OOC I

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AleBelly
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Re: OOC I

#281 Post by AleBelly »

OK, thanks. Just didn't want to assume any as there was a rush to get out of there.

I deducted a day's rations.
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Re: OOC I

#282 Post by hedgeknight »

OGRE MAGE wrote:Your reasoning seems sound to me.
I agree > this is a simple spell; it should not be allowed to progress beyond just that.
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Re: OOC I

#283 Post by dmw71 »

I just provided this explanation with Storm11 and will share it here so everyone has a common understanding:
dmw71 wrote:
Storm11 wrote:And am I right in thinking that once I have created an illusion that's what it remains until I stop concentrating, I can move the illusion about (say like making the illusion of Festus and Fulp walk or run or fight or whatever, or maybe cause a bank of fog to roll slowly forwards within spell range?) but not create any new illusions once the spell has been first cast yeah?
I think that's what makes sense to me. Once you cast an illusion, that illusion will remain in effect and can be controlled until it is dispelled or you cease concentration on it, but no new illusions can be introduced to what is already in place. In the case of your Festus and Fulp illusion, they would have been able to do things such as draw weapons, retrieve items from a backpack, and so on, using the items they already had on them at the time of casting -- it would all be a continuation of the initial illusion. Adding a new effect (e.g. a bank of fog, or having a third party member spring up out of nowhere) won't be possible though as they weren't a part of the original casting.

Anything "new" would require a new spell, which would cause you to stop concentration on your first spell, so the new illusion would completely replace the first one. Make sense?

If you have any questions about whether or not something is possible, definitely don't hesitate to ask.

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Re: OOC I

#284 Post by dmw71 »

Maps.

I never really realized how helpful they were for DM tasks as well, especially for things like when it tracking distances. They haven't been too difficult to make, so I hope you're finding them valuable as well.

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Re: III. Belhaim

#285 Post by hedgeknight »

Storm11 wrote:"The dwarf would suit you better if you are dining, he's fat and juicy. You will need a sack of sugar though, he's as sour as a grapefruit!" the gnome shouts back, eying the strange creatures warily.
LMAO!! :mrgreen: :lol: :mrgreen:
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Re: III. Belhaim

#286 Post by Storm11 »

:lol: :D
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Re: OOC I

#287 Post by AleBelly »

I find them very helpful
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Re: III. Belhaim

#288 Post by dmw71 »

hedgeknight wrote: LMAO!! :mrgreen: :lol: :mrgreen:
Storm11 wrote::lol: :D
Just moving some ooc posts out of the action thread.

That was a great exchange, but let's try to keep the action threads free of this sort of thing, please.

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Re: OOC I

#289 Post by AleBelly »

Making updates from a biker bar in Oakland. Ain't PbP great?
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Re: OOC I

#290 Post by dmw71 »

AleBelly wrote:Ain't PbP great?
Agreed!

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Re: OOC I

#291 Post by dmw71 »

Alethan wrote:Ciar shrugs and says, "Yeah, five coins, why not. Here ya go, Hoppy."

He pulls five copper coins out of his pouch and throws them at frog #1.
AleBelly wrote:Sylvan tosses five copper too. "here ya go. Put down your weapons. It's a good deal for you, gents."
Storm11 wrote:Kassal will do the same. "Come Silas, pay the swamp people"
If you are going to pay, please make sure to deduct only the coins listed on your character sheets. (I'm looking at you, Fulp, Kassal, Sparrow, and Festus.)


Also, and this is important, please remember to actually remove any coins used to pay from your character sheet.

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Re: OOC I

#292 Post by hedgeknight »

dmw71 wrote:(I'm looking at you, Fulp, Kassal, Sparrow, and Festus.)
Hence my post... ;)
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Re: OOC I

#293 Post by OGRE MAGE »

Hence my non post. :D
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Re: OOC I

#294 Post by onlyme »

dmw71 wrote:
Alethan wrote:Ciar shrugs and says, "Yeah, five coins, why not. Here ya go, Hoppy."

He pulls five copper coins out of his pouch and throws them at frog #1.
AleBelly wrote:Sylvan tosses five copper too. "here ya go. Put down your weapons. It's a good deal for you, gents."
Storm11 wrote:Kassal will do the same. "Come Silas, pay the swamp people"
If you are going to pay, please make sure to deduct only the coins listed on your character sheets. (I'm looking at you, Fulp, Kassal, Sparrow, and Festus.)


Also, and this is important, please remember to actually remove any coins used to pay from your character sheet.


I don't follow? Fulp has removed coins for everything he said he would... in this case, he doesn't have copper, so he hasn't paid anything.
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Re: OOC I

#295 Post by dmw71 »

onlyme wrote:
dmw71 wrote:If you are going to pay
I don't follow? Fulp has removed coins for everything he said he would... in this case, he doesn't have copper, so he hasn't paid anything.
Please read the very first word I typed in the above quote -- "If."

I was merely pointing out, after Storm11 posted "Kassal will do the same," that Kassal technically couldn't do the same because he didn't have any copper coins. After looking at all the character sheets, I simply listed all the characters that, like Kassal, don't have copper available.

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Re: OOC I

#296 Post by dmw71 »

Experience points should have been updated for everyone. All updates were completed from my phone, so if your character didn't receive one, let me know.

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Re: OOC I

#297 Post by dmw71 »

Alethan wrote:Ciar shakes his head, "Sorry, mate. I can stay hidden a lot better on my own..."
Am going for this halfling attribute bonus: +4 Surprise bonus when alone or only with elves/halflings in non-metallic armour or 90' ahead of party
I was secretly hoping you would answer this way.

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Re: OOC I

#298 Post by Alethan »

dmw71 wrote:
Alethan wrote:Ciar shakes his head, "Sorry, mate. I can stay hidden a lot better on my own..."
Am going for this halfling attribute bonus: +4 Surprise bonus when alone or only with elves/halflings in non-metallic armour or 90' ahead of party
I was secretly hoping you would answer this way.
You mean with the spoiler? Or calling him "mate"?
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Re: OOC I

#299 Post by dmw71 »

Alethan wrote: You mean with the spoiler? Or calling him "mate"?
Spoiler.

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Re: OOC I

#300 Post by Alethan »

dmw71 wrote:
Alethan wrote: You mean with the spoiler? Or calling him "mate"?
Spoiler.
I prefer keeping OOC comments out of the IC thread, too, when possible. But if I feel like I need to point out something mechanical or indicate a skill being used or something, I like to use the spoiler. I think it's cleaner looking in the IC post.
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