Avastan Planning & OOC

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The Bindoner
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Re: Avastan Planning & OOC

#261 Post by The Bindoner »

Not on that list, but it was taken into account on budgeting.
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Re: Avastan Planning & OOC

#262 Post by The Bindoner »

Suggestion:
BackworldTraveller wrote: Tue Jun 08, 2021 8:02 pm TL-13 Advanced Probe Drone: 30K each (Good for covert orbital surveillance)
TL-11 A/V/D Bugs: 300 each
TL-11 Probe Drone: 15K each
TL-11 Repair Bot: 10K each
IR Observation Cameras: Cr500 each
Tracking Motion Sensors: Cr1000 Each
EM probes: Cr1000 each
Radio Direction Finders (50km): Cr 500 each
Counter-Sniper/Battery Microphone Arrays: Cr 1000 (Includes processor and readout)

3x TL-13 Advanced Probe Drone 90k
50x TL-11 A/V/D Bugs 15k
6x Probe Drone 90k
2x Repair Bot 20k
20x IRLI Cameras 10k
10x Tracking Motion Sensors 10k
10x EM Probes ( definition? ) 10k
4x Radio Direction Finder sets 2k
3x Counter-Sniper/Battery Microphone Arrays: 3k


250k
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Re: Avastan Planning & OOC

#263 Post by The Bindoner »

Appropriate video: https://www.youtube.com/watch?v=YiimxpWakf8

There's a fly-over of Kabul/Avastan Down at the beginning of this and a longer aerial section beginning at 15:15. In between are some of Gaughan's lads.
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Re: Avastan Planning & OOC

#264 Post by The Bindoner »

We need a cover for our presence and activities. Obviously selling isn't it. How about buying/hiring?

Most of us aren't going to pass for merchants, we're too obviously what we are. However, looking to purchase hooky military gear might be a good way in to the pirates, and is essentially what I've been doing anyway. ;) Recruiting takes us around and about chatting to locals.
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Re: Avastan Planning & OOC

#265 Post by shaidar »

Good idea. If we can find an office near our target with good LOS to the target that would help with the cover and also with some of the recon. Also means less people being brought back to the ship.

Of course, people may notice and it might draw attention and recon on us, but in a way that is good as it focuses their attention in one place, as long as we keep the pretence while we are in the office. We'd need our techs to do regular bug sweeps.
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Re: Avastan Planning & OOC

#266 Post by gurusql »

Perhaps whomever has a non-military outfit could purchase some local clothes to allowing the everyone to blend-in if we leave the space port.
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Re: Avastan Planning & OOC

#267 Post by Tiglath »

As to disguises it will be apparent that anyone wearing an ushanka, filter mask and greatcoat will be unidentifiable at anything more than a few yards away. ;)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#268 Post by The Bindoner »

I forgot to mention, in the new equipment buy there is an officer-grade suit of Chameleon Combat Armour each for Freya and Kit (and another for Gaughan).
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Re: Avastan Planning & OOC

#269 Post by joertexas »

shaidar wrote: Sat Jun 19, 2021 8:14 am Good idea. If we can find an office near our target with good LOS to the target that would help with the cover and also with some of the recon. Also means less people being brought back to the ship.

Of course, people may notice and it might draw attention and recon on us, but in a way that is good as it focuses their attention in one place, as long as we keep the pretence while we are in the office. We'd need our techs to do regular bug sweeps.
We could also take the ship back into orbit, and either deploy from there, or pick another area/town to deploy and start training. Cover or not, it wouldn't hurt to run some field exercises.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: Avastan Planning & OOC

#270 Post by BackworldTraveller »

The Bindoner wrote: Tue Jun 22, 2021 2:37 pm I forgot to mention, in the new equipment buy there is an officer-grade suit of Chameleon Combat Armour each for Freya and Kit (and another for Gaughan).
Any chance of some vislight chameleon kit bags for transporting "Stuff" out of sight?
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Re: Avastan Planning & OOC

#271 Post by The Bindoner »

BackworldTraveller wrote: Tue Jun 22, 2021 2:51 pm
The Bindoner wrote: Tue Jun 22, 2021 2:37 pm I forgot to mention, in the new equipment buy there is an officer-grade suit of Chameleon Combat Armour each for Freya and Kit (and another for Gaughan).
Any chance of some vislight chameleon kit bags for transporting "Stuff" out of sight?
Ask Tiglath. I have a little budget left.

Speaking of which, I can buy/have already acquired a second PGMP-12. Expensive, but worth it I think. I'm thinking it goes in Kit's squad with Whiskey rated at HW/HiEnergy 2, Rifle 1 to operate it. Thoughts?
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Re: Avastan Planning & OOC

#272 Post by joertexas »

The Bindoner wrote: Tue Jun 22, 2021 5:00 pm
BackworldTraveller wrote: Tue Jun 22, 2021 2:51 pm
The Bindoner wrote: Tue Jun 22, 2021 2:37 pm I forgot to mention, in the new equipment buy there is an officer-grade suit of Chameleon Combat Armour each for Freya and Kit (and another for Gaughan).
Any chance of some vislight chameleon kit bags for transporting "Stuff" out of sight?
Ask Tiglath. I have a little budget left.

Speaking of which, I can buy/have already acquired a second PGMP-12. Expensive, but worth it I think. I'm thinking it goes in Kit's squad with Whiskey rated at HW/HiEnergy 2, Rifle 1 to operate it. Thoughts?
Yep.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
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shaidar
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Re: Avastan Planning & OOC

#273 Post by shaidar »

Sounds good to me
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Re: Avastan Planning & OOC

#274 Post by BackworldTraveller »

BTW - My group don't seem to have names or any combat skills! Any chance someone has the ability to teach them how to hold a rifle safely, keep it clean, etc as we fly through jump-space?
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Re: Avastan Planning & OOC

#275 Post by joertexas »

BackworldTraveller wrote: Tue Jun 22, 2021 5:29 pm BTW - My group don't seem to have names or any combat skills! Any chance someone has the ability to teach them how to hold a rifle safely, keep it clean, etc as we fly through jump-space?
Prerna may still remember which end of the gun points at the enemy. :shock:

I still think we should take the ship back into orbit, and deploy to another town or settlement to run some training exercises.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursiia, 486B97
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

The Western Lands
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Longbow, longsword

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Re: Avastan Planning & OOC

#276 Post by Tiglath »

BackworldTraveller wrote: Tue Jun 22, 2021 2:51 pm Any chance of some vislight chameleon kit bags for transporting "Stuff" out of sight?
The answer is yes

the but is since this would be civvy stealth rather than military gear (less spies/deniable people) it will run right through "v. expensive" and into "f. expensive".

The expense would preclude general issue but "background blending near invisible luggage" (if I understand the request correctly) would be doable for one or two depending on capacity 20 to 50 KCr. Like all stealth tech it is advantageous but not perfect and becomes more detectable as range closes. Invisible hasn't been invented but this would get you close to the security guy before he notices your big old bag of Matrix/Deadpool guns.
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#277 Post by Tiglath »

BackworldTraveller wrote: Tue Jun 22, 2021 5:29 pm BTW - My group don't seem to have names or any combat skills! Any chance someone has the ability to teach them how to hold a rifle safely, keep it clean, etc as we fly through jump-space?
I'll give them names and traits / skeleton personas. Has the list "crystalised" yet? :?:

If someone can direct me to the finished article I'll set to! :)
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#278 Post by Tiglath »

joertexas wrote: Tue Jun 22, 2021 5:34 pm I still think we should take the ship back into orbit, and deploy to another town or settlement to run some training exercises.
This is very doable. Although it appears you have a couple of days' grace before being bothered by the "authorities".

OOC for All: You arrived at the down port partially by GM fiat but also because the McClellan crew didn't fancy wilderness refuelling in "pirate central" and they were paid to get you here - so they did!
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: Avastan Planning & OOC

#279 Post by The Bindoner »

Tiglath wrote: Tue Jun 22, 2021 6:06 pm
BackworldTraveller wrote: Tue Jun 22, 2021 5:29 pm BTW - My group don't seem to have names or any combat skills! Any chance someone has the ability to teach them how to hold a rifle safely, keep it clean, etc as we fly through jump-space?
I'll give them names and traits / skeleton personas. Has the list "crystalised" yet? :?:

If someone can direct me to the finished article I'll set to! :)
At the moment the unnamed non-combatant hires list looks like:
Launch Pilot - Pilot 2/Sensor Op 1

1 Gunner for IFV

Drivers for each vehicle;
2x G-Carrier, 2xIFV, HQ bus, Ambulance, Mortar Carrier, LAD raft. Ambulance, LAD and Mortar included below.

x8 with Driver 2, Rifle 1? Or maybe Mechanic 1/Rifle 0?


Freya's Techies:

Comms guy Comms 2/Electronics 1
Drone Op Remote Ops 2/Sensors 1
Drone Op Remote Ops 2/Comms 1
Drone Support Electronics 2/Comms 1

LAD:

Mechanic - Mech 2, Engineer 1
Sparks - Electrics 2, Mech 1
Grav Tech – Demo 2/CbtEng 1
Driver - Grav Vehicle 1, Comms 1, Mech 1 (I believe we can afford a second air/raft for the LAD)

Ambulance crew:
Driver
2x Medic – Medic 2, Leader 1/Medic 2, Sensor Op 1

Mortar Portee:
Mortar-man - HW/Mortars 2, Rifle 1
Assistant - Hw/Mortars 1, Fwd Obs 1, Rifle 1
Loader - HW/Mortar 1, Cbt Engineer 1, Rifle 1
Driver
Did we decide to hire a co-pilot for the Gun-Launch?

Edited:

Freya's Techs have negotiable skills, the above is only a suggestion and she can assign them as she likes (within the established limits of 2/1)

I'd hope that, having signed on as mercs, they'd have at least Pistol or Rifle 0 :)

list edited
Last edited by The Bindoner on Tue Jun 22, 2021 8:22 pm, edited 3 times in total.
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Re: Avastan Planning & OOC

#280 Post by shaidar »

I think we agreed a co-pilot would be a good idea, with sensors as a secondary skill, IIRC.
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