3. Castle Ravenloft

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MonkeyWrench
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Re: 3. Castle Ravenloft

#301 Post by MonkeyWrench »

Startled Illuq attempts to beat back the Zombies advance with his hammers, "Be destroyed by my light!"

Iluq, dual +1 hammer attack, THAC0 16: to hit, [1d20] = 4+1, [1d20] = 13+1; damage [1d4] = 3+2 (+1 v. L), [1d4] = 1+2 (+1 v. L)
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: 3. Castle Ravenloft

#302 Post by GreyWolfVT »

Robert takes a swing with his sword at the zombie near to him reaching it's rotting hands out at him.
Scimitar +1 to hit[1d20 +1] = 9+1 = 10 Damage[1d8+1] = 7+1 = 8
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Grognardsw
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Re: 3. Castle Ravenloft

#303 Post by Grognardsw »

Vorkath holds his holy symbol-emblazoned shield up and shouts with religious conviction: "The power of the True God commands you, the truth of the True God compels you, be TURNED!"
Assuming normal zombies, as a 5th level turner that would be automatic. If these are zombies on strahdoids and a roll is needed, please roll for me as my last five player rolls have been below 7.
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Zhym
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Re: 3. Castle Ravenloft

#304 Post by Zhym »

Date: Nouluna 4, 1221
Time: 6:33 PM
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, Balcony
**************************************

The zombies rise and attack! A gangrenous arm reaches out and claws Robert in the face (Robert: -6 HP). The other zombie bites Iluq on the shoulder (Iluq: -5 HP)!

You quickly retaliate against the undead menace. Vorkath raises his shield that’s emblazoned with the holy symbol of his god and commands the zombies to begone! He’s done this to zombies before; they always turn and run against the mighty paladin’s faith. These, however, ignore him.

Iluq attacks with his hammers. The “squish” of hammer against zombie flesh is less satisfying than he’d hoped. Agrippo’s spear impales the zombie through the … well, where a heart would be if the heart mattered to a zombie. The zombie slumps over, dead. Deader. Deanimated.

Robert’s scimitar slices clean through the other zombie’s arm, severing it at the shoulder! The arm his the floor and keeps moving! It crawls towards Tumbler, who squashes the arm with a mighty blow of his hammer. The arm stops moving and zombie to which the arm belonged slumps over into a lifeless heap.

You made quick work of the zombies, but not without cost to yourselves.
Status: Agrippo: 46/52, Vokath: 40/40, Ireena: ??/??, Tibbius: 22/22, Randolph: 4/4, Iluq: 34/39, Tumbler: 24/39, Robert: 33/37
Spells: Polymorph Self (Tibbius): 0.7 turn; Log of Everburning (Robert): 28.7 turns
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GreyWolfVT
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Re: 3. Castle Ravenloft

#305 Post by GreyWolfVT »

Robert "Well that was indeed unsanitary work. Shall we keep investigating this room or are we all set?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Grognardsw
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Re: 3. Castle Ravenloft

#306 Post by Grognardsw »

Vorkath looks at the thrones for any writing, runes or symbols of lawful good nature like was seen before. "I am curious about the past owners of this castle."

The paladin peers over the balcony to get a view of the chamber, then seeks out stairs to go down. If there are none he suggests they tie rope around the thrones and balcony railings, for extra support, and lower down.
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Re: 3. Castle Ravenloft

#307 Post by GreyWolfVT »

Robert "Vorkath I suspect we just killed the old owners of this castle." Robert will help the barbarian paladin search the room looking for any hidden doors or passages as well as the obvious stairs and doors that Vorkath seeks.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Zhym
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Re: 3. Castle Ravenloft

#308 Post by Zhym »

Date: Nouluna 4, 1221
Time: 6:40 PM
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, Balcony
**************************************

Tibbius returns to his own form as his polymorph spell expires.

Vorkath takes a closer look at the thrones. They bear no writing or runes, but do feature lawful good holy symbols.

Stairs leading down behind you (see map here) appear to be the only exit other than the double doors through which you entered.

Status: Agrippo: 46/52, Vokath: 40/40, Ireena: ??/??, Tibbius: 22/22, Randolph: 4/4, Iluq: 34/39, Tumbler: 24/39, Robert: 33/37
Spells: Polymorph Self (Tibbius): expired; Log of Everburning (Robert): 28 turns
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Re: 3. Castle Ravenloft

#309 Post by GreyWolfVT »

Robert "Well it appears the stairs or repelling over the balcony are our only options to the stairs it is or are we going repelling Vorkath?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Grognardsw
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Re: 3. Castle Ravenloft

#310 Post by Grognardsw »

Grognardsw wrote:...The paladin peers over the balcony to get a view of the chamber, then seeks out stairs to go down...
Vorkath copies the symbols he finds along the way on parchment or back of shield, for future reference. They seem vaguely familiar but he cannot place them.

"If none of us have found secret doors or compartments, let us put feet to stairs," says Vorkath, proceeding in established marching order.
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Re: 3. Castle Ravenloft

#311 Post by GreyWolfVT »

Robert "Yes the stairs it is let us keep our usual marching order." Robert gets in his normal marching order placement and proceeds to follow the others.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: 3. Castle Ravenloft

#312 Post by Computer +1 »

Ughhhhh the original owners says Tumbler with a look of disgust.
He follows behind Robert with only one look back at the thrones and a shudder.
What a shitty day this is..
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Re: 3. Castle Ravenloft

#313 Post by MonkeyWrench »

Iluq travels with the companions, a brief look back towards the two, now fully dead, creatures in the thrones, a look of pity across his face.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: 3. Castle Ravenloft

#314 Post by GreyWolfVT »

Robert looks back one last time at the completely dead zombies and just shakes his head and mutters "what a terrible way to rest after death."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: 3. Castle Ravenloft

#315 Post by Computer +1 »

Retirement home...
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Re: 3. Castle Ravenloft

#316 Post by GreyWolfVT »

Robert smiles and chuckles at Tumbler's comment "Retired indeed."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Zhym
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Re: 3. Castle Ravenloft

#317 Post by Zhym »

Date: Nouluna 4, 1221
Time: 6:50 PM
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, Balcony
**************************************
Before you proceed down the stairs, Vorkath peers over the balcony to get a view of the chamber. His torchlight, however, does not reach the floor. The balcony must be set quite high in the chamber.

The stairs lead to a 10’ space that opens into a vast chamber to the east. Within the dark confines of alcoves in the north and south of the room lurk 8-foot tall shadowy figures. Their stone forms show mighty muscled arms and legs. A black shadow falls across the features of their faces.
Map 3_ Main Floor.png
Map 3_ Main Floor.png (13.5 KiB) Viewed 603 times
Status: Agrippo: 46/52, Vokath: 40/40, Ireena: ??/??, Tibbius: 22/22, Randolph: 4/4, Iluq: 34/39, Tumbler: 24/39, Robert: 33/37
Spells: Log of Everburning (Robert): 27 turns
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Re: 3. Castle Ravenloft

#318 Post by GreyWolfVT »

Robert peeks out at the shadowy figures to see if they move. If they do not move he will toss a sling stone at one of them to see if they are just statues or not.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: 3. Castle Ravenloft

#319 Post by Grognardsw »

Vorkath pauses on the steps, 10' up from the statues so as to have higher ground.

The paladin whispers to the green elf: "Do they radiate heat to thine eyes?"
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Re: 3. Castle Ravenloft

#320 Post by GreyWolfVT »

Robert will try and see without using his torch if the figures are indeed radiating heat.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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