#325 Post by GreyWolfVT »

a quick note you can do that on our side of the wall of force otherwise you have to wait till the wall goes away and the thing would be rolling you over... :shock:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
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Re: Ch. 4: Even Deeper Into the Tomb

#326 Post by Zhym »

A trench 10' wide (which would be needed to get the whole roller trapped) could only have a 1.6 square foot cross-section. For example, it could be 1.6 feet wide and 1 foot deep, or 2 feet deep and .8 feet wide, etc. In other words, it won't be simultaneously wide enough, deep enough, and broad enough to stop the juggernaut. It'd be more like a juggernaut rumble strip. :)
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Re: Ch. 4: Even Deeper Into the Tomb

#327 Post by Mondego »

OOC: How strong is the stone being shaped? Could the stone be shaped into a thick column directly underneath the juggernaut's center, lifting it high enough that both rollers are off the ground? Shouldn't need to be that high.
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Re: Ch. 4: Even Deeper Into the Tomb

#328 Post by tkrexx »

Wut's the rollers made of? The Dwarf squints his eyes, acting as tho this is the first time he's actually noticed the behemoth.
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Re: Ch. 4: Even Deeper Into the Tomb

#329 Post by Zhym »

The problem with trying to build a column under the juggernaut's center is getting to the juggernaut. The wall of force prevents doing anything on the other side of the wall where the juggernaut is.

The rollers are made of stone. Looks like granite to the dwarf. But shaping the stone poses the same problem as building a pillar under the juggernaut: you'd need to get to it.

GreyWolfVT mentioned shaping the stone into a wall. That might be worth exploring further...
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Re: Ch. 4: Even Deeper Into the Tomb

#330 Post by saalaria »

How about not so wide then (9' or something?) and slightly off centre - would that be enough to stop it straddling over or going round it and still trapping it?
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Re: Ch. 4: Even Deeper Into the Tomb

#331 Post by GreyWolfVT »

there is also the wall, speed-bump, pillar heck even some sort of a mound would stop it potentially. ;)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Ch. 4: Even Deeper Into the Tomb

#332 Post by Zhym »

To guide your designs: The rollers are 4' tall.
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Re: Ch. 4: Even Deeper Into the Tomb

#333 Post by ragnboneshopper »

"Z z z ... I'll get you, Tor ... z z z ... you won't win ... this bet ... not this time ... z z z...

I'd recommend a wall 3' high, 2' thick, and however wide that lets you build it. If that's not all the way across, center it under the thing's nose. If you can shape the stone before the wall of force goes down, just on this side of the wall of force, Mr. Elephant will hopefully just roll into the more permanent stone wall and be stopped. :mrgreen:
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Re: Ch. 4: Even Deeper Into the Tomb

#334 Post by saalaria »

So do we need a vote? I think wall is probably best having had more of a think - but we may still need to get past the thing - how would we do that?
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Re: Ch. 4: Even Deeper Into the Tomb

#335 Post by Stirling »

"you could just stone shape some alcoves and we step inside but it might take you longer to stand there designing it whilst it rumbles on and squashes you. Lets' leave this corridor and head for another way in further or out". McCloud continues to drag and slap his companion down the corridor towards the southern door. Did we miss any doors? Does this one have a spear trap in? McCloud a bit forget full after so much sleep gas and cavern mist.
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Re: Ch. 4: Even Deeper Into the Tomb

#336 Post by Mondego »

I think a couple of thick pillars (one in front and one behind) should prevent the thing from moving.
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Re: Ch. 4: Even Deeper Into the Tomb

#337 Post by saalaria »

Now that is a good idea Mond - two four or five foot pillars front and rear as close as possible to the rollers. I am sold on that
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Re: Ch. 4: Even Deeper Into the Tomb

#338 Post by Stirling »

"how long will the force wall stay in place? once gone that thing is going to roll and we need those pillars up ready."
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Re: Ch. 4: Even Deeper Into the Tomb

#339 Post by ragnboneshopper »

I don't see why we need to worry about front and rear. The wall of force has it blocked from the front only, and that's holding it. All we need is a wall it can't roll over/through. Pillars might be fine too, I just worry that if the pillars are too tall, they could be toppled over more easily than a low wall can... :mrgreen:
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Re: Ch. 4: Even Deeper Into the Tomb

#340 Post by GreyWolfVT »

How long was answered a while back....
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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