More Anything Goes

Locked
Message
Author
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: More Anything Goes

#281 Post by dmw71 »

Computer +1 wrote:macro fixed with str dmg added.
Just in time for there to be no more opponents in your immediate vicinity. :lol:

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
Computer +1
Ranger Lord
Ranger Lord
Posts: 2824
Joined: Wed Jan 25, 2012 1:12 pm

Re: More Anything Goes

#282 Post by Computer +1 »

Let us never speak of these events again.

And I do feel better now thinking about how Strom was covered in puke with minus strength, so I lost all my bonuses for most of the fights anyway.
User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: More Anything Goes

#283 Post by Alethan »

Computer +1 wrote:Let us never speak of these events again.

And I do feel better now thinking about how Strom was covered in puke with minus strength, so I lost all my bonuses for most of the fights anyway.

True. And that is probably why it was something most of us never thought twice about.

Let's move on to possibly looting said trog lair, now, shall we? :D
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
User avatar
tooleychris
Rider of Rohan
Rider of Rohan
Posts: 3578
Joined: Wed May 01, 2013 2:07 pm
Location: Just west of the future site of Defiance.

Re: More Anything Goes

#284 Post by tooleychris »

Troglodytes Treasure Trove:
1. 5 scattered piles of various animal bones
2. Enough dirty, smelly rags to clothe an orphanage
3. 10 pieces of crudely made stone tools(50% broken)
4. Evidently 100+javelins (50% dull or broken)
5. Secret hole in back cave, full of excrement
6. Strips of unidentified meat (wrapped in above rags)
7. 10% chance of finding a mundane item hiding in feces hole

Grim gets first pick!!!!! :D
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: More Anything Goes

#285 Post by dmw71 »

tooleychris wrote:Troglodytes Treasure Trove:
1. 5 scattered piles of various animal bones
2. Enough dirty, smelly rags to clothe an orphanage
3. 10 pieces of crudely made stone tools(50% broken)
4. Evidently 100+javelins (50% dull or broken)
5. Secret hole in back cave, full of excrement
6. Strips of unidentified meat (wrapped in above rags)
7. 10% chance of finding a mundane item hiding in feces hole

Grim gets first pick!!!!! :D
Haha! :lol:

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: More Anything Goes

#286 Post by Alethan »

Rukellian wrote:Fimmion will just.... stand there. Yeah, stand there and hold the light up for everyone. (I'm starting to think that Fimmion may be having second thoughts about this whole adventuring deal. His amount of help thus far, is just proving that line of thinking...)
Ruk, this is the most significant challenge of EVERY low-level magic user cook, at least in most versions that are 2.0e or older. (I really don't know much about anything newer - it might be totally different.) But this has been the crux of the magic user class for 30 years, man.

The key is to
a) be sure you are useful during the non-combative times (work hard to figure out puzzles, be interactive with the NPCs, that sort of thing),
b) pick up some vials of oil and prep them for throwing (alternately, pick up some vials of holy water for fighting undead) and
c) hang in there. Hopefully you'll get a few levels under your belt in a relatively short time (granted, that time is even longer in PbP) and then you'll have more spells available to you.

Once that happens, you will have significantly fewer times during each game day where you feel less-than-useful.

The most important one, though, is to hang in there.

I hope you don't drop out.

Al
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: More Anything Goes

#287 Post by Rukellian »

I will try to stick it out a bit longer. I think it will be easier to help out with the problems still lingering in O'Hare. But if the Dm decides to throw the group into another cramped, single file area again, so help me... :lol:
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge
User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: More Anything Goes

#288 Post by Alethan »

Rukellian wrote:I will try to stick it out a bit longer. I think it will be easier to help out with the problems still lingering in O'Hare. But if the Dm decides to throw the group into another cramped, single file area again, so help me... :lol:
Just understand you aren't the first to have such feelings about a 1st level caster.

And, believe me, I'd rather keep Gwillt out of such enclosed encounters for at least a little bit. That was WAY too close for comfort. He might possibly develop a phobia of enclosed spaces after this is all said and done...

In retrospect, we didn't think that "plan" out very well. We should have assumed connecting tunnels and set up something accordingly (like coat the floor of the second tunnel branch with oil, then have two people stationed to guard the passage, probably with Fimmion there to light it all up once a nice gathering of trogs was amassed on top of the slick.

We also need to figure out how to get around the goody-goody cavalier's inability to be sneaky and deceptive. ;)
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
saalaria
Ranger Lord
Ranger Lord
Posts: 2517
Joined: Tue Apr 17, 2012 6:07 am
Location: London

Re: More Anything Goes

#289 Post by saalaria »

Continuing my rambling from last post - do we risk pushing on considering the state we are all in - there could be many more Trogs in these tunnels. Or do we retreat for R & R and come back stronger, risking the last inhabitants disappearing with their treasure ? The common D&D dilemma but I think we need to be careful.
Do O'Rek and Ep have any healing left?
ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 8417
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: More Anything Goes

#290 Post by ravenn4544 »

I have one CLW left. Agree that a forward action to the rear is probably a good idea
User avatar
onlyme
Rider of Rohan
Rider of Rohan
Posts: 6838
Joined: Wed May 11, 2011 12:42 pm
Location: Middle of Carolinas

Re: More Anything Goes

#291 Post by onlyme »

Once Grim kills the last one, we should head back to town to sleep a day. Ewell is still negative and couldn't fight anyway.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

wolfpack
Rider of Rohan
Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: More Anything Goes

#292 Post by wolfpack »

epsilon is out of healing
User avatar
tooleychris
Rider of Rohan
Rider of Rohan
Posts: 3578
Joined: Wed May 01, 2013 2:07 pm
Location: Just west of the future site of Defiance.

Re: More Anything Goes

#293 Post by tooleychris »

Image
wolfpack
Rider of Rohan
Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: More Anything Goes

#294 Post by wolfpack »

heading off down the tunnel was a REAL bad idea.

Not much epsilon can do at this point except throw his oil and hope the spiders don't chase him down.
User avatar
onlyme
Rider of Rohan
Rider of Rohan
Posts: 6838
Joined: Wed May 11, 2011 12:42 pm
Location: Middle of Carolinas

Re: More Anything Goes

#295 Post by onlyme »

wolfpack wrote:heading off down the tunnel was a REAL bad idea.
Had Ewell not been mostly dead, he would have told you that. :D
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: More Anything Goes

#296 Post by Alethan »

Character sheet updated. Gwillt's HP roll was nothing to complain about (5+CON Bonus = 6).

For those fighter-types hitting 3rd level, don't forget to adjust your THAC0. Should be 18* now. :)
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
User avatar
Alethan
POWAH!
POWAH!
Posts: 14363
Joined: Thu Oct 21, 2010 6:50 pm
Location: Midwest
Contact:

Re: More Anything Goes

#297 Post by Alethan »

Alethan wrote:Character sheet updated. Gwillt's HP roll was nothing to complain about (5+CON Bonus = 6).

For those fighter-types hitting 3rd level, don't forget to adjust your THAC0. Should be 18* now. :)

*Entertaining all comers for anyone who wants to test their new THAC0 on Wack-A-Spider!
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
User avatar
Rukellian
Rider of Rohan
Rider of Rohan
Posts: 5193
Joined: Sat May 25, 2013 11:13 pm
Location: US East Coast

Re: More Anything Goes

#298 Post by Rukellian »

[1d4] = 3

Here is my roll for the cook's additional hit points. The roller gave me a 3 (no constitution modifier is in place). My character can memorize a new spell yes? Let me look one up for him and I will get back to you shortly on it.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge
User avatar
dmw71
POWAH!
POWAH!
Posts: 20270
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: More Anything Goes

#299 Post by dmw71 »

Rukellian wrote:My character can memorize a new spell yes? Let me look one up for him and I will get back to you shortly on it.
I know this was questioned earlier, and I meant to look into this, but forgot.

Per my rules (see: 03h. Magic-User)
"Starting Spells
Each Magic-User character will begin the game with a spell book containing either five spells 1st-level spells, or four 1st-level spells plus cantrips. The DM will assign three of these spells to the player (automatically known). The remaining two will be spells of the players' choosing, but these chosen spells are subject to the 'Chance to Know Each Listed Spell' percentage for the characters Intelligence.

Note: 'Read Magic' is not a spell, but an ability, and all Magic-User characters have the ability to read magical writing, per the spell, at will."


---

So, while the caster has up to five 1st-level spells available to them in their starting spell book, the number of spells a magic user can memorize (and cast) per day is limited to the amount found on the Wizard Spell Progression table, and is determined by their level.

At 1st-level, a single spell can be memorized and cast.
At 2nd-level, a second 1st-level spell can be memorized and cast.
Etc...

The one "tweak" to this is that I made 'Read Magic' an at-will ability and not a spell.

Rukellian, I honestly can't remember now if we ever did formalize a starting spell list and spell book. If not, let me know and we will get that corrected.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

User avatar
onlyme
Rider of Rohan
Rider of Rohan
Posts: 6838
Joined: Wed May 11, 2011 12:42 pm
Location: Middle of Carolinas

Re: More Anything Goes

#300 Post by onlyme »

Would Ewell get 3rd level perks like +1 to hit Long sword and 3/2 attacks now, or after training?
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL

Locked

Return to “Adventures in Foxmoor”