General/OOC

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eirei
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Re: General/OOC

#261 Post by eirei »

Well, it's a good thing I missed anyway.
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Re: General/OOC

#262 Post by Faanku »

Luckily this guy has more than 1 HP.
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Re: General/OOC

#263 Post by Faanku »

Any plans to hack, or will the good doctor be forced to break the Hippocratic Oath?
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Marullus
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Re: General/OOC

#264 Post by Marullus »

Hey, hey... It's not causing harm if he is already dead. ;)

But yes, I was leaving room for Benedict to hack before posting again.
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Re: General/OOC

#265 Post by eirei »

If needed, Silas has more practical worldviews in case other, morally burdened party members are willing to turn a blind eye :)
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Re: General/OOC

#266 Post by ybn1197 »

Sorry. I didn't receive any notice of updates to the thread. I will post something today.
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Re: General/OOC

#267 Post by Faanku »

Can you mark on the map which doors you want to open and which you want to lock?
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Marullus
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Re: General/OOC

#268 Post by Marullus »

Yeah, we need to be more explicit on what we're doing.

I numbered a map below. What doors actually moved is up to PILFER.
SWN Bunker.png
SWN Bunker.png (1.07 MiB) Viewed 909 times
My initial request (which he said he followed) was to close doors 1, 2, 3, 7, and 9, hoping to lock soldiers in.
- On the new map, it looks like there isn't actually a door #7
- You also now revealed where soldiers currently are, which probably changes things.

It looks like we have open doors 8, 10, and 11 (as well as all the cells) per the last posts.

From Faanku's post, it looks like the way to the docking bay is up the ramp from Door 1, since that's where the guy described is shown entering. Can we confirm that?

Way forward:
There's a guy fishing for weapons behind Door #2
There's a guy walking down the ramp from the docking bay towards Door #1, and some heavily armed dudes up the ramp off the map.
Doors 8, 10, and 11 are open and Romer/Damian are hurrying through them to talk to the red-headed prisoner and confirm Katya is indeed missing
Then Silas implements a plan to address the guards and get to the ship.

PILFER might open/close more doors (particularly 1, 2, and 3) as part of any given plan.
PILFER should also decide if he closed our way in (4, 5) for security reasons.
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Re: General/OOC

#269 Post by Faanku »

Marullus wrote: Fri Nov 20, 2020 9:42 pmFrom Faanku's post, it looks like the way to the docking bay is up the ramp from Door 1, since that's where the guy described is shown entering. Can we confirm that?
That is correct. There is no door at 7, it's just an open entrance into the back room offices, but that doesn't change anything as they are currently empty. Everything else seems fine.
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ybn1197
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Re: General/OOC

#270 Post by ybn1197 »

Faanku wrote: Fri Nov 20, 2020 7:39 pm Can you mark on the map which doors you want to open and which you want to lock?
CLOSED doors 1, 2, 3, 4, 5
OPEN doors 8, 10, 11 and the cell doors
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Re: General/OOC

#271 Post by Faanku »

Waiting on Romer's turn.
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greyarea
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Re: General/OOC

#272 Post by greyarea »

Sorry, updated my post.
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Re: General/OOC

#273 Post by eirei »

I don't suppose I can reach a position in the hallway with line of sight to the guard in one movement?
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Re: General/OOC

#274 Post by Faanku »

eirei wrote: Fri Nov 27, 2020 10:46 pm I don't suppose I can reach a position in the hallway with line of sight to the guard in one movement?
I don't think so, you and Benedict were checking the monitors so I assumed you wouldn't be involved unless things went bad.
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Re: General/OOC

#275 Post by eirei »

Yeah, that was the plan, but I was checking just in case.
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Re: General/OOC

#276 Post by Faanku »

Apologies, I completely missed this thread being updated.
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Re: General/OOC

#277 Post by Marullus »

No worries. :)

Though I am undoubtedly excited, I am going to intentionally not post to let Romer take initiative with this guy first if he wants.

I will post second. :)
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Re: General/OOC

#278 Post by ybn1197 »

Hi all, stopping by while I have a little strength. Tuesday afternoon after my wife tested positive for Covid, I tested positive. This flu really saps your strength and leaves you couch or bed bound for a huge portion of the day. I will post when possible, but please NPC my character instead of waiting for me.
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Re: General/OOC

#279 Post by greyarea »

Get well soon. Had it this summer. No fun.
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Re: General/OOC

#280 Post by eirei »

Hope you both get well soon.
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