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Re: 0. Prelude

Posted: Sun Jun 14, 2015 8:14 pm
by tooleychris
"Well. .." sighs the witch, "They could be running behind? Perhaps our comrades had better fortune...Should we head back or practice patients?"

Re: 0. Prelude

Posted: Sun Jun 14, 2015 9:57 pm
by dmw71
Ty and Marshal (only)
Ty, now situated up against the front wall of the establishment, hears the occasional, but brief, sound coming from within, but no speaking and nothing that would hint of regular activity taking place.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 12:26 am
by Das
Marshal and Ty Only
Marshal motioned Ty to take a look as he was impatient to know what was going on.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 1:40 am
by dmw71
Ty and Marshal (only)
Assuming Ty peers inside one of the empty windows, he sees what looks like the inside of a tavern, but in neglected condition. It also appears vacant, with no signs of anyone inside of it. The flickering light of the lantern is sitting on a chair in the far corner.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 3:06 am
by Alethan
Marshal and Ty Only
Very slowly, Ty chances a quick peek to see if he can figure out what is going on.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 4:30 am
by dmw71
Ty and Marshal (only)
Ty continues to risk peeking inside one of the empty windows, but never sees anything more than the flickering light sitting on the chair in the far corner.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 5:06 am
by Alethan
Ty and Marshall Only
Ty shakes his head to indicate he can't see anything further. With hand signals, he suggests they leave and regroup with the others.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 5:26 am
by Das
Ty and Marshal.
Marshal lowers his crossbow scanning around for any thing out of the ordinary, anything dangerous or cue him in...perhaps there was subterranean tunnels or something similar. He nodded and motioned towards you to come towards him. Once Ty does so they could rejoin the others.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 2:11 pm
by dmw71
Athriel and Petra, while still on the lookout for approaching ships at the dock, are greeted by Ty and Marshal instead.

Re: 0. Prelude

Posted: Mon Jun 15, 2015 2:49 pm
by Alethan
Ty catches the others up on what they've found - a lit candle in the old tavern.

"Heard some noises every now and again that I couldn't quite place, but that was about it. Seems really odd to me..."

Re: 0. Prelude

Posted: Mon Jun 15, 2015 5:11 pm
by ybn1197
Athriel is obviously perplexed. "Is it possible that the tavern is used as a signal location and the slavers are actually at a separate location? Or maybe there a time that is set once the light is lit. I think we should make our way into the tavern and take a look around for ourselves."

Re: 0. Prelude

Posted: Mon Jun 15, 2015 9:53 pm
by Das
"I am thinking it's a secret door into the ground.....perhaps into tunnel or sewers.."

Re: 0. Prelude

Posted: Tue Jun 16, 2015 1:52 pm
by Alethan
Ty nods in agreement. "Let's go check it out."

Re: 0. Prelude

Posted: Tue Jun 16, 2015 2:22 pm
by dmw71
The group agrees to leave their rented boat secured at the dock and return to the Puffy Pelican en force. Considering their options, they notice that there are two obvious means of entry: Through the front door, which is closed, or through a back entrance which is currently blocked by trash. Or through a window?



I'll just need to know how you plan to approach this.

Re: 0. Prelude

Posted: Tue Jun 16, 2015 2:44 pm
by ybn1197
Are there any open or broken windows that we could enter through?

Re: 0. Prelude

Posted: Tue Jun 16, 2015 3:39 pm
by dmw71
With everyone regrouped outside the inn to formulate their plans, they survey the establishment for possible entry points:

It's a two-story building built of stone, with a chimney on either side wall. There is a wooden front door with an iron ring for a handle, which is currently closed. On either side of this front door are segmented, 8-feet wide bay windows made up of four 2-foot wide panes of glass. The glass, for all windows, is mostly missing, with shards found both in- and outside the establishment. A dilapidated awning is still propped up over the window to the left of the entrance, while the awning which once protected the windows to the right has collapsed long ago; it's pieces lie scattered about nearby.

The sides of the inn are solid stone, with no windows, and the rear of the establishment has four, 4-foot square windows spaced evenly across its length, all missing the actual glass. A rear entrance, mostly covered by accumulated debris and other obstructions, is centered on the rear wall.

Re: 0. Prelude

Posted: Tue Jun 16, 2015 3:54 pm
by Alethan
"The rear might be the best point of entry," Ty whispers.

If everyone agrees, he makes his way there and tries to determine if the windows are of a suitable height that he might climb in through one.

Re: 0. Prelude

Posted: Tue Jun 16, 2015 4:44 pm
by tooleychris
Petra scans the area for anyone that might be watching as she follows.
perception if needed

Re: 0. Prelude

Posted: Tue Jun 16, 2015 5:04 pm
by dmw71
Before following Ty's suggestion and moving to the rear of the establishment, Petra scans the area to make sure they're not being followed or watched. After concluding that they're not, the group moves.

The bottom of the window box is roughly 3-feet off the ground, so only Marshal would need assistance in order to climb through. There are four rear windows, spaced evenly across the rear wall. The flickering light was seen in the northeast corner.

Re: 0. Prelude

Posted: Tue Jun 16, 2015 5:15 pm
by Alethan
Ty peers in the nearest window, looking first into the room from a slight distance then, if he sees nothing, carefully peering into the room, looking up and to the sides very quickly before climbing through.