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Re: Part 1: The Village With No Name

Posted: Mon Sep 15, 2014 5:49 pm
by PyroArrow
Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Is the front of the house facing where the '9' is or is it facing Northwest?

If facing the Northwest:

"Ok, there are 3 of you with ranged weapons, looks like we take out the circling guard while he is opposite the one by the bare tree & front door guards."

"Then take out the guard by the tree, then finally the 2 by the front door."

Re: Part 1: The Village With No Name

Posted: Mon Sep 15, 2014 9:01 pm
by GreyWolfVT
Being that the module was not designed with a compass I've been saying the top of the image is North, so the entrance to the home is facing NW that one side of the house is where the entrance is. For my sake and everyone elses call the 9 the front door.

Re: Part 1: The Village With No Name

Posted: Sun Sep 21, 2014 7:54 pm
by PyroArrow
Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Uhmm, the 9 is facing SW!!

What happened to our missile weapon users?!

Re: Part 1: The Village With No Name

Posted: Sun Sep 21, 2014 8:45 pm
by GreyWolfVT
sorry my bad. but yes lets call that the front of the house the back faces the largest tree in the town that oddly has a guard. Makes one think there might be something of interest there.

Re: Part 1: The Village With No Name

Posted: Sun Sep 21, 2014 11:27 pm
by OGRE MAGE
Shay has 2 Magic Missiles and her sling. What's the game plan?

Re: Part 1: The Village With No Name

Posted: Mon Sep 22, 2014 12:53 pm
by GreyWolfVT
Alright Folks lets get this battle on the road unless everyone just wishes to disband the game now. If that is the case lets hear it now so I can close the game off and get it archived so everyone can move on to greener fields of adventure.

Re: Part 1: The Village With No Name

Posted: Mon Sep 22, 2014 2:03 pm
by MonkeyWrench
I'm up for finishing it. Crow needs to finish his contract after all!

Canis(Crow) will sneak into position behind one of the adjacent buildings, picking his target out among the guard and awaiting the signal to strike. He bow is knocked and aimed at the guard patrolling, waiting for a time when he is not in sight of the others.

Re: Part 1: The Village With No Name

Posted: Mon Sep 22, 2014 6:09 pm
by ybn1197
Arastor positions himself to keep an eye on the two guards at the front door. He readies two arrows and prepares to shoot one at each guard knowing that the magic of his bow will double the arrows in flight.

Re: Part 1: The Village With No Name

Posted: Mon Sep 22, 2014 9:45 pm
by OGRE MAGE
Shay stays close to the fighters. She will use the 2 MMs from her staff on any guard(s) that still stands after being shot with arrows in hopes of finishing them off before they can raise the alarm.

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 1:33 pm
by doughx99
Zylax has one mm left and will fire upon the guard by the tree
[1d6] = 3

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 1:47 pm
by MonkeyWrench
So... whats the signal? Since my target is the one moving should I just fire when he is a good distance away from the other guards and let that be a signal to everyone to try and take them down?

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 2:26 pm
by OGRE MAGE
That should work.

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 2:50 pm
by ybn1197
I agree with that

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 3:11 pm
by MonkeyWrench
And now we see if I fudge everything up with my rolls :lol:

Crow takes careful aim at the guard making his rounds, once he gets to a spot at the house that is somewhat hidden from both the guard at the tree and the door guards Canis(Crow) Lets loose an arrow, hopefully hitting the mans throat and silencing him with the first shot.

Crow Long Bow: [1d20+2] = 17+2 = 19, Damage: S/M[1d6] = 5, L[1d6] = 1
Wooo!!!! I was scared for a second there. Wished I had rolled a 20 for that double damage though...

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 3:28 pm
by GreyWolfVT
Just for shats and gaggles roll me a % to see if you hit in the throat 1-49% nope 50% + yes.

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 5:44 pm
by MonkeyWrench
Crow Throat Shot: [1d100] = 92

Wewt!!!! Now if only I can roll that well in Ruke's superhero game...

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 6:06 pm
by ybn1197

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 6:20 pm
by GreyWolfVT
I'll put up a map with the guards positions to better illustrate the battle that is forth coming.

Re: Part 1: The Village With No Name

Posted: Tue Sep 23, 2014 9:01 pm
by PyroArrow
Rician Lockwindberg - Paladin - AC 3 HP: 12/14:

Rician will rush in from his hiding spot to fight any guards left around the front door.

Since it appears the ranged weapons users can get another volley off, as of yet, he will await until then to see the results before committing to charge those around the front door.

Re: Part 1: The Village With No Name

Posted: Wed Sep 24, 2014 2:46 pm
by GreyWolfVT
sorry for the delay on the battle map. I'll get to it later tonight busy busy at work and working 2 jobs today so it'd be late tonight. Others can take battle actions though.