4. The Spires of Ravenloft

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Grognardsw
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Re: 4. The Spires of Ravenloft

#221 Post by Grognardsw »

Vorkath, paladin

"Back hounds of hell!" Vorkath cries, swing Excommunicator at the hound which slipped before him. He flies up to be out of their range. He worries about the odds, in light of Strahd or his servants being nearby.
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Re: 4. The Spires of Ravenloft

#222 Post by Zhym »

MonkeyWrench: Please take a free attack with one of the hammers as a result of the critical hit.
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Re: 4. The Spires of Ravenloft

#223 Post by MonkeyWrench »

Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: 4. The Spires of Ravenloft

#224 Post by OGRE MAGE »

Tibbius the Terrified
Back to the wall

While the big boys have their fun, Tibbius will examine the brazier to see if there is anything unusual about it. He will pull out his dagger however, just in case.
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Re: 4. The Spires of Ravenloft

#225 Post by Zhym »

Date: Nouluna 4, 1221
Time: 9:31 PM — Combat Round 1
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, North Tower Room
**************************************

You narrowly seize initiative.

Iluq rushes with hammers in hands at the nearest dog. He hits the dog on Vorkath with both hammers, one on each side, ringing the hell beast's bell. Robert joins him, but the hound has enough command of his senses to dodge the druid's clumsy blow. It fares not so well against Vorkath, whose sword Excommunicator nicks it in the side. The hound, reeling but still alive, snaps feebly at the cleric.

The mighty and brave flying paladin climbs out of biting range, leaving gravity slaves Robert and Iluq to fend for themselves.

Agrippo and Tumbler face off against the other hound. Tumbler tries to squeeze in for an attack, but his poor positioning hinders his aim, and he misses badly. The warrior's spear, however, thusts deep into the hound's thick muscular torso. The slavering beast tries to bite back, but is held at bay for a moment by Agrippo's spear. Agrippo lifts the spear, on which the hound is still impaled, and hurls the hound across the room, dead!

Tibbius holds Randolph Cat tight and backs into the wall. He edges to the brazier and tries, as casually as he can muster, to examine it. He notices nothing unusual about the brazier in the heat of battle.

The two hounds on the perimeter of the battle again breathe noxious, smoking fire. The first steps forward and aims directly for the floating Vorkath (save made; -2 HP). The other moves into a position to shoot fire at Iluq and Robert (Iluq, Robert: -4 HP)

The hounds are injured, but tough.

Actions!
Map 9b R2.png
Map 9b R2.png (58.77 KiB) Viewed 636 times
Italic V = Vorkath flying.
Status: Agrippo: 38/52, Vokath: 26/36, Tibbius: 14/22, Randolph: 4/4, Iluq: 21/34, Tumbler: 24/39, Robert: 16/27
Effects: Log of Everburning (Robert): 11.9 turns; Flight (Vorkath): 0.9+1d4 turns; Levitation (Robert): 1.4+1d4 turns
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Re: 4. The Spires of Ravenloft

#226 Post by MonkeyWrench »

Illuq, only slightly charred, goes in for another attack at the wounded Hell beast, swinging at the retreating creature. One swing only hitting the air beside it while his second attack strikes true.

Iluq, dual +1 hammer attack, THAC0 16: to hit, [1d20] = 6+1, [1d20] = 18+1; damage [1d4] = 1+2 (+1 v. L), [1d4] = 4+2 (+1 v. L)
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Re: 4. The Spires of Ravenloft

#227 Post by GreyWolfVT »

Robert having nothing better to do keeps trying to act like a warrior.

Scimitar +1 to hit[1d20 +1] = 15+1 = 16 Damage[1d8+1] = 6+1 = 7
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
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Re: 4. The Spires of Ravenloft

#228 Post by Computer +1 »

Tumbler missed the hellhound a moment before but he tries again to strike the beast before him with his hammer.
[1d20] = 5
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Re: 4. The Spires of Ravenloft

#229 Post by Grognardsw »

Vorkath, paladin

From a flank angle to gain a hit advantage, Vorkath hacks down on one of the injured hell hounds.
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Re: 4. The Spires of Ravenloft

#230 Post by OGRE MAGE »

Tibbius

Let me know if you guys want me to use my wand.
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Re: 4. The Spires of Ravenloft

#231 Post by Zhym »

Date: Nouluna 4, 1221
Time: 9:32 PM — Combat Round 2
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, North Tower Room
**************************************

The hell hounds get in the first attack. Two try to bite Iluq and Agrippo, but their snarls are worse than their bites. The third toasts the flying Vorkath again. (Vorkath: -4 HP)

Vorkath tries flying around the injured hound's flank. The hound simply turns around to follow him, but that creates all the opening Robert needs. His scimitar slices the demon dog in half.

The holy warrior swoops down and strikes with Excommunicator at the hound that breathed fire at him. His longsword cuts though the dark matted hide. Iluq bashes it with a hammer. The hound, near death but still fighting, staggers.

Agrippo again tries to make dog kebob with his spear. He injures but doesn't yet kill the hound.

Two hell hounds remain alive, one just barely.

Actions!
Map 9b R2.png
Map 9b R2.png (59.68 KiB) Viewed 612 times
Status: Agrippo: 38/52, Vokath: 22/36, Tibbius: 14/22, Randolph: 4/4, Iluq: 21/34, Tumbler: 24/39, Robert: 16/27
Effects: Log of Everburning (Robert): 11.8 turns; Flight (Vorkath): 0.8+1d4 turns; Levitation (Robert): 1.3+1d4 turns
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Re: 4. The Spires of Ravenloft

#232 Post by GreyWolfVT »

Robert will try not to offend the mighty warrior Agrippo by helping with the hound on him.To add to any potential confusion I am attacking the one on the map shown by A and Tu.
Scimitar +1 to hit[1d20 +1] = 15+1 = 16 Damage[1d8+1] = 4+1 = 5
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: 4. The Spires of Ravenloft

#233 Post by Stirling »

Agrippo growls back, snarling "havoc, let loose this old dog of war!", attacking the nearest hound twice:

melee 1) to hit 17 damage 8
melee 2) to hit 17 damage 8
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Re: 4. The Spires of Ravenloft

#234 Post by MonkeyWrench »

Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: 4. The Spires of Ravenloft

#235 Post by Grognardsw »

"Die hound!" cries Vorkath, hacking down at the hell cur which flamed him.
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Re: 4. The Spires of Ravenloft

#236 Post by Zhym »

Date: Nouluna 4, 1221
Time: 9:33 PM — Combat Round 3
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, North Tower Room
**************************************

You take the initiative. The two remaining hounds are heavily injured and you have no difficulty quickly dispatching them back to their homes in hell.

The figure in the bed speaks. "Nice work. Could you do anything about these manacles?" Status: Agrippo: 38/52, Vokath: 22/36, Tibbius: 14/22, Randolph: 4/4, Iluq: 21/34, Tumbler: 24/39, Robert: 16/27
Effects: Log of Everburning (Robert): 11.7 turns; Flight (Vorkath): 0.7+1d4 turns; Levitation (Robert): 1.2+1d4 turns
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Re: 4. The Spires of Ravenloft

#237 Post by MonkeyWrench »

Illuq, "Everyone, please stay back. We don't know if this is another trick..." Illuq will then carefully edge over to the man in the bed, inspecting him, "Who are you?"
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Re: 4. The Spires of Ravenloft

#238 Post by GreyWolfVT »

Robert "Shall we see if we detect anything evil or magic about whomever is on that bed?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: 4. The Spires of Ravenloft

#239 Post by Grognardsw »

Vorkath speaks. "There is general evil about, most from the pentragram. Steer clear! This man may not be what he seems."

"We came up here for the hoped-for weapon of light implied by the glow. It was the gem we passed. Hold a moment..."


The paladin flies down to retrieve the floating gem.
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Re: 4. The Spires of Ravenloft

#240 Post by Stirling »

"Lucky for you he got some other glint in his eye, last man chained got kinda crispy!! so talk now or scream later", Agrippo tries the old good cop, bad cop routine on the chained man!!
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