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Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 3:34 pm
by Talmor
I'll volunteer as bait. My lack of spells or the like might make it safest if I do fall under their spell. says Eirik.

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 3:35 pm
by PyroArrow
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore to Dune:
"How about putting the Invisibility onto Lubidious? I volunteer to be the bait!"

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 5:36 pm
by max_vale
Perking up at the idea of being Invisible; Lubidious tries not to sound too excited by responding; "YES!....I mean; yeah; I'm good with being Invisible".

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 8:26 pm
by PyroArrow
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore to Eirik:
"I think we will need you to detect Evil. You know to make sure it Is Evil."

Theodore to Thifli:
"I say it's either you or me, Thifli as the bait."
"If it be you, i would be available for tracking if need be."
"Yes, let's definitely use Lubidious with the Invisibility!"

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 8:34 pm
by GreyWolfVT
So having formulated a plan the group continues to plan and eat. Deciding what plans best to take and where and when to setup this trap. The group of heroes continues to plan and talk.

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 8:42 pm
by PyroArrow
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Theodore to party:
"Whomever the bait is, should have a couple real brews prior to setting the trap in order that our
quarry smells it on his breath!"

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 9:41 pm
by Talmor
Well, I'm certainly able to Detect Evil and serve as bait. Besides, if not me, then who? Eirik asks, while downing another ale.

You know, for the team.

Re: Part 3: Welcome to Tragidore!

Posted: Sun Mar 30, 2014 11:28 pm
by PyroArrow
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

To Eirik:
"Either Thifli or I, that is who."

"Have all the males taken been human or from various races?"

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 12:00 am
by GreyWolfVT
There are not a lot of mixed races here in the town. Mostly this town is humans. Same for Hanuman. The elves mostly up the road past Tragidore in their own elf town. The dwarves are also in a different town. Tragidore is the only town that has had these troubles in the area all the other towns are further away. Most of this trouble appears to be centered upon the forest north of Tragidore.

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 12:06 am
by PyroArrow
Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

To Eirik:
"Our quarry may be able to sense your attempt to detect, so mayhap, i ought to be the one."

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 6:38 am
by saalaria
"I too have some arcane skill and the use of the Invisibilty spell. I would use it on myself and wait concealed in ambush either to strike or follow any captor - however we decide to proceed."
Gandrel thoughtfully chews his food, a far-away look in his eye.
"The question is do we allow the bait to be taken and follow to wheverever the trail leads or capture the attacker, hoping they will take us to their lair?"

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 7:53 am
by Dune
ok if the party sees fit I'll cast the invisibility spell on lubidious and then I'll be in hiding with another group member to cast a magic missile at the best opportunity. Dune figures.

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 7:56 am
by Dune
perhaps I could be near eirik in case there is some sort of conflict.

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 10:45 am
by GreyWolfVT
Once you all chime in and have a pan made and set in stone let me know so I can move this along to the next segment.

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 1:56 pm
by Talmor
PyroArrow wrote:
To Eirik:
"Either Thifli or I, that is who."
Ah, right...ok then. I guess I'll look for a suitable alleyway or the like to lurk in. Eirik looks longingly at the ale, his third, in front of him. Guess I don't need to be convincingly drunk then, do I?

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 2:07 pm
by MonkeyWrench
Alanis looks up from the devoured carcass that was once bread and, after audibly swallowing, proclaims to the group in a joyous manner, "My skills are yours to do with! I shall bring the heavens down upon our foes!! Hahahaha!!!" Immediately afterwards his demeaner become more grim as he says in a hushed tone, "I like this plan... plenty of risk..." before putting a piece of cheese into his mouth. The group can hear mumbles of "devouring the souls of his cheesy victims"

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 4:30 pm
by ybn1197
Neev - Human Cleric 32/32

"I believe Thifli should act as the bait for this endeavor. We will need Eirik under his own will for his ability to detect evil in the vicinity. Theodore, we will need you to track Thifli and this woman should we lose sight of them. Dune, Alanis, and myself will be needed for our spellcraft. And Lubidius is needed for his ability to quietly follow, specially with the use of an invisibility spell."

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 5:54 pm
by max_vale
Lubidious nods along eagerly to the plan that makes him invisible and has him just trailing the bad guys. He also does his best to quietly move as far away from Alanis and his disturbing mid-meal comments as possible....

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 6:00 pm
by Talmor
ybn1197 wrote:Neev - Human Cleric 32/32

"I believe Thifli should act as the bait for this endeavor. We will need Eirik under his own will for his ability to detect evil in the vicinity. Theodore, we will need you to track Thifli and this woman should we lose sight of them. Dune, Alanis, and myself will be needed for our spellcraft. And Lubidius is needed for his ability to quietly follow, specially with the use of an invisibility spell."
Eirik crams some my bread into his mouth before mumbling out sounds like we have a plan? Anything else we need to do before tonight? Swallowing his food continutes I for one would like to get a better feel for the spot we've chosen (maybe a map?) so we all know the terrain before nightfall.

Re: Part 3: Welcome to Tragidore!

Posted: Mon Mar 31, 2014 6:16 pm
by GreyWolfVT
You'll have to forgive me as the module provides no map of the towns. I'll have to wing it and come up with something.