Orphidian Caves.
Isvand bounces his boomerang off the side wall of the chamber, throwing it with one hand, catching it with the other. Despite the enclosed space though he cannot wing the antlered priest.
A flurry of arrows fill the chamber, all but one is parried aside or dodged.
-3hp.
With a sweep of his staff he clouts
Dale again, cracking his ribs with a bone crunching attack,
-5hp and with a tremendous swish of his tail he knocks aside those archers that bar the doorway. Quickly he slithers out intent on calling for more help as his summoned snakes are halted in their biting of the party. Several coil ominously, rearing up and baring fangs, swaying almost hypnotically.
Gerdal hisses in her own serpentine tongue. A large critter, perhaps the dominant Coral hisses back. It doesn't understand your concept of marrying humans or being changed into a hybrid creature. It does though admit there are used for ceremonial purposes which often means being offered up for sacrifice or burned alive upon the altar. They take a neutral stance, for now.
The Orphidian priest escapes through the jaws if the bear clamp and is about to call out when he is met by more archery from the trio sheltering by the boulders.
-3hp
Impaled by numerous shafts, the creature collapses, slithering in death throes as its life ebbs away, wild eyed and bleeding profusely.
Though the danger is not passed for
Traeliorn causes his arrows to ignite as he looses them and the flaming arrows, though just flashing in the blink of an eye, catch the attention of the slit eyed chefs. One calls out, perhaps a name? Enquiring of the priest who ministers in the chamber behind the rocks. For a moment no one dares answer and everyone remains still.
After another shout then some mumbling, the two Orphidians turn back to skinning and quartering their hunt prize.
You take a turn to catch a breather and attend to
Dale. He has been wounded but of more concern is the venomous bite.
Raust looks him over,
"Favoured indeed. The bite is shallow and misses the veins." she says, confident the lycanthropic disease has not affected the young warrior.
Gerdal, you can talk to the snakes a bit more but they know very little of the cave system. They mention
Mistress as being like them but also like you, perhaps identifying another Orphidian or another type of hybrid serpent-human form. One is hungry and asks to eat
Harkazz. You figure sticking around more might actually tempt one to bite your familiar who glows day-glo yellow with fear from being so near to his nemesis.
You can search the room and drag the priest back inside, resetting the bear clamp if you wish. Among the trinkets and trophies you find a scaly parchment tied with a ribbon of fur. It can be opened and inside, scrawled in green blood (probably trollish or orc), is a note concerning ceremonial duties and two clerical incantations.
randomly rolled, Slow Poison & Resist Fire. They may both be very useful, certainly better than create water or purify food at this moment in time.
Behind on trophy head you also find a veneered walnut vanity box that contains six Sardonyx and Agate rocks. Each is smooth and beautiful patterned with streaky colours. They look artisan material for crafting and sculpting into a favoured design.
next actions and plan to sneak by or take on the two Orphidian chefs.
and just list who may take or use any or the trove.
Health status:
Raust: 8/8
Gerdal: 5/5
Isvand: 13/13
Dale: 3/11
Traeliorn: 10/10
Venwynn: 12/17
Ricardo: 8/8
Pasquel: 2/6
Marcel: deceased
