OOC Chat II

Locked
Message
Author
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#261 Post by Zhym »

Let's have Kurot burn six luck points, then, to make it a 20. That should stun all three enemies that just attacked, right?
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#262 Post by Norjax »

^ Yes, but they still get a save to resist.
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#263 Post by Norjax »

Still to resolve for Combat Round 1:
  • Does Frank want to use his long bow attacks against the pigmonn or change to the strangers?

    What does Kurot wants to do with his remaining two actions?
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#264 Post by Zhym »

Does anyone have rope? Did we find manacles in the last batch of loot, or am I totally hallucinating that?
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16151
Joined: Fri Apr 04, 2014 4:27 pm

Re: OOC Chat II

#265 Post by shaidar »

no manicles, at least listed in the loot thread.

silvestri has no rope, sorry
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#266 Post by Zhym »

Okay. Let's just have Kurot try to take all their weapons away from them while they're stunned.
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#267 Post by Norjax »

Zhym wrote:Okay. Let's just have Kurot try to take all their weapons away from them while they're stunned.
OK. He has the initiative over Frank, so he can do this before Frank is able to act.

I'll post an update later today/tonight.
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#268 Post by Norjax »

Zhym wrote:Okay. Let's just have Kurot try to take all their weapons away from them while they're stunned.
The only two strangers to display a weapon are the wild-haired man (black, glassy staff; now on the ground) and the blue dwarf (segmented energy whip).

The dwarf is in melee with Bruce. If you want to disarm him, its technically a type of Critical Hit (Natural 20). I will allow a modified hit of 20 or above to count as a CRIT in this situation, but another roll against a DC of 15 will have to be achieved to disarm the dwarf.

Note: Ron was able to disarm his opponent because the man was blinded and stunned.
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#269 Post by Norjax »

Kurot has one action left for Round 1, but I'm moving the game to Round 2.

Kurot may take four (4) actions in Round 2. Three on his initiative and One at the beginning on Round 2.
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#270 Post by Norjax »

shaidar wrote: He stops 20' away and the air starts to hum with power:
Pyrokinesis: [1d20+6] = 1+6 = 7

Unfortunately his anger gets the better of him and he loses control of his power and it fails, sending feedback into his synapses.

ooc: a crit fail, I need to make a system shock roll?
Roll 1d100, please.
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16151
Joined: Fri Apr 04, 2014 4:27 pm

Re: OOC Chat II

#271 Post by shaidar »

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#272 Post by Norjax »

OK. Now roll 1d20-1
User avatar
shaidar
Rider of Rohan
Rider of Rohan
Posts: 16151
Joined: Fri Apr 04, 2014 4:27 pm

Re: OOC Chat II

#273 Post by shaidar »

User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#274 Post by Norjax »

FYI: When you roll a natural 20, you still roll regular damage and then the CRIT result along with any associated damage.

Also, add any Luck modifier to the CRIT roll. Your 7 was modified to a 9 on the CRIT table.

I made the rolls for this attack. (See Combat Details)

BTW, Denslow's melee attacks have a +3 modifier, not a +2
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#275 Post by Zhym »

Checking Kurot's sheet, should his axe attacks be at +3 to hit instead of +2?
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#276 Post by Norjax »

Zhym wrote:Checking Kurot's sheet, should his axe attacks be at +3 to hit instead of +2?
Yes
Zhym, the man who killed Blixx is prone with Ron currently holding him down. Kurot cannot effectively attack this man.

Do you want to use all attacks against monkey-man?
Is the critical hit table in the forum somewhere? I can't find it.
No, I'll have to post them.
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#277 Post by Zhym »

I thought Ron might spend the round recovering instead of trying to keep holding the man down. Could you apply the attacks to whoever is available to attack? Other than our own party members, of course?
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#278 Post by Norjax »

Zhym wrote:I thought Ron might spend the round recovering instead of trying to keep holding the man down. Could you apply the attacks to whoever is available to attack? Other than our own party members, of course?
Will do.
User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20629
Joined: Fri Jul 26, 2013 1:14 am

Re: OOC Chat II

#279 Post by Zhym »

Oh, and is Kurot's attack also at +3 for his missile weapons (and does that include his eye attack, or is that a different modifier)?
User avatar
Norjax
Rider of Rohan
Rider of Rohan
Posts: 4379
Joined: Fri Feb 24, 2012 6:54 pm

Re: OOC Chat II

#280 Post by Norjax »

Zhym wrote:Oh, and is Kurot's attack also at +3 for his missile weapons (and does that include his eye attack, or is that a different modifier)?
His missile weapon attack is +2 (I updated the sheet).

The eye attack is a "mutation" power. That has a base of 1d20+Character Level. Currently 1d20+2.
Locked

Return to “Archive”