Page 13 of 17

Re: OOC & Stuff, Part 2

Posted: Thu Aug 03, 2023 1:57 pm
by Spearmint
Hold Person

'holds immobile and freezes in place' I think the focus is to halt a victims movement, they should at least still be able to see and hear. Doesn't 'petrify', the intent isn't to keep them as a statue but to stop movement if their own volition. So I would allow handcuffing or binding a victim, taking weapons off them,

As an aside, in games I GM, whilst an evil cleric could cast the spell in order to freeze then assassinate a victim, I would deem such actions as not good or lawful and would incur divine displeasure. Same as just slaughtering people you have put under a Sleep effect.

Re: OOC & Stuff, Part 2

Posted: Thu Aug 03, 2023 2:45 pm
by Rex
I have always allowed tying of hands and gagging (so can't spell cast). I have nothing to support it other than that is how we have always played it.

As far as penalizing good people for killing someone under a sleep spell or hold spell (or any other spell for that matter). I do not if the person could be killed with no penalty otherwise. A Paladin killing a murderer under a sleep spell is doing them a favor and making it as painless as possible, they are still a murderer and deserve to die. If interested here are Gary's thoughts on it compiled on Dragonsfoot.

https://www.dragonsfoot.org/php4/archiv ... watchfile=

Note page 5, his answer to LG characters killing prisoners.

Sorry for the side track hedgeknight.

Re: OOC & Stuff, Part 2

Posted: Sat Aug 05, 2023 12:51 pm
by hedgeknight
All good stuff > thanks guys!

Re: OOC & Stuff, Part 2

Posted: Mon Aug 14, 2023 1:25 pm
by hedgeknight
Was giving others a chance to chime in, but will be moving forward by Tuesday morning.
Seems like we are bogging down in the details, so I'm going to try and increase my group posts to every 3-4 days.

Re: OOC & Stuff, Part 2

Posted: Mon Aug 14, 2023 3:13 pm
by Rex
Not an issue for me.

Re: OOC & Stuff, Part 2

Posted: Tue Aug 15, 2023 11:21 pm
by GreyWolfVT
should be fine for me but if I am too slow just have me follow the group grumbling if it would be something I typically have Roan grumble about. ;)

Re: OOC & Stuff, Part 2

Posted: Sun Aug 20, 2023 2:48 pm
by hedgeknight
Rex wrote: Sat Aug 19, 2023 3:16 pm Fahima

Just loud enough for her party to hear her, "We have been spotted."

She launches a bullet at the closest one with her staff-sling.

Staff- Sling Bullet [1d20+4]=12+4=16 to hit [1d4+1]=3+1=4 damage
Fahima is like, "Enough of this shit, I'ma gonna hurt somebody!" :lol: :lol:

Re: OOC & Stuff, Part 2

Posted: Sun Aug 20, 2023 2:56 pm
by Rex
My halflings tend to be more the aggressive types. My first character ever was a Holmes Basic Halfling Fighter. I was 9 and wouldn't read The Hobbit for another 2 years so didn't have anything to really use as a guide other then a crazy 9 year olds imagination.

Re: OOC & Stuff, Part 2

Posted: Sun Aug 20, 2023 3:02 pm
by hedgeknight
I'm not knocking it, I love it!

Re: OOC & Stuff, Part 2

Posted: Sun Aug 20, 2023 6:16 pm
by GreyWolfVT
Alas, I've almost never played a "hobbit" Halfling but if I did they'd probably act like Bilbo or Merry & Pippin.

Though I notice no matter how much I try to be different with my dwarves they all almost end up acting the same. I think I put a bit too much of my personality in them... :roll:

My half-elves I think have varied depending on the game and class they are.

My half-orcs tend to act a lot alike as well I have noticed.

The gnomes are always my smarty pants characters.

Re: OOC & Stuff, Part 2

Posted: Sun Aug 20, 2023 6:21 pm
by Rex
I play mostly humans, halflings, dwarves, and half-orcs. The rest are all pretty rare to nearly never.

Re: OOC & Stuff, Part 2

Posted: Tue Aug 22, 2023 8:37 pm
by Darklin2
Sorry I have been under the weather lately.

Re: OOC & Stuff, Part 2

Posted: Wed Aug 23, 2023 4:23 am
by Rex
I hope you feel better soon Darklin2!

Re: OOC & Stuff, Part 2

Posted: Tue Sep 26, 2023 9:34 pm
by GreyWolfVT
Anyone else feel like we just got convinced by the GM err um NPCs to go on a suicide mission? :shock:

Re: OOC & Stuff, Part 2

Posted: Tue Sep 26, 2023 11:33 pm
by Rex
Yup, but I am not hard to convince. I was hoping that was what was going to happen.

Re: OOC & Stuff, Part 2

Posted: Thu Sep 28, 2023 4:56 pm
by hedgeknight
In my all my games, I throw out nuggets of information. The players aren't required to pick them up. You could have left the temple - and still can! - and the game would have went in a different direction...may still yet. 8-)

Re: OOC & Stuff, Part 2

Posted: Thu Sep 28, 2023 4:57 pm
by hedgeknight
Next group post on Friday.
Into the lair of Aulicus! Wonder what you will find? :twisted:

Re: OOC & Stuff, Part 2

Posted: Fri Sep 29, 2023 1:55 pm
by Monsieur Rose
Like you could get rid of me once the dragon got killed. A possibly unguarded dragon hoard? Yes, please.

Re: OOC & Stuff, Part 2

Posted: Sat Oct 14, 2023 6:04 am
by Rex
I am heading into the woods for a few days and then off to visit my Mom for the rest of the week. I may be able to check in once or twice over the next week. Feel free to NPC my character(s) as you see fit.

Have a great week everyone!

Re: OOC & Stuff, Part 2

Posted: Sat Oct 14, 2023 12:11 pm
by hedgeknight
Have fun dude!