Re: OOC Chat II
Posted: Thu Dec 13, 2018 2:35 am
Let's have Kurot burn six luck points, then, to make it a 20. That should stun all three enemies that just attacked, right?
Play by Post RGPs and a nifty dice roller
https://www.unseenservant.us/forum/
OK. He has the initiative over Frank, so he can do this before Frank is able to act.Zhym wrote:Okay. Let's just have Kurot try to take all their weapons away from them while they're stunned.
The only two strangers to display a weapon are the wild-haired man (black, glassy staff; now on the ground) and the blue dwarf (segmented energy whip).Zhym wrote:Okay. Let's just have Kurot try to take all their weapons away from them while they're stunned.
Roll 1d100, please.shaidar wrote: He stops 20' away and the air starts to hum with power:
Pyrokinesis: [1d20+6] = 1+6 = 7
Unfortunately his anger gets the better of him and he loses control of his power and it fails, sending feedback into his synapses.
ooc: a crit fail, I need to make a system shock roll?
OK. Now roll 1d20-1shaidar wrote:power fail: [1d100] = 38
FYI: When you roll a natural 20, you still roll regular damage and then the CRIT result along with any associated damage.greyarea wrote:Denslow goes after monkey-boy with his new toy!
Denslow Svetlegk initative [1d20-4] = 3-4 = -1
Denslow Svetlegk attack [1d20+2] = 20+2 = 22 Woohoo, CRIT CRITICAL! [1d12] = 7, table III
YesZhym wrote:Checking Kurot's sheet, should his axe attacks be at +3 to hit instead of +2?
Zhym, the man who killed Blixx is prone with Ron currently holding him down. Kurot cannot effectively attack this man.Zhym wrote:Kurot hacks away at the wild-haired man that killed Blixx. Then he goes after the monkey man.
Initiative: [1d20] = 18
Axe: [1d20+2] = 20+2 = 22 [1d6+1] = 5+1 = 6 Critical Hit! [1d12] = 4
Axe: [1d20+2] = 15+2 = 17 [1d6+1] = 2+1 = 3
Axe: [1d20+2] = 13+2 = 15 [1d6+1] = 4+1 = 5
No, I'll have to post them.Is the critical hit table in the forum somewhere? I can't find it.
Will do.Zhym wrote:I thought Ron might spend the round recovering instead of trying to keep holding the man down. Could you apply the attacks to whoever is available to attack? Other than our own party members, of course?
His missile weapon attack is +2 (I updated the sheet).Zhym wrote:Oh, and is Kurot's attack also at +3 for his missile weapons (and does that include his eye attack, or is that a different modifier)?