Group 1, Episode 1: Greenest in Flames
Re: Group 1, Episode 1: Greenest in Flames
I still need actions for Quaalxor and Rumble.
I will NPC for Tannaris for the time being. We'll figure out how to resolve that situation at the next logical break.
I will NPC for Tannaris for the time being. We'll figure out how to resolve that situation at the next logical break.
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- DM: In Development
- Monsieur Rose
- Rider of Rohan
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Re: Group 1, Episode 1: Greenest in Flames
Rumble
Rumble creeps towards the edge until he can see the proceedings below. He'll pull his last javelin, one other is still below near a cultist, kiss the tip and throw it at the whistle blowing cultist.
Javelin: [1d20+4] = 17+4 = 21
Damage: [1d6+2] = 2+2 = 4
If Needed: [1d20] = 11
Rumble creeps towards the edge until he can see the proceedings below. He'll pull his last javelin, one other is still below near a cultist, kiss the tip and throw it at the whistle blowing cultist.
Javelin: [1d20+4] = 17+4 = 21
Damage: [1d6+2] = 2+2 = 4
If Needed: [1d20] = 11
Re: Group 1, Episode 1: Greenest in Flames
Initiative
Strega produces the familiar flickering flame in her hand; briefly illuminating the sky (and potentially calling attention to her location atop the roof). The druid creeps forward slightly to guarantee her target will be in range, then tosses the manifested flame at the remaining dragon dog, striking it square in the snout and eliciting a pained yelp as its whiskers singe from the blast of heat. It snarls and whips its head around to face the direction the strike originated from, seeking out its source.
When only Tannaris and Bren come into view of its blood red eyes, it begins to make a beeline in their direction... until catching site of Quaalaxor as it passes. It skids briefly as it diverts its course, but turns and leaps at the mountain dwarf! The bearded fighter braces himself for the canine projectile and growls as the dragon dog approaches. Raising his large great axe in front of him, Quaalaxor uses it to knock the lunging beast off target, redirecting its path to just between his position and that of the unconscious cultist near the rear door.
Seeing the flash from Strega's spell appear and disappear off to his right, Rumble creeps towards the edge until he can see the proceedings below. Producing his last javelin, he kisses its tip and hurls it towards the whistle-blowing cultist. Despite the target being well-beyond the normal range for the weapon, the barbarian's accuracy remains true as he watches with glee as the javelin tip sinks into the foot of the cultist threatening the alarm, nearly knocking it from its somewhat raised position standing on top of the wall... until the zipping flash of three arcane darts, one after the other, plunk into the whistle-blower's chest blasting it backwards and into the tree trunk behind him.
The air escapes from the cultist's lungs before an alert can be sounded.
Watching the lunching dragon dog skid to a stop just off to his right, Tannaris rushes at the creature, twirling his two short swords in practiced motions as he approaches before ultimately slicing it to shreds with two well-placed strikes!
Enter the swarm!
Streams of kobolds begin to rush into the fray, with one group emerging from beneath the canopy of leaves from the trees in the yard; and a second, larger group from around the southwest corner of the temple itself.
A smaller group, of four, quickly pull up maybe 20-feet short of Oskar's position and begin twirling slings overhead. The four ranged attackers loose their readied stones, with two resulting in glancing blows against the rogue. (-3) (-4) The larger group, numbering at least six, hug the temple wall and make their way towards those standing at the rear door.
The remaining cultist, wearing a red cloak, bounds off the stone partition circling the temple and quickly straps his maul to a holster on his belt while he settles in behind the kobold crew now harassing Oskar. The cultist levels a crossbow in Tannaris' direction and looses a bolt... which sails and sinks past the defenses of the unsuspecting fighting mage; the quarrel remains sticking out the back right shoulder of the elf leaving a trail of blood oozing from the wound. (-7)
The relief of not having to deal with the menacing dog is short-lived as Oskar now finds himself being pursued by a small group of ranged kobold slingers. The dwarven rogue continues with his planned course of action, backing away defensively, hoping to potentially draw some attackers into his companions field of fire while avoiding being skewered himself.
While he's unable to yet see, Quaalxor can definitely hear the approach of numerous kobolds. Not wanting to jump out and expose himself, he backs into the corner and prepares to dodge against any attackers that arrive. With the dogs and two cultists down, the group's odds appear to have increased, but they still face a significant force.
---
Monsieur Rose, the whistle-blowing cultist was well-beyond the normal 30-foot range for a javelin, which would make your attack be at disadvantage. Borrowing your 'if needed' roll (11) and adding the +4 to it still resulted in a hit. Nicely done!
Everyone, please declare any actions and/or movement for round 3, along with supplying the "if needed" roll.
---
Date: 08 Kythorn 1489
Time: 22:46
Temperature
Character Status
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes [/list]
Marching Order
Rolls
- 19: Strega
- 19: Dogs
- 15: Rumble
- 11: Bren
- 10: Tannaris
- 7: Kobolds
- 4: Cultists
- 3: Oskar
- 1: Quaalxor
Strega produces the familiar flickering flame in her hand; briefly illuminating the sky (and potentially calling attention to her location atop the roof). The druid creeps forward slightly to guarantee her target will be in range, then tosses the manifested flame at the remaining dragon dog, striking it square in the snout and eliciting a pained yelp as its whiskers singe from the blast of heat. It snarls and whips its head around to face the direction the strike originated from, seeking out its source.
When only Tannaris and Bren come into view of its blood red eyes, it begins to make a beeline in their direction... until catching site of Quaalaxor as it passes. It skids briefly as it diverts its course, but turns and leaps at the mountain dwarf! The bearded fighter braces himself for the canine projectile and growls as the dragon dog approaches. Raising his large great axe in front of him, Quaalaxor uses it to knock the lunging beast off target, redirecting its path to just between his position and that of the unconscious cultist near the rear door.
Seeing the flash from Strega's spell appear and disappear off to his right, Rumble creeps towards the edge until he can see the proceedings below. Producing his last javelin, he kisses its tip and hurls it towards the whistle-blowing cultist. Despite the target being well-beyond the normal range for the weapon, the barbarian's accuracy remains true as he watches with glee as the javelin tip sinks into the foot of the cultist threatening the alarm, nearly knocking it from its somewhat raised position standing on top of the wall... until the zipping flash of three arcane darts, one after the other, plunk into the whistle-blower's chest blasting it backwards and into the tree trunk behind him.
The air escapes from the cultist's lungs before an alert can be sounded.
Watching the lunching dragon dog skid to a stop just off to his right, Tannaris rushes at the creature, twirling his two short swords in practiced motions as he approaches before ultimately slicing it to shreds with two well-placed strikes!
Enter the swarm!
Streams of kobolds begin to rush into the fray, with one group emerging from beneath the canopy of leaves from the trees in the yard; and a second, larger group from around the southwest corner of the temple itself.
A smaller group, of four, quickly pull up maybe 20-feet short of Oskar's position and begin twirling slings overhead. The four ranged attackers loose their readied stones, with two resulting in glancing blows against the rogue. (-3) (-4) The larger group, numbering at least six, hug the temple wall and make their way towards those standing at the rear door.
The remaining cultist, wearing a red cloak, bounds off the stone partition circling the temple and quickly straps his maul to a holster on his belt while he settles in behind the kobold crew now harassing Oskar. The cultist levels a crossbow in Tannaris' direction and looses a bolt... which sails and sinks past the defenses of the unsuspecting fighting mage; the quarrel remains sticking out the back right shoulder of the elf leaving a trail of blood oozing from the wound. (-7)
The relief of not having to deal with the menacing dog is short-lived as Oskar now finds himself being pursued by a small group of ranged kobold slingers. The dwarven rogue continues with his planned course of action, backing away defensively, hoping to potentially draw some attackers into his companions field of fire while avoiding being skewered himself.
While he's unable to yet see, Quaalxor can definitely hear the approach of numerous kobolds. Not wanting to jump out and expose himself, he backs into the corner and prepares to dodge against any attackers that arrive. With the dogs and two cultists down, the group's odds appear to have increased, but they still face a significant force.
---
Monsieur Rose, the whistle-blowing cultist was well-beyond the normal 30-foot range for a javelin, which would make your attack be at disadvantage. Borrowing your 'if needed' roll (11) and adding the +4 to it still resulted in a hit. Nicely done!
Everyone, please declare any actions and/or movement for round 3, along with supplying the "if needed" roll.
---
Date: 08 Kythorn 1489
Time: 22:46
- Sunrise: 05:57
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- Dim Lighting
- Dodge: Oskar, Quaalxor (Until start of their turns in round 3.)
- Caster: Gerrin, Spell: Mage Armor, Target: Self, Expires: 09 Kythorn @ 5:04
Character Status
- drpete as Oskar Loderr | Male | Lawful Good | Dwarf (Mountain) | Rogue (2) | HD (1d8): 2 | HP: 20+1-5 = 16-5 = 11-3 = 8-4 = 4 | AC: 13 | SP: 25' | Initiative: +2 | Darkvision: Yes | Inspiration: No | Background: Clan Crafter | Senses: Perception: 15, Investigation: 14, Insight: 13
- ravenn4544 as Brenzavur Fyrebrand | Male | Lawful Good | Dragonborn (Brass) | Sorcerer (2) | HD (1d8): 2 | HP: 18-4 = 14-5 = 9 | AC: 15 | SP: 30' | Inspiration: Yes | Background: | Acolyte | Senses: Perception: 9, Investigation: 9, Insight: 11
- Rex | Strega "the Pale" | Half-Orc | Druid (2) | Alignment: Neutral Good | Gender: Female | HD: 2 (1d8) | HP: 19-8 = 11-5 = 6-6 = 0+1 = 1 | AC: 15 | SP: 30' | Initiative: +2 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Gerrin | Tannaris Vethykos | Elf (High) | Fighter (1), Wizard (1) | Alignment: Chaotic Good | Gender: Male | HD: 1 (1d10), 1 (1d6) | HP: 20-10 = 10-9 = 1-4 = 0+9 = 9+6 = 15-7 = 8 | AC: 13 (Mage Armor: 16) | SP: 30' | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Monsieur Rose | Rumbling "Rumble" Mountain | Tabaxi | Barbarian (2) | Alignment: Chaotic Neutral | Gender: Male | HD: 2 (1d12) | HP: 24-1 = 23-3 = 20-3 = 17-7 = 10 | AC: 17 | SP: 30' (Climb: 20') | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Oskar
Quaalxor
Rumble
Strega
Bren
Tannaris
10-Foot
Rumble | Tannaris
Bren | Oskar
Strega | Quaalxor
Rolls
- Dog (Blue) vs Quaalaxor (16): [1d20+4] = 5+4 = 9, [2d4+2] = 5+2 = 7 -- miss
Tannaris (Primary) vs Dog: [1d20+5] = 9+5 = 14, [1d6+3] = 3+3 = 6 -- hit (-6)
Tannaris (Secondary) vs Dog: [1d20+5] = 17+5 = 22, [1d6+3] = 4+3 = 7 -- hit (-7)
Kobold (Blue) vs Oskar (13): [1d20+4] = 15+4 = 19, [1d4+2] = 1+2 = 3 -- hit (-3)
Kobold (Yellow/Purple) vs Oskar (13): [1d20+4] = 4+4 = 8, [1d4+2] = 2+2 = 4 -- miss
Kobold (Orange) vs Oskar (13): [1d20+4] = 13+4 = 17, [1d4+2] = 2+2 = 4 -- hit (-4)
Kobold (Purple) vs Oskar (13): [1d20+4] = 2+4 = 6, [1d4+2] = 3+2 = 5 -- miss
Cultist vs Tannaris (16): [1d20+3] = 16+3 = 19, [1d8+1] = 6+1 = 7 -- hit (-7)
-- Games --
- DM: In Development
Re: Group 1, Episode 1: Greenest in Flames
Strega
Strega will launch a produce flame at the nearest opponent to her.
Produce Flame [1d20+4] = 6+4 = 10 to hit [1d8] = 3 damage
If needed roll [1d20] = 7
Strega will launch a produce flame at the nearest opponent to her.
Produce Flame [1d20+4] = 6+4 = 10 to hit [1d8] = 3 damage
If needed roll [1d20] = 7
-
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Re: Group 1, Episode 1: Greenest in Flames
Bren will launch a fire bolt to the closest enemy in range...
Fire Bolt Attack [1d20+5] = 13+5 = 18
Fire Bolt Damage [1d10] = 5
as needed: [1d20] = 7
Fire Bolt Attack [1d20+5] = 13+5 = 18
Fire Bolt Damage [1d10] = 5
as needed: [1d20] = 7
- Monsieur Rose
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Re: Group 1, Episode 1: Greenest in Flames
Rumble
Rumble stalks along the roof to the west. He intends to reach the edge of the temple avoiding attacks, and drop down on the last kobold in line.
If Needed: [1d20] = 12
Rumble stalks along the roof to the west. He intends to reach the edge of the temple avoiding attacks, and drop down on the last kobold in line.
If Needed: [1d20] = 12
Re: Group 1, Episode 1: Greenest in Flames
I will NPC Quaalxor and Tannaris, so just waiting on Oskar.
When you're able; no rush.
When you're able; no rush.
-- Games --
- DM: In Development
Re: Group 1, Episode 1: Greenest in Flames
Initiative
From her perch atop the temple roof, Strega conjures another Produce Flame cantrip, which she hurls down at the batch of kobolds beginning to swarm just beneath her, but her flash of fire sets down against the ground between targets and only managing to startle them... and draw attention to her position.
Keeping out of sight, Rumble stalks along the roof to the western edge, then realizes the last of the kobold cultist is already at the southwest corner, and moving east towards the front. The barbarian uses the rest of the movement to cut south, and east, and ready himself for a pouncing attack from above.
Bren, with plenty of range with his Fire Bolt, launch a fire bolt to the closest enemy in range. The flash of light streaks across the sky, striking its target in the shoulder, and spinning it around... but the creature places a hand on the ground and manages to stay on its feet.
Tannaris follows suit, launching a Fire Bolt of his own at the same target, looking to guarantee it doesn't survive -- and survive it doesn't, as the bolt crashes squarely against the creature's chest, killing it.
The kobolds swarm!
The lead trio engage with Tannaris. The elf manages to successfully fend off a pair of the attacks, but the first, a poke with a jagged dagger, slices into his side (-5). A second pair rush Quaalxor! The dwarf angrily bashes the first attacker aside, but feels a sting as the blade from the second kobold cuts into his thigh (-5). The final straggler, having witnessed the flame launched from above, steps back and, loading a stone into a sling, and hurls it in the half-orc's direction... narrowly missing with what would have been a deadly blow.
The final trio of kobolds rush at Oskar and engage with him, threateningly.
The cultist remains in the relative safety of his distant position loads another bolt into his crossbow, leveling it at again at Tannaris... and curses as his quarrel sails just past the elf's ear. Oskar, now inundated by a swarm of angry kobolds, slashes angrily through the nearest foe, nearly severing the poor creature in half.
Cornered, and facing a pair of tiny attackers, Quaalxor unleashes a roar as he brings his giant maul around in a sweeping arc, equaling the accomplishment of his fellow dwarf moments moments earlier, issuing a deep, deep cut to the torso of the kobold critter pinning him.
---
I still need to resolve the actions for Oskar (unless drpete chimes in) and Quaalxor, but I ran into an unexpected... issue.I'm already pushing it, running 17 minutes past the start of the maintenance, which could begin at any time, and I don't want to lose this.
I'll wrap up round 3 tomorrow, for sure.
Everyone, feel free to declare any actions and/or movement for round 4, along with supplying the "if needed" roll.[/strike]
Edit: Two nice attacks by Oskar and Quaalxor wrap up round three. I'm not sure what, if any, actions are still required from this group, but I'll look to resolve round four in the next day or two.
---
Date: 08 Kythorn 1489
Time: 22:47
Temperature
Character Status
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes [/list]
Marching Order
Rolls
- 19: Strega
- 19: Dogs
- 15: Rumble
- 11: Bren
- 10: Tannaris
- 7: Kobolds
- 4: Cultists
- 3: Oskar
- 1: Quaalxor
From her perch atop the temple roof, Strega conjures another Produce Flame cantrip, which she hurls down at the batch of kobolds beginning to swarm just beneath her, but her flash of fire sets down against the ground between targets and only managing to startle them... and draw attention to her position.
Keeping out of sight, Rumble stalks along the roof to the western edge, then realizes the last of the kobold cultist is already at the southwest corner, and moving east towards the front. The barbarian uses the rest of the movement to cut south, and east, and ready himself for a pouncing attack from above.
Bren, with plenty of range with his Fire Bolt, launch a fire bolt to the closest enemy in range. The flash of light streaks across the sky, striking its target in the shoulder, and spinning it around... but the creature places a hand on the ground and manages to stay on its feet.
Tannaris follows suit, launching a Fire Bolt of his own at the same target, looking to guarantee it doesn't survive -- and survive it doesn't, as the bolt crashes squarely against the creature's chest, killing it.
The kobolds swarm!
The lead trio engage with Tannaris. The elf manages to successfully fend off a pair of the attacks, but the first, a poke with a jagged dagger, slices into his side (-5). A second pair rush Quaalxor! The dwarf angrily bashes the first attacker aside, but feels a sting as the blade from the second kobold cuts into his thigh (-5). The final straggler, having witnessed the flame launched from above, steps back and, loading a stone into a sling, and hurls it in the half-orc's direction... narrowly missing with what would have been a deadly blow.
The final trio of kobolds rush at Oskar and engage with him, threateningly.
The cultist remains in the relative safety of his distant position loads another bolt into his crossbow, leveling it at again at Tannaris... and curses as his quarrel sails just past the elf's ear. Oskar, now inundated by a swarm of angry kobolds, slashes angrily through the nearest foe, nearly severing the poor creature in half.
Cornered, and facing a pair of tiny attackers, Quaalxor unleashes a roar as he brings his giant maul around in a sweeping arc, equaling the accomplishment of his fellow dwarf moments moments earlier, issuing a deep, deep cut to the torso of the kobold critter pinning him.
---
I still need to resolve the actions for Oskar (unless drpete chimes in) and Quaalxor, but I ran into an unexpected... issue.
I'll wrap up round 3 tomorrow, for sure.
Everyone, feel free to declare any actions and/or movement for round 4, along with supplying the "if needed" roll.[/strike]
Edit: Two nice attacks by Oskar and Quaalxor wrap up round three. I'm not sure what, if any, actions are still required from this group, but I'll look to resolve round four in the next day or two.
---
Date: 08 Kythorn 1489
Time: 22:47
- Sunrise: 05:57
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- Dim Lighting
- Dodge: Oskar, Quaalxor (Until start of their turns in round 3.)
- Caster: Gerrin, Spell: Mage Armor, Target: Self, Expires: 09 Kythorn @ 5:04
Character Status
- drpete as Oskar Loderr | Male | Lawful Good | Dwarf (Mountain) | Rogue (2) | HD (1d8): 2 | HP: 20+1-5 = 16-5 = 11-3 = 8-4 = 4 | AC: 13 | SP: 25' | Initiative: +2 | Darkvision: Yes | Inspiration: No | Background: Clan Crafter | Senses: Perception: 15, Investigation: 14, Insight: 13
- ravenn4544 as Brenzavur Fyrebrand | Male | Lawful Good | Dragonborn (Brass) | Sorcerer (2) | HD (1d8): 2 | HP: 18-4 = 14-5 = 9 | AC: 15 | SP: 30' | Inspiration: Yes | Background: | Acolyte | Senses: Perception: 9, Investigation: 9, Insight: 11
- Rex | Strega "the Pale" | Half-Orc | Druid (2) | Alignment: Neutral Good | Gender: Female | HD: 2 (1d8) | HP: 19-8 = 11-5 = 6-6 = 0+1 = 1 | AC: 15 | SP: 30' | Initiative: +2 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Gerrin | Tannaris Vethykos | Elf (High) | Fighter (1), Wizard (1) | Alignment: Chaotic Good | Gender: Male | HD: 1 (1d10), 1 (1d6) | HP: 20-10 = 10-9 = 1-4 = 0+9 = 9+6 = 15-7 = 8-5 = 3 | AC: 13 (Mage Armor: 16) | SP: 30' | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Monsieur Rose | Rumbling "Rumble" Mountain | Tabaxi | Barbarian (2) | Alignment: Chaotic Neutral | Gender: Male | HD: 2 (1d12) | HP: 24-1 = 23-3 = 20-3 = 17-7 = 10 | AC: 17 | SP: 30' (Climb: 20') | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Oskar
Quaalxor
Rumble
Strega
Bren
Tannaris
10-Foot
Rumble | Tannaris
Bren | Oskar
Strega | Quaalxor
Rolls
- Tannaris vs Kobold (12): [1d20+5] = 18+5 = 23, [1d10] = 5 -- hit (-5)
Kobold (Orange/Green) vs Tannaris (16): [1d20+4] = 2+4 = 6 | [1d20+4] = 19+4 = 23, [1d4+2] = 3+2 = 5 -- hit (-5)
Kobold (Green) vs Tannaris (16): [1d20+4] = 4+4 = 8 | [1d20+4] = 1+4 = 5, [1d4+2] = 1+2 = 3 -- miss
Kobold (Red) vs Tannaris (16): [1d20+4] = 4+4 = 8 | [1d20+4] = 1+4 = 5, [1d4+2] = 1+2 = 3 -- miss
Kobold (Pink) vs Quaalxor (16): [1d20+4] = 10+4 = 14 | [1d20+4] = 7+4 = 11, [1d4+2] = 3+2 = 5 -- miss
Kobold (Yellow) vs Quaalxor (16): [1d20+4] = 2+4 = 6 | [1d20+4] = 19+4 = 23, [1d4+2] = 3+2 = 5 -- hit (-5)
Kobold (Red/Blue) vs Strega (15): [1d20+4] = 10+4 = 14, [1d4+2] = 3+2 = 5 -- miss
Cultist vs Tannaris (16): [1d20+3] = 10+3 = 13, [1d8+1] = 7+1 = 8 -- miss
Oskar vs Yellow/Purple (12): [1d20+4] = 19+4 = 23, [1d8+2] = 8+2 = 10 -- hit (-10)
-- Games --
- DM: In Development
Re: Group 1, Episode 1: Greenest in Flames
Strega
Strega will throw her Produce Flame at the cultist if he is in range, if not she targets the closest foe.
Produce Flame [1d20+4] = 3+4 = 7 to hit [1d8] = 4 damage
If needed roll [1d20] = 9
Not doing very well here.
Strega will throw her Produce Flame at the cultist if he is in range, if not she targets the closest foe.
Produce Flame [1d20+4] = 3+4 = 7 to hit [1d8] = 4 damage
If needed roll [1d20] = 9
Not doing very well here.
-
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Re: Group 1, Episode 1: Greenest in Flames
Bren sees Tanaris get swarmed and uses his innate powers to help. "Bahamut protect us!" is heard as Bren inhales deeply before unleashing a gout of fiery breath at the kobolds.
With the line attack it looks like he could hit 2 or 3 of the kobolds next to tanaris i hope?
breath weapon [2d6] = 11
With the line attack it looks like he could hit 2 or 3 of the kobolds next to tanaris i hope?
breath weapon [2d6] = 11
- Monsieur Rose
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Re: Group 1, Episode 1: Greenest in Flames
Rumble
A bit disappointed that the kobolds have scurried around faster than he expected, Rumble starts to move back east when he spots the lone cultist through the tree. Creeping back to get a good run up, Rumble pulls his Warhammer and races to the edge, leaping at the last moment.
Assassin creed jump from temple roof (DC 10): [1d20+4] = 16+4 = 20
The tree comes up to meet him quickly (DC 15): [1d20+5] = 10+5 = 15
He manages to twist his tail mid-air to avoid the branches and feels the rush of excitement as his prey is fully within his sights. Teeth bared, he silently closes the distance.
Landing (if needed): [1d20+5] = 15+5 = 20
Warhammer: [1d20+4] = 13+4 = 17
Damage: [1d8+2] = 8+2 = 10
If Needed: [1d20] = 1
I wasn't sure how the attack would be handled, so I added it.
He was doing so well until the hopefully unecessary extra roll.
A bit disappointed that the kobolds have scurried around faster than he expected, Rumble starts to move back east when he spots the lone cultist through the tree. Creeping back to get a good run up, Rumble pulls his Warhammer and races to the edge, leaping at the last moment.
Assassin creed jump from temple roof (DC 10): [1d20+4] = 16+4 = 20
The tree comes up to meet him quickly (DC 15): [1d20+5] = 10+5 = 15
He manages to twist his tail mid-air to avoid the branches and feels the rush of excitement as his prey is fully within his sights. Teeth bared, he silently closes the distance.
Landing (if needed): [1d20+5] = 15+5 = 20
Warhammer: [1d20+4] = 13+4 = 17
Damage: [1d8+2] = 8+2 = 10
If Needed: [1d20] = 1

I wasn't sure how the attack would be handled, so I added it.
He was doing so well until the hopefully unecessary extra roll.

Re: Group 1, Episode 1: Greenest in Flames
Round 3 has been concluded (the same post was just edited).
Two powerful strikes result in two more kills, which is good for the party.
Two powerful strikes result in two more kills, which is good for the party.
-- Games --
- DM: In Development
Re: Group 1, Episode 1: Greenest in Flames
Oskar
Desperately hoping to stay alive, Oskar swings at one of the kobolds surrounding him!
Oskar Rapier: [1d20+4] = 8+4 = 12 Dam [1d8+2] = 5+2 = 7
As Needed: [1d20] = 17
Desperately hoping to stay alive, Oskar swings at one of the kobolds surrounding him!
Oskar Rapier: [1d20+4] = 8+4 = 12 Dam [1d8+2] = 5+2 = 7
As Needed: [1d20] = 17
Re: Group 1, Episode 1: Greenest in Flames
Initiative
Round 4
Strega ignores the kobold slinger targeting her from below and instead hurls the flickering flame she conjured in her hand at the remaining cultist, but her effort pitters out after striking a far-reaching branch instead of the intended target.
At nearly the same time, and also from overhead, Rumble makes up in his mind that the cultist needs to be dealt with... but is standing so far away. But is he too far? The tabaxi, able to get a running start, is determined to find out. Scurrying back a dozen feet or to, and angling to minimize any tree interference, the barbarian races for the edge of the temple and launches himself! For a moment, it appears as if he is destined to come up just short, but twisting while in mid-air to avoid the tree provides some additional aerodynamics and leads to Rumble crashing solidly into the unsuspecting cultist! The the pair tumble roughly to the ground, the force of the tabaxi landing full force upon him from overhead, and from that distance, knocks the wind out the cultist. Using his native cat-like reflexes, Rumble springs to his feet and raises his warhammer overhead in one fluid motion, then, with teeth bared, brings the face of his heavy bludgeoning tool down solidly on his targets face. A loud cracking sound as the hammerhead makes contact with facial bones. Then a squish as the barbarian's weapon finds itself coated in gore.
"Bahamut protect us!" Bren cries loudly after watching Tanaris get faced by a trio of tiny attackers. Stepping forward, to maximize the effect of his direct ranged attack, the dragonborn focuses intensely, draws in a deep breath, then releases a gout of fiery breath at the kobolds in his line! The small, scaled creatures attempt to dive out of the way, but the sizzling sound that accompanies the torched scent that fills the area in the range are reminders of their frail health.
Tannaris, with his short swords, was prepared to slash down at the kobolds harassing him, but slices through the space their torched bodies one stood.
The battle clearly swinging against their favor, the kobolds prove they have little investment in the cause. The four kobolds remaining officially disengage from combat. The first pair rushes straight south, barely managing to scramble to the top of the wall.
The second pair, occupying Oskar, flee west, and almost disappear around the southwest corner of the temple. Oskar, fueled by his dwarven anger, spies just enough of the trailing kobold attempting to flee from him and, quickly unstrapping a dagger, hurls it forcefully in its direction. The dagger wooshes as it streaks towards its target, then lands with a thunk! The kobold stumbles forward a few steps, a dagger protruding from between its shoulder blades, then collapses. The three kobolds appear on the verge of escape, when --
A THUNDEROUS CRASH!
-- is heard emanating from the front of the temple. Numerous squeaky kobold voices loose a wild cheer... but the cries of panic from men, women, and even children are heard coming from within the temple itself.
The front door must have finally been breached!
The sound of numerous sets of feet appear to be rushing from within the temple interior towards the locked rear door you find yourself outside of.
---
drpete, your as-needed roll was applied towards the disadvantage for the kobold being out of normal range. Still hits.
Nice turn of events, everyone!
Actions? Please declare any actions/movement, plus include any rolls (including the 'if needed' roll).
---
Date: 08 Kythorn 1489
Time: 22:48
Temperature
Character Status
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes [/list]
Marching Order
Rolls
- 19: Strega
- 19: Dogs
- 15: Rumble
- 11: Bren
- 10: Tannaris (NPC)
- 7: Kobolds
- 3: Oskar
- 1: Quaalxor (NPC)
Round 4
Strega ignores the kobold slinger targeting her from below and instead hurls the flickering flame she conjured in her hand at the remaining cultist, but her effort pitters out after striking a far-reaching branch instead of the intended target.
At nearly the same time, and also from overhead, Rumble makes up in his mind that the cultist needs to be dealt with... but is standing so far away. But is he too far? The tabaxi, able to get a running start, is determined to find out. Scurrying back a dozen feet or to, and angling to minimize any tree interference, the barbarian races for the edge of the temple and launches himself! For a moment, it appears as if he is destined to come up just short, but twisting while in mid-air to avoid the tree provides some additional aerodynamics and leads to Rumble crashing solidly into the unsuspecting cultist! The the pair tumble roughly to the ground, the force of the tabaxi landing full force upon him from overhead, and from that distance, knocks the wind out the cultist. Using his native cat-like reflexes, Rumble springs to his feet and raises his warhammer overhead in one fluid motion, then, with teeth bared, brings the face of his heavy bludgeoning tool down solidly on his targets face. A loud cracking sound as the hammerhead makes contact with facial bones. Then a squish as the barbarian's weapon finds itself coated in gore.
"Bahamut protect us!" Bren cries loudly after watching Tanaris get faced by a trio of tiny attackers. Stepping forward, to maximize the effect of his direct ranged attack, the dragonborn focuses intensely, draws in a deep breath, then releases a gout of fiery breath at the kobolds in his line! The small, scaled creatures attempt to dive out of the way, but the sizzling sound that accompanies the torched scent that fills the area in the range are reminders of their frail health.
Tannaris, with his short swords, was prepared to slash down at the kobolds harassing him, but slices through the space their torched bodies one stood.
The battle clearly swinging against their favor, the kobolds prove they have little investment in the cause. The four kobolds remaining officially disengage from combat. The first pair rushes straight south, barely managing to scramble to the top of the wall.
The second pair, occupying Oskar, flee west, and almost disappear around the southwest corner of the temple. Oskar, fueled by his dwarven anger, spies just enough of the trailing kobold attempting to flee from him and, quickly unstrapping a dagger, hurls it forcefully in its direction. The dagger wooshes as it streaks towards its target, then lands with a thunk! The kobold stumbles forward a few steps, a dagger protruding from between its shoulder blades, then collapses. The three kobolds appear on the verge of escape, when --
A THUNDEROUS CRASH!
-- is heard emanating from the front of the temple. Numerous squeaky kobold voices loose a wild cheer... but the cries of panic from men, women, and even children are heard coming from within the temple itself.
The front door must have finally been breached!
The sound of numerous sets of feet appear to be rushing from within the temple interior towards the locked rear door you find yourself outside of.
---
drpete, your as-needed roll was applied towards the disadvantage for the kobold being out of normal range. Still hits.
Nice turn of events, everyone!
Actions? Please declare any actions/movement, plus include any rolls (including the 'if needed' roll).
---
Date: 08 Kythorn 1489
Time: 22:48
- Sunrise: 05:57
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- Dim Lighting
- Dodge: Oskar, Quaalxor (Until start of their turns in round 3.)
- Caster: Gerrin, Spell: Mage Armor, Target: Self, Expires: 09 Kythorn @ 5:04
Character Status
- drpete as Oskar Loderr | Male | Lawful Good | Dwarf (Mountain) | Rogue (2) | HD (1d8): 2 | HP: 20+1-5 = 16-5 = 11-3 = 8-4 = 4 | AC: 13 | SP: 25' | Initiative: +2 | Darkvision: Yes | Inspiration: No | Background: Clan Crafter | Senses: Perception: 15, Investigation: 14, Insight: 13
- ravenn4544 as Brenzavur Fyrebrand | Male | Lawful Good | Dragonborn (Brass) | Sorcerer (2) | HD (1d8): 2 | HP: 18-4 = 14-5 = 9 | AC: 15 | SP: 30' | Inspiration: Yes | Background: | Acolyte | Senses: Perception: 9, Investigation: 9, Insight: 11
- Rex | Strega "the Pale" | Half-Orc | Druid (2) | Alignment: Neutral Good | Gender: Female | HD: 2 (1d8) | HP: 19-8 = 11-5 = 6-6 = 0+1 = 1 | AC: 15 | SP: 30' | Initiative: +2 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Gerrin | Tannaris Vethykos | Elf (High) | Fighter (1), Wizard (1) | Alignment: Chaotic Good | Gender: Male | HD: 1 (1d10), 1 (1d6) | HP: 20-10 = 10-9 = 1-4 = 0+9 = 9+6 = 15-7 = 8-5 = 3 | AC: 13 (Mage Armor: 16) | SP: 30' | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Monsieur Rose | Rumbling "Rumble" Mountain | Tabaxi | Barbarian (2) | Alignment: Chaotic Neutral | Gender: Male | HD: 2 (1d12) | HP: 24-1 = 23-3 = 20-3 = 17-7 = 10 | AC: 17 | SP: 30' (Climb: 20') | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Oskar
Quaalxor
Rumble
Strega
Bren
Tannaris
10-Foot
Rumble | Tannaris
Bren | Oskar
Strega | Quaalxor
Rolls
-- Games --
- DM: In Development
Re: Group 1, Episode 1: Greenest in Flames
Oskar rushes over to the door, trying to get it open. He calls out to whoever is on the other side "Hurry, we're here to rescue you!".
Opening the Door: [1d20+4] = 7+4 = 11
As needed [1d20] = 9
Opening the Door: [1d20+4] = 7+4 = 11
As needed [1d20] = 9
Last edited by drpete on Fri Jul 05, 2019 2:21 am, edited 1 time in total.
-
- Rider of Rohan
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- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Group 1, Episode 1: Greenest in Flames
Bren struggles to think of what to do next. He tries the first thing he can think of and shouts at the people inside also "Open the door! The Governer sent us to help! Linan and..and..her husband.. are safe! We can help!"
Re: Group 1, Episode 1: Greenest in Flames
Strega
Strega watches and listens to see what happens next. Ready to shape change or toss a Produce Flame if needed.
Perception [1d20+4] = 6+4 = 10
If needed roll [1d20] = 15
Strega watches and listens to see what happens next. Ready to shape change or toss a Produce Flame if needed.
Perception [1d20+4] = 6+4 = 10
If needed roll [1d20] = 15
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Re: Group 1, Episode 1: Greenest in Flames
Rumble
Rumble calls up to Strega. "Come on down, it seems that it's time to go." Rumble quickly rummages through the smashed cultists.
The smell of roasted kobold fills the air and eventually becomes too great for Rumble to overcome. After examining the cultists, he runs over to a cajun kobold and gathers it up. "If this tastes half as good as it smells, Bren, I'll have to get your recipe."
If Needed: [1d20] = 13
Rumble calls up to Strega. "Come on down, it seems that it's time to go." Rumble quickly rummages through the smashed cultists.
The smell of roasted kobold fills the air and eventually becomes too great for Rumble to overcome. After examining the cultists, he runs over to a cajun kobold and gathers it up. "If this tastes half as good as it smells, Bren, I'll have to get your recipe."
If Needed: [1d20] = 13
Re: Group 1, Episode 1: Greenest in Flames
hInitiative
Rear Exit
From her perch atop the temple overlooking the rear yard, Strega remains in place, watching and listening for signs of what's to come.
"Come on down, it seems that it's time to go," Rumble calls up to the albino druid, shortly after sticking the landing of his recent descent. The barbarian begins to rummage through the robes of the cultist whose face he completely smashed in moments earlier. His inspection reveals, beneath their robes, the cultist donned weathered leather armor, and also wore a belt with a small leather pouch with a fold-over top beneath his robes. Aside from the robes, the appearance of the cultist lacks any distinguishing marks or features and seems to be no different from anyone else.
Bren feels the warmth in his throat begin to subside after completing a cleanse of the kobolds with his native flame breath. Just as the sorcerer is about to shout in at the occupants of the temple --
The set of rear doors are thrown open!
Without warning or hesitation, dozens of townsfolk begins steaming out from within the temple in a panic. A mixture of men and women. Richer and poor. Young and old. The sick and the healthy.
None stop to respond for any questions. Just inside the doors to the right, what appears to be a level-headed half-elf wearing purple robes is calmly, but urgently, ushering the folks outside. "Hurry along," he repeats as he routinely looks deeper inside the temple, towards the front door, with a look of fear in his eyes.
---
Actions? Please don't forget to include an "if needed" roll.
---
Date: 08 Kythorn 1489
Time: 22:49
Temperature
Character Status
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes [/list]
Marching Order
Rolls
- 19 : Strega
- 19: Dogs
- 15: Rumble
- 11: Bren
- 10: Tannaris (NPC)
- 7: Kobolds
- 3: Oskar
- 1: Quaalxor (NPC)
Rear Exit
From her perch atop the temple overlooking the rear yard, Strega remains in place, watching and listening for signs of what's to come.
"Come on down, it seems that it's time to go," Rumble calls up to the albino druid, shortly after sticking the landing of his recent descent. The barbarian begins to rummage through the robes of the cultist whose face he completely smashed in moments earlier. His inspection reveals, beneath their robes, the cultist donned weathered leather armor, and also wore a belt with a small leather pouch with a fold-over top beneath his robes. Aside from the robes, the appearance of the cultist lacks any distinguishing marks or features and seems to be no different from anyone else.
Bren feels the warmth in his throat begin to subside after completing a cleanse of the kobolds with his native flame breath. Just as the sorcerer is about to shout in at the occupants of the temple --
The set of rear doors are thrown open!
Without warning or hesitation, dozens of townsfolk begins steaming out from within the temple in a panic. A mixture of men and women. Richer and poor. Young and old. The sick and the healthy.
None stop to respond for any questions. Just inside the doors to the right, what appears to be a level-headed half-elf wearing purple robes is calmly, but urgently, ushering the folks outside. "Hurry along," he repeats as he routinely looks deeper inside the temple, towards the front door, with a look of fear in his eyes.
---
Actions? Please don't forget to include an "if needed" roll.
---
Date: 08 Kythorn 1489
Time: 22:49
- Sunrise: 05:57
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- Dim Lighting
- Dodge: Oskar, Quaalxor (Until start of their turns in round 3.)
- Caster: Gerrin, Spell: Mage Armor, Target: Self, Expires: 09 Kythorn @ 5:04
Character Status
- drpete as Oskar Loderr | Male | Lawful Good | Dwarf (Mountain) | Rogue (2) | HD (1d8): 2 | HP: 20+1-5 = 16-5 = 11-3 = 8-4 = 4 | AC: 13 | SP: 25' | Initiative: +2 | Darkvision: Yes | Inspiration: No | Background: Clan Crafter | Senses: Perception: 15, Investigation: 14, Insight: 13
- ravenn4544 as Brenzavur Fyrebrand | Male | Lawful Good | Dragonborn (Brass) | Sorcerer (2) | HD (1d8): 2 | HP: 18-4 = 14-5 = 9 | AC: 15 | SP: 30' | Inspiration: Yes | Background: | Acolyte | Senses: Perception: 9, Investigation: 9, Insight: 11
- Rex | Strega "the Pale" | Half-Orc | Druid (2) | Alignment: Neutral Good | Gender: Female | HD: 2 (1d8) | HP: 19-8 = 11-5 = 6-6 = 0+1 = 1 | AC: 15 | SP: 30' | Initiative: +2 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Gerrin | Tannaris Vethykos | Elf (High) | Fighter (1), Wizard (1) | Alignment: Chaotic Good | Gender: Male | HD: 1 (1d10), 1 (1d6) | HP: 20-10 = 10-9 = 1-4 = 0+9 = 9+6 = 15-7 = 8-5 = 3 | AC: 13 (Mage Armor: 16) | SP: 30' | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
- Monsieur Rose | Rumbling "Rumble" Mountain | Tabaxi | Barbarian (2) | Alignment: Chaotic Neutral | Gender: Male | HD: 2 (1d12) | HP: 24-1 = 23-3 = 20-3 = 17-7 = 10 | AC: 17 | SP: 30' (Climb: 20') | Initiative: +3 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
[*]Ahlmzhad | Quaalxor | Dwarf (Mountain) | Fighter (2) | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d10) | HP: 20-4 = 16-6 = 10+9 = 19-10 = 9-5 = 4 | AC: 16 | SP: 25' | Initiative: +1 | Proficiency Bonus: +2 | Darkvision: Yes | Inspiration: Yes
Marching Order
- 5-Foot
Oskar
Quaalxor
Rumble
Strega
Bren
Tannaris
10-Foot
Rumble | Tannaris
Bren | Oskar
Strega | Quaalxor
Rolls
-- Games --
- DM: In Development
-
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- Location: Pennsylvania
Re: Group 1, Episode 1: Greenest in Flames
Bren is surprised to see the doors flung wide so quickly. He offers the crowd a warning "careful - there are still invaders around! Climb the wall there for a bit of cover. We will help those in the temple."
As needed: [1d20] = 15
As needed: [1d20] = 15