OOC

Marullus
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jemmus
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Re: OOC

#241 Post by jemmus »

Taavi has 10 of 14 HP. But no psychic power left for today. Not that that has made a lot of difference in things so far.

Can Nora heal Hansel? It would be nice if everyone were close to full HP before going into a new area.
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Re: OOC

#242 Post by Enoch »

Shadrach is at 5/15. We probably should rest up.
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greyarea
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Re: OOC

#243 Post by greyarea »

Agreed. Let’s blow the portal and the rest up.
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jemmus
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Re: OOC

#244 Post by jemmus »

My understanding is that Petr was blown into separate pieces. Taavi was paranoid and insisted on taking time to view the body and confirm. And we know that, even if he's undead, he needs an intact functional body to get around.

On the other hand, there are quite a few functional bodies lying around. Not to give GM any evil ideas.... :)
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Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox
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Marullus
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Re: OOC

#245 Post by Marullus »

Yes, Taavi was quite certain Petyr was dead (you all also saw him use pure rage to telekinetically toss sections of roof, which could be pretty alarming). Petyr was recognizable as an expert on corporeal necromancy with ambulatory zombies and body puppetry on Emile... translocation of souls and spiritual translocation is someone else's specialty... ;)
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greyarea
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Re: OOC

#246 Post by greyarea »

Well, that’s encouraging… :)


As I suggested in character, perhaps we heal up and then clear this place out. Leave no vampires alive (undead? Whatever, you catch the drift) is my theory. Since we can reopen the portal, let’s have the portal v. truck discussion after we’ve ended this.

Of course, it’s possible that the vamps we think are in the building have fled through the portal or something but we should investigate before jumping to any conclusions.
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Re: OOC

#247 Post by jemmus »

I'd also vote for clearing out the remaining fiends and checking out the portal, after we rest. There's also the mechanic shop that might have some significance.
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Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
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Re: OOC

#248 Post by redwarrior »

Oh yeah, forgot all about the mechanic.
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Marullus
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Re: OOC

#249 Post by Marullus »

Hey all...

tl:dr- I will be back soon and get us moving next week.

I lost almost all of July to a bad case of COVID and have remained exhausted. I also have been busy with end of summer stuff (we actually had a weekend vacation!), getting life together and resuming work post-COVID, etc. My wife and I had a course the past five weeks that was a lot more homework than we expected, and now my in-laws are arriving in the next hour and staying five days.

Next week: school resumes for kids, class is over, and house is quiet. :) I will punch this back into gear then.
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Re: OOC

#250 Post by Marullus »

Okay, new post is up! Thank you all for your patience. Let's kick this back into motion. :)

You can do final actions for this location and then tell me where you're going next and how you are going to get there. ;)
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Re: OOC

#251 Post by redwarrior »

Let's go through the portal blind!!!

No... wait, that's my Cavalier in my other game!! :D
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Re: OOC

#252 Post by greyarea »

LOL :lol:
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jemmus
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Re: OOC

#253 Post by jemmus »

Marullus wrote: Mon Sep 05, 2022 1:20 am You just rested one overnight. You need to decide how ma y workdays you give Balygyr for him to do any work at all (if you pursue swiftly, he gets none).

If you are usithe portal i need to know what day you are doing so, and if you are going tovthe Werewolf base or to Orbit with it.
My vote is to give Baleygr as much time as he needs for his drone modifications. It sounds like waiting might have some effects on the outcome, but the drones have been very useful so far. We might need all of the firepower we can get.
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Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox
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Re: OOC

#254 Post by greyarea »

I agree. In the meantime we can search the rest of this area throughly.

Emile would like to be a gunslinger iiiinnnn spaaaaace
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Re: OOC

#255 Post by Marullus »

*bump*

I need a decision on how many days that is (which sounds like Balygyr saying how many days of work he wants to do).
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Re: OOC

#256 Post by redwarrior »

If I'm tracking correctly, Hansel should be 18 (16+2) when using the Harmony Armor and 15 (13+2) when using either the armored underclothes or the old terran clothing. Probably normally wearing the Armored underclothes or old terran clothing, but definitely the Harmony if/when we go through a portal blind or are actively planning combat.
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Re: OOC

#257 Post by cybersavant »

looking for some feedback from experienced WWN players

https://www.unseenservant.us/forum/view ... 62#p622262
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Re: OOC

#258 Post by redwarrior »

What do y'all think? I personally like the idea of the 2 day drive. If we go through the portal, we should definitely repair the power supply, and leave some security here, so we can come back....

I can have Hansel flow with whatever the majority wants.

Are we thinking the werewolves are our first priority, or whomever is controlling the portals? Could there be someone behind Peytor? (yeah, I butchered that!)
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Re: OOC

#259 Post by greyarea »

Definitely repair the panel so we can get back and leave the heavy. I’m curious about the space station but if we want to hunt werewolves, it might not be our best option.
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Re: OOC

#260 Post by cybersavant »

well, Báleygr Gangleri is all about tech and getting back into space, so once on the station, if there's an another way off .....

course he's become somewhat attached to his protege, Oliver, so if there's another way off, he'd consider taking them along

but the mission was to get the werewolves - so, moral quandary for some?
or, < GASP >, split the party
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Rorexsth; Wayfarers <Doctor Who>

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