OOC Chat

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GreyWolfVT
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Re: OOC Chat

#221 Post by GreyWolfVT »

so much for the plans with the oil barrels......
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Nuke66
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Re: OOC Chat

#222 Post by Nuke66 »

The oil did it's job....we will prolly find more uses, but for now, I think it's over kill. I just wanna see if one of these kobolds can actually hit Sammy.
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GreyWolfVT
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Re: OOC Chat

#223 Post by GreyWolfVT »

well i might be of more use if i can get into melee range. My hammer throwing isn't as great lol
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Dram
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Re: OOC Chat

#224 Post by Dram »

DM could you map us please so we can see what looking at.
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Re: OOC Chat

#225 Post by SlyFox »

Yep, just now added it.
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Re: OOC Chat

#226 Post by Dram »

Thanks
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Grakluse Longleaf-A Candle in the Darkness
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Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e
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Re: OOC Chat

#227 Post by SlyFox »

I have to update the map for my next post, so that will be done Sunday afternoon sometime. Time to get your thinking caps on for this one, but don't think for one second that you're safe. *Evil laughter.*
Life is that thing that gets in the way when you're trying to live.
DM - Pantheons, Cabals & Divulgence
Xerea, Barbarian Amazon - A People Divided
Gilgalore, Elf F/Th/MU - The Haunted Mines of Gomor
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GreyWolfVT
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Re: OOC Chat

#228 Post by GreyWolfVT »

hmm I'm a wee confused as to what a dwarf would roll all my information indicates a percentage to find mostly just unsafe passages or new construction not traps.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: OOC Chat

#229 Post by SlyFox »

Traps involving falling blocks or stones. Anything stone related, new stone constructions that aren't safe.
Life is that thing that gets in the way when you're trying to live.
DM - Pantheons, Cabals & Divulgence
Xerea, Barbarian Amazon - A People Divided
Gilgalore, Elf F/Th/MU - The Haunted Mines of Gomor
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Re: OOC Chat

#230 Post by Zhym »

Something is wrong with my brain. When I read "palm-sized niches," I thought of this:

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GreyWolfVT
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Re: OOC Chat

#231 Post by GreyWolfVT »

right but Sly do I roll a d6 or % for my checks I know in 2e it is some different dice for dwarf and gnomes depending on what they are checking.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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SlyFox
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Re: OOC Chat

#232 Post by SlyFox »

I like to stick with d4 for dwarves.
Life is that thing that gets in the way when you're trying to live.
DM - Pantheons, Cabals & Divulgence
Xerea, Barbarian Amazon - A People Divided
Gilgalore, Elf F/Th/MU - The Haunted Mines of Gomor
DesertFox, Tribal Fighter - Keep on the Borderlands
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GreyWolfVT
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Re: OOC Chat

#233 Post by GreyWolfVT »

Alright i'll keep that in mind
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Nuke66
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Re: OOC Chat

#234 Post by Nuke66 »

Is anyone gonna loot? It's a bit outta character for Sammy.

I still think we should clear the open parts before opening doors.
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GreyWolfVT
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Re: OOC Chat

#235 Post by GreyWolfVT »

Trendt cares not for looting the dead after all anything he cannot use he has to give to tribute his god or the others anyways. ;)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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GreyWolfVT
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Re: OOC Chat

#236 Post by GreyWolfVT »

I'll have to at my own risk correct the DM on his recent update. Trendt does not dislike being around others he simply dislikes making the entire party walk around to check doors. It worked fine the last couple of times we split into two groups. I just find it a waste of time to make everyone tag along to go look at another door while everyone else is staring at their boots. ;)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: OOC Chat

#237 Post by SlyFox »

I'm just narrating a story here. First, Trendt wanted to go check out the north room. Everyone agreed to do that, then Trendt decided to throw some sort of fit and walk outside, so I tell the story from the party's point of view - Trendt wanted to go north, everyone decided to go north with him, Trendt gets mad for an unknown purpose and stalks outside, so it is apparent Trendt doesn't want to be with them? That's just how it would appear to be as the narrator of the story.

Not really sure what you want here.
Life is that thing that gets in the way when you're trying to live.
DM - Pantheons, Cabals & Divulgence
Xerea, Barbarian Amazon - A People Divided
Gilgalore, Elf F/Th/MU - The Haunted Mines of Gomor
DesertFox, Tribal Fighter - Keep on the Borderlands
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GreyWolfVT
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Re: OOC Chat

#238 Post by GreyWolfVT »

:? I don't recall wanting to go north entirely as I had other things in mind than checking a secret door checking out the statues was one idea. Killing goblins was another as mentioned as well. like Sammy I hate leaving enemies at my back and there is the so far not seen but mentioned several times large spiders lurking somewhere here. I was not trying to insult or complain mr DM it was more of a joke as I understand you are narrating. I was more or less jokingly clearing the air that Trendt does not dis like people just perhaps time wasting?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: OOC Chat

#239 Post by SlyFox »

About splitting the party, I warned you in the beginning that I tend to be heavy on the monsters, so it isn't wise to do. If I split the party I'd have to make two separate maps of the same cave. I'm not getting any other complaints. If someone wants to run off on their own to check something out, I'll map what they run into, but it's always wise to go back to the rest of the party shorty after. What I'm having here is Trendt and Sammy, the two strongest warriors, running away from the weaker ones of the group and it's extremely dangerous. I shouldn't have to have 3 NPCs in this game, but I do just to protect people who decide to run off on their own with some sort of suicide wish, while the weaker spell casters are left pretty much defenseless. It's crazy. For the sake of survival, the party really does need to stay close together. You can be doing other things. You don't have to be staring at your boots, but wandering off to a completely different part of the cave where you might not be able to see or hear what's going on isn't exactly smart.

If you want to go into the spiders' lairs, that's fine with me. At least you'd be close enough to the rest of the party if you, or anyone else gets into trouble. So pick a place you want to go because it sounded like you wanted to check out the room with the statues.
Life is that thing that gets in the way when you're trying to live.
DM - Pantheons, Cabals & Divulgence
Xerea, Barbarian Amazon - A People Divided
Gilgalore, Elf F/Th/MU - The Haunted Mines of Gomor
DesertFox, Tribal Fighter - Keep on the Borderlands
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GreyWolfVT
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Re: OOC Chat

#240 Post by GreyWolfVT »

I do think we need to take care of the spiders but it does not appear too many are worried about something we suspect is here but have not yet run into. I was not nearly as concerned with a door. Well other than the one we have been told has goblins on the other side kinda surprised they have not yet broken through. Either way I am concerned about both enemies still remaining in the caves.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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