Expedition planning and discussions

Spearmint
Message
Author
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 25785
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Expedition planning and discussions

#281 Post by Rex »

Orgoth wants to fix the old ladies roof and lay out the plans for the new guild buildings.
Spearmint
Rider of Rohan
Rider of Rohan
Posts: 12704
Joined: Sat May 14, 2016 5:42 pm

Re: Expedition planning and discussions

#282 Post by Spearmint »

Ok. I think most downtime activity is being covered. I will attempt to updates all the threads today and tomorrow so that I can get the next Barrowmaze delves off before Christmas.

Just give me a shout out if I am overlooking any character action that needs attending to before you set off.
User avatar
sastaz
Rider of Rohan
Rider of Rohan
Posts: 3599
Joined: Sun Nov 26, 2017 11:14 pm
Location: Stockholm

Re: Expedition planning and discussions

#283 Post by sastaz »

Spearmint wrote: Sun Dec 18, 2022 7:28 pm Just give me a shout out if I am overlooking any character action that needs attending to before you set off.
Yes, please check my private Potion & spell research thread.
User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 37676
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Expedition planning and discussions

#284 Post by OGRE MAGE »

I realize I am bombarding you with 20 things again, so feel free to paraphrase anything you need to for me.

Thanks!
Spearmint
Rider of Rohan
Rider of Rohan
Posts: 12704
Joined: Sat May 14, 2016 5:42 pm

Re: Expedition planning and discussions

#285 Post by Spearmint »

I am just fixing up the next starting expedition.

This should be for Durgo, Fydmar, Brother Symeon & Genaromes.

I am just waiting on Bro Symeon to confirm his participation and also over this weekend, fielding questions from two more interested forum members, so maybe you can recruit some late arrivals too if I can work those in.

Please conclude any character downtime and ket me know if you are waiting a response to any downtime actions.

Please update character sheets for once you leave town, if it is not on your sheet then you leave it behind in the tavern.
Spearmint
Rider of Rohan
Rider of Rohan
Posts: 12704
Joined: Sat May 14, 2016 5:42 pm

Re: Expedition planning and discussions

#286 Post by Spearmint »

Durgo will fast as the brother asks. "Thanks be to St. Ygg.."
... later that evening ...
He asks for some meat and an ale along with anything else that looks or sounds or tastes good.
... nothing like fasting on a full stomach. :roll:
User avatar
Cwreando
Ranger Lord
Ranger Lord
Posts: 2684
Joined: Fri Oct 19, 2012 2:34 pm
Location: Midwest

Re: Expedition planning and discussions

#287 Post by Cwreando »

Durgo

OOC - Ugh..LOL....darn it....I got so caught up in the expedition prep I blew that....I'll do a rewrite if that is ok?"
Trist Flameheart Multi-Class in progress Gray Elf Fighter/Mage 3/3 - Grey Wolf's Mystara Adventures (Ad&d 2e) Active
Durgo Brigthboon Fighter Human Level 3 - Spearment's Barromaze
Spearmint
Rider of Rohan
Rider of Rohan
Posts: 12704
Joined: Sat May 14, 2016 5:42 pm

Re: Expedition planning and discussions

#288 Post by Spearmint »

So I have Orgoth, Sir Dewey, Gideon plus two
considering to leave Helix in search of dwarves and lizardmen.

Are there any other preparations or contacts you wish to make, or just head off?
Stirling
Rider of Rohan
Rider of Rohan
Posts: 5561
Joined: Fri Nov 09, 2012 11:16 am

Re: Expedition planning and discussions

#289 Post by Stirling »

Subject to last minute changes, I will leave for the Barrowmaze on July 7th. In preparation I will stock up on much needed supplies and gear.

Two lanterns (hooded), sixteen flasks of lantern oil, twenty firebrand torches, twenty spiking wedges, small hammers, crowbar, Thieves Toolkit (artisan), 50'ft silk rope, wineskins, water canteens, 1st Aid kit, signalling hand mirrors (x2), candles, vial of acid (if available), thick face masks with anti-spore filters (if Turgen's have), trading 50gp into loose gemstones (Bugbear marbles), length of yellow fabric for turbans (rumour is skeletons trade with 'yellow turban' explorers ...), anti-gnat salve (Falstaff). Clockwork mouse (Konrad's). -150gp & -50gp into gems.
Stirling
Rider of Rohan
Rider of Rohan
Posts: 5561
Joined: Fri Nov 09, 2012 11:16 am

Re: Expedition planning and discussions

#290 Post by Stirling »

Yes it can happen for Sigrid, but Gerdal is busy until the 8th of July (except for the spare hours between studies), as noted in the timeline.
I know that you mentioned Gadsby the cleric of Cromm will stick around until July 7th to accompany back to the Mounds. But if character players are only free a day later, given a choice, I would rather delay to have other players rather than npc's, even if it means this fellow opts out.

If Veryn can wait around, (and unless he wants to just go adventure solo, there is not much else), then I am fine as Vann Hector to wait until those players in expeds return so we can form bigger teams again.
Kenjosephus
Tracker
Tracker
Posts: 174
Joined: Sun Jul 02, 2023 4:45 pm

Re: Expedition planning and discussions

#291 Post by Kenjosephus »

Veryn will wait around as i will be on holiday until 26th of July. So, i don't mind waiting for more players.
Spearmint
Rider of Rohan
Rider of Rohan
Posts: 12704
Joined: Sat May 14, 2016 5:42 pm

Re: Expedition planning and discussions

#292 Post by Spearmint »

Great, that's actually quite helpful to know as the two treks I hope to conclude may take a week to return to Helix and ready themselves for starting out again next weekend.

Enjoy the break away.
Stirling
Rider of Rohan
Rider of Rohan
Posts: 5561
Joined: Fri Nov 09, 2012 11:16 am

Re: Expedition planning and discussions

#293 Post by Stirling »

I am good to start whenever. There is no real life rush so I will read the current Expeditions and after their downtime is sorted, be ready to join them for any new Barrowmaze expedition, whatever form it takes.

(Searching past Rat Room, exploring and mapping elsewhere, even exploring other Barrow Mounds. I don't have particular ambitions beyond gaining some extra gold and xp to invest in upgrading skills).
Stirling
Rider of Rohan
Rider of Rohan
Posts: 5561
Joined: Fri Nov 09, 2012 11:16 am

Re: Expedition planning and discussions

#294 Post by Stirling »

Orgoth, Sir Dewey, Copperpiece, Sigrid, Gideon, Cosmo, Rum & Callen.
Ah! Welcome back to Helix. More people to recruit for new adventures.
Kenjosephus
Tracker
Tracker
Posts: 174
Joined: Sun Jul 02, 2023 4:45 pm

Re: Expedition planning and discussions

#295 Post by Kenjosephus »

I am officially back from vacation. Gonna think about any gear that Veryn might add for the delve.
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 25785
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Expedition planning and discussions

#296 Post by Rex »

Stirling wrote: Wed Jul 26, 2023 1:32 am
Orgoth, Sir Dewey, Copperpiece, Sigrid, Gideon, Cosmo, Rum & Callen.
Ah! Welcome back to Helix. More people to recruit for new adventures.
Thanks, need to rest up a bit and make some preparations but will be ready again soon.
Stirling
Rider of Rohan
Rider of Rohan
Posts: 5561
Joined: Fri Nov 09, 2012 11:16 am

Re: Expedition planning and discussions

#297 Post by Stirling »

Undead & Dead Ends sounds ominous and we haven't left the village yet!
Kenjosephus
Tracker
Tracker
Posts: 174
Joined: Sun Jul 02, 2023 4:45 pm

Re: Expedition planning and discussions

#298 Post by Kenjosephus »

Especially the Dead End part
User avatar
Rex
Rider of Rohan
Rider of Rohan
Posts: 25785
Joined: Mon May 15, 2017 9:44 pm
Location: Northern Vermont

Re: Expedition planning and discussions

#299 Post by Rex »

Orgoth will be joining Sven's expedition heading out on July 10th.
User avatar
sastaz
Rider of Rohan
Rider of Rohan
Posts: 3599
Joined: Sun Nov 26, 2017 11:14 pm
Location: Stockholm

Re: Expedition planning and discussions

#300 Post by sastaz »

10th sounds good for Gerdal as well!

Clarification: joining Sven's expedition
Last edited by sastaz on Sat Aug 05, 2023 7:23 pm, edited 1 time in total.
Post Reply

Return to “Barrowmaze (1e)”